nu_protocol/engine/
stack.rs

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
use crate::{
    engine::{
        ArgumentStack, EngineState, ErrorHandlerStack, Redirection, StackCallArgGuard,
        StackCollectValueGuard, StackIoGuard, StackOutDest, DEFAULT_OVERLAY_NAME,
    },
    Config, IntoValue, OutDest, ShellError, Span, Value, VarId, ENV_VARIABLE_ID, NU_VARIABLE_ID,
};
use std::{
    collections::{HashMap, HashSet},
    fs::File,
    sync::Arc,
};

/// Environment variables per overlay
pub type EnvVars = HashMap<String, HashMap<String, Value>>;

/// A runtime value stack used during evaluation
///
/// A note on implementation:
///
/// We previously set up the stack in a traditional way, where stack frames had parents which would
/// represent other frames that you might return to when exiting a function.
///
/// While experimenting with blocks, we found that we needed to have closure captures of variables
/// seen outside of the blocks, so that they blocks could be run in a way that was both thread-safe
/// and followed the restrictions for closures applied to iterators. The end result left us with
/// closure-captured single stack frames that blocks could see.
///
/// Blocks make up the only scope and stack definition abstraction in Nushell. As a result, we were
/// creating closure captures at any point we wanted to have a Block value we could safely evaluate
/// in any context. This meant that the parents were going largely unused, with captured variables
/// taking their place. The end result is this, where we no longer have separate frames, but instead
/// use the Stack as a way of representing the local and closure-captured state.
#[derive(Debug, Clone)]
pub struct Stack {
    /// Variables
    pub vars: Vec<(VarId, Value)>,
    /// Environment variables arranged as a stack to be able to recover values from parent scopes
    pub env_vars: Vec<Arc<EnvVars>>,
    /// Tells which environment variables from engine state are hidden, per overlay.
    pub env_hidden: Arc<HashMap<String, HashSet<String>>>,
    /// List of active overlays
    pub active_overlays: Vec<String>,
    /// Argument stack for IR evaluation
    pub arguments: ArgumentStack,
    /// Error handler stack for IR evaluation
    pub error_handlers: ErrorHandlerStack,
    /// Set true to always use IR mode
    pub use_ir: bool,
    pub recursion_count: u64,
    pub parent_stack: Option<Arc<Stack>>,
    /// Variables that have been deleted (this is used to hide values from parent stack lookups)
    pub parent_deletions: Vec<VarId>,
    /// Locally updated config. Use [`.get_config()`](Self::get_config) to access correctly.
    pub config: Option<Arc<Config>>,
    pub(crate) out_dest: StackOutDest,
}

impl Default for Stack {
    fn default() -> Self {
        Self::new()
    }
}

impl Stack {
    /// Create a new stack.
    ///
    /// stdout and stderr will be set to [`OutDest::Inherit`]. So, if the last command is an external command,
    /// then its output will be forwarded to the terminal/stdio streams.
    ///
    /// Use [`Stack::collect_value`] afterwards if you need to evaluate an expression to a [`Value`]
    /// (as opposed to a [`PipelineData`](crate::PipelineData)).
    pub fn new() -> Self {
        Self {
            vars: Vec::new(),
            env_vars: Vec::new(),
            env_hidden: Arc::new(HashMap::new()),
            active_overlays: vec![DEFAULT_OVERLAY_NAME.to_string()],
            arguments: ArgumentStack::new(),
            error_handlers: ErrorHandlerStack::new(),
            use_ir: true,
            recursion_count: 0,
            parent_stack: None,
            parent_deletions: vec![],
            config: None,
            out_dest: StackOutDest::new(),
        }
    }

    /// Create a new child stack from a parent.
    ///
    /// Changes from this child can be merged back into the parent with
    /// [`Stack::with_changes_from_child`]
    pub fn with_parent(parent: Arc<Stack>) -> Stack {
        Stack {
            // here we are still cloning environment variable-related information
            env_vars: parent.env_vars.clone(),
            env_hidden: parent.env_hidden.clone(),
            active_overlays: parent.active_overlays.clone(),
            arguments: ArgumentStack::new(),
            error_handlers: ErrorHandlerStack::new(),
            use_ir: parent.use_ir,
            recursion_count: parent.recursion_count,
            vars: vec![],
            parent_deletions: vec![],
            config: parent.config.clone(),
            out_dest: parent.out_dest.clone(),
            parent_stack: Some(parent),
        }
    }

    /// Take an [`Arc`] parent, and a child, and apply all the changes from a child back to the parent.
    ///
    /// Here it is assumed that `child` was created by a call to [`Stack::with_parent`] with `parent`.
    ///
    /// For this to be performant and not clone `parent`, `child` should be the only other
    /// referencer of `parent`.
    pub fn with_changes_from_child(parent: Arc<Stack>, child: Stack) -> Stack {
        // we're going to drop the link to the parent stack on our new stack
        // so that we can unwrap the Arc as a unique reference
        drop(child.parent_stack);
        let mut unique_stack = Arc::unwrap_or_clone(parent);

        unique_stack
            .vars
            .retain(|(var, _)| !child.parent_deletions.contains(var));
        for (var, value) in child.vars {
            unique_stack.add_var(var, value);
        }
        unique_stack.env_vars = child.env_vars;
        unique_stack.env_hidden = child.env_hidden;
        unique_stack.active_overlays = child.active_overlays;
        unique_stack.config = child.config;
        unique_stack
    }

    pub fn with_env(
        &mut self,
        env_vars: &[Arc<EnvVars>],
        env_hidden: &Arc<HashMap<String, HashSet<String>>>,
    ) {
        // Do not clone the environment if it hasn't changed
        if self.env_vars.iter().any(|scope| !scope.is_empty()) {
            env_vars.clone_into(&mut self.env_vars);
        }

        if !self.env_hidden.is_empty() {
            self.env_hidden.clone_from(env_hidden);
        }
    }

    /// Lookup a variable, returning None if it is not present
    fn lookup_var(&self, var_id: VarId) -> Option<Value> {
        for (id, val) in &self.vars {
            if var_id == *id {
                return Some(val.clone());
            }
        }

        if let Some(stack) = &self.parent_stack {
            if !self.parent_deletions.contains(&var_id) {
                return stack.lookup_var(var_id);
            }
        }
        None
    }

    /// Lookup a variable, erroring if it is not found
    ///
    /// The passed-in span will be used to tag the value
    pub fn get_var(&self, var_id: VarId, span: Span) -> Result<Value, ShellError> {
        match self.lookup_var(var_id) {
            Some(v) => Ok(v.with_span(span)),
            None => Err(ShellError::VariableNotFoundAtRuntime { span }),
        }
    }

    /// Lookup a variable, erroring if it is not found
    ///
    /// While the passed-in span will be used for errors, the returned value
    /// has the span from where it was originally defined
    pub fn get_var_with_origin(&self, var_id: VarId, span: Span) -> Result<Value, ShellError> {
        match self.lookup_var(var_id) {
            Some(v) => Ok(v),
            None => {
                if var_id == NU_VARIABLE_ID || var_id == ENV_VARIABLE_ID {
                    return Err(ShellError::GenericError {
                        error: "Built-in variables `$env` and `$nu` have no metadata".into(),
                        msg: "no metadata available".into(),
                        span: Some(span),
                        help: None,
                        inner: vec![],
                    });
                }
                Err(ShellError::VariableNotFoundAtRuntime { span })
            }
        }
    }

    /// Get the local config if set, otherwise the config from the engine state.
    ///
    /// This is the canonical way to get [`Config`] when [`Stack`] is available.
    pub fn get_config(&self, engine_state: &EngineState) -> Arc<Config> {
        self.config
            .clone()
            .unwrap_or_else(|| engine_state.config.clone())
    }

    /// Update the local config with the config stored in the `config` environment variable. Run
    /// this after assigning to `$env.config`.
    ///
    /// The config will be updated with successfully parsed values even if an error occurs.
    pub fn update_config(&mut self, engine_state: &EngineState) -> Result<(), ShellError> {
        if let Some(value) = self.get_env_var(engine_state, "config") {
            let old = self.get_config(engine_state);
            let mut config = (*old).clone();
            let error = config.update_from_value(&old, value);
            // The config value is modified by the update, so we should add it again
            self.add_env_var("config".into(), config.clone().into_value(value.span()));
            self.config = Some(config.into());
            match error {
                None => Ok(()),
                Some(err) => Err(err),
            }
        } else {
            self.config = None;
            Ok(())
        }
    }

    pub fn add_var(&mut self, var_id: VarId, value: Value) {
        //self.vars.insert(var_id, value);
        for (id, val) in &mut self.vars {
            if *id == var_id {
                *val = value;
                return;
            }
        }
        self.vars.push((var_id, value));
    }

    pub fn remove_var(&mut self, var_id: VarId) {
        for (idx, (id, _)) in self.vars.iter().enumerate() {
            if *id == var_id {
                self.vars.remove(idx);
                break;
            }
        }
        // even if we did have it in the original layer, we need to make sure to remove it here
        // as well (since the previous update might have simply hid the parent value)
        if self.parent_stack.is_some() {
            self.parent_deletions.push(var_id);
        }
    }

    pub fn add_env_var(&mut self, var: String, value: Value) {
        if let Some(last_overlay) = self.active_overlays.last() {
            if let Some(env_hidden) = Arc::make_mut(&mut self.env_hidden).get_mut(last_overlay) {
                // if the env var was hidden, let's activate it again
                env_hidden.remove(&var);
            }

            if let Some(scope) = self.env_vars.last_mut() {
                let scope = Arc::make_mut(scope);
                if let Some(env_vars) = scope.get_mut(last_overlay) {
                    env_vars.insert(var, value);
                } else {
                    scope.insert(last_overlay.into(), [(var, value)].into_iter().collect());
                }
            } else {
                self.env_vars.push(Arc::new(
                    [(last_overlay.into(), [(var, value)].into_iter().collect())]
                        .into_iter()
                        .collect(),
                ));
            }
        } else {
            // TODO: Remove panic
            panic!("internal error: no active overlay");
        }
    }

    pub fn set_last_exit_code(&mut self, code: i32, span: Span) {
        self.add_env_var("LAST_EXIT_CODE".into(), Value::int(code.into(), span));
    }

    pub fn set_last_error(&mut self, error: &ShellError) {
        if let Some(code) = error.external_exit_code() {
            self.set_last_exit_code(code.item, code.span);
        } else if let Some(code) = error.exit_code() {
            self.set_last_exit_code(code, Span::unknown());
        }
    }

    pub fn last_overlay_name(&self) -> Result<String, ShellError> {
        self.active_overlays
            .last()
            .cloned()
            .ok_or_else(|| ShellError::NushellFailed {
                msg: "No active overlay".into(),
            })
    }

    pub fn captures_to_stack(&self, captures: Vec<(VarId, Value)>) -> Stack {
        self.captures_to_stack_preserve_out_dest(captures)
            .collect_value()
    }

    pub fn captures_to_stack_preserve_out_dest(&self, captures: Vec<(VarId, Value)>) -> Stack {
        let mut env_vars = self.env_vars.clone();
        env_vars.push(Arc::new(HashMap::new()));

        Stack {
            vars: captures,
            env_vars,
            env_hidden: self.env_hidden.clone(),
            active_overlays: self.active_overlays.clone(),
            arguments: ArgumentStack::new(),
            error_handlers: ErrorHandlerStack::new(),
            use_ir: self.use_ir,
            recursion_count: self.recursion_count,
            parent_stack: None,
            parent_deletions: vec![],
            config: self.config.clone(),
            out_dest: self.out_dest.clone(),
        }
    }

    pub fn gather_captures(&self, engine_state: &EngineState, captures: &[VarId]) -> Stack {
        let mut vars = Vec::with_capacity(captures.len());

        let fake_span = Span::new(0, 0);

        for capture in captures {
            // Note: this assumes we have calculated captures correctly and that commands
            // that take in a var decl will manually set this into scope when running the blocks
            if let Ok(value) = self.get_var(*capture, fake_span) {
                vars.push((*capture, value));
            } else if let Some(const_val) = &engine_state.get_var(*capture).const_val {
                vars.push((*capture, const_val.clone()));
            }
        }

        let mut env_vars = self.env_vars.clone();
        env_vars.push(Arc::new(HashMap::new()));

        Stack {
            vars,
            env_vars,
            env_hidden: self.env_hidden.clone(),
            active_overlays: self.active_overlays.clone(),
            arguments: ArgumentStack::new(),
            error_handlers: ErrorHandlerStack::new(),
            use_ir: self.use_ir,
            recursion_count: self.recursion_count,
            parent_stack: None,
            parent_deletions: vec![],
            config: self.config.clone(),
            out_dest: self.out_dest.clone(),
        }
    }

    /// Flatten the env var scope frames into one frame
    pub fn get_env_vars(&self, engine_state: &EngineState) -> HashMap<String, Value> {
        let mut result = HashMap::new();

        for active_overlay in self.active_overlays.iter() {
            if let Some(env_vars) = engine_state.env_vars.get(active_overlay) {
                result.extend(
                    env_vars
                        .iter()
                        .filter(|(k, _)| {
                            if let Some(env_hidden) = self.env_hidden.get(active_overlay) {
                                !env_hidden.contains(*k)
                            } else {
                                // nothing has been hidden in this overlay
                                true
                            }
                        })
                        .map(|(k, v)| (k.clone(), v.clone()))
                        .collect::<HashMap<String, Value>>(),
                );
            }
        }

        result.extend(self.get_stack_env_vars());

        result
    }

    /// Get flattened environment variables only from the stack
    pub fn get_stack_env_vars(&self) -> HashMap<String, Value> {
        let mut result = HashMap::new();

        for scope in &self.env_vars {
            for active_overlay in self.active_overlays.iter() {
                if let Some(env_vars) = scope.get(active_overlay) {
                    result.extend(env_vars.clone());
                }
            }
        }

        result
    }

    /// Get flattened environment variables only from the stack and one overlay
    pub fn get_stack_overlay_env_vars(&self, overlay_name: &str) -> HashMap<String, Value> {
        let mut result = HashMap::new();

        for scope in &self.env_vars {
            if let Some(active_overlay) = self.active_overlays.iter().find(|n| n == &overlay_name) {
                if let Some(env_vars) = scope.get(active_overlay) {
                    result.extend(env_vars.clone());
                }
            }
        }

        result
    }

    /// Same as get_env_vars, but returns only the names as a HashSet
    pub fn get_env_var_names(&self, engine_state: &EngineState) -> HashSet<String> {
        let mut result = HashSet::new();

        for active_overlay in self.active_overlays.iter() {
            if let Some(env_vars) = engine_state.env_vars.get(active_overlay) {
                result.extend(
                    env_vars
                        .keys()
                        .filter(|k| {
                            if let Some(env_hidden) = self.env_hidden.get(active_overlay) {
                                !env_hidden.contains(*k)
                            } else {
                                // nothing has been hidden in this overlay
                                true
                            }
                        })
                        .cloned()
                        .collect::<HashSet<String>>(),
                );
            }
        }

        for scope in &self.env_vars {
            for active_overlay in self.active_overlays.iter() {
                if let Some(env_vars) = scope.get(active_overlay) {
                    result.extend(env_vars.keys().cloned().collect::<HashSet<String>>());
                }
            }
        }

        result
    }

    pub fn get_env_var<'a>(
        &'a self,
        engine_state: &'a EngineState,
        name: &str,
    ) -> Option<&'a Value> {
        for scope in self.env_vars.iter().rev() {
            for active_overlay in self.active_overlays.iter().rev() {
                if let Some(env_vars) = scope.get(active_overlay) {
                    if let Some(v) = env_vars.get(name) {
                        return Some(v);
                    }
                }
            }
        }

        for active_overlay in self.active_overlays.iter().rev() {
            let is_hidden = if let Some(env_hidden) = self.env_hidden.get(active_overlay) {
                env_hidden.contains(name)
            } else {
                false
            };

            if !is_hidden {
                if let Some(env_vars) = engine_state.env_vars.get(active_overlay) {
                    if let Some(v) = env_vars.get(name) {
                        return Some(v);
                    }
                }
            }
        }
        None
    }

    pub fn has_env_var(&self, engine_state: &EngineState, name: &str) -> bool {
        for scope in self.env_vars.iter().rev() {
            for active_overlay in self.active_overlays.iter().rev() {
                if let Some(env_vars) = scope.get(active_overlay) {
                    if env_vars.contains_key(name) {
                        return true;
                    }
                }
            }
        }

        for active_overlay in self.active_overlays.iter().rev() {
            let is_hidden = if let Some(env_hidden) = self.env_hidden.get(active_overlay) {
                env_hidden.contains(name)
            } else {
                false
            };

            if !is_hidden {
                if let Some(env_vars) = engine_state.env_vars.get(active_overlay) {
                    if env_vars.contains_key(name) {
                        return true;
                    }
                }
            }
        }

        false
    }

    pub fn remove_env_var(&mut self, engine_state: &EngineState, name: &str) -> bool {
        for scope in self.env_vars.iter_mut().rev() {
            let scope = Arc::make_mut(scope);
            for active_overlay in self.active_overlays.iter().rev() {
                if let Some(env_vars) = scope.get_mut(active_overlay) {
                    if env_vars.remove(name).is_some() {
                        return true;
                    }
                }
            }
        }

        for active_overlay in self.active_overlays.iter().rev() {
            if let Some(env_vars) = engine_state.env_vars.get(active_overlay) {
                if env_vars.get(name).is_some() {
                    let env_hidden = Arc::make_mut(&mut self.env_hidden);
                    if let Some(env_hidden_in_overlay) = env_hidden.get_mut(active_overlay) {
                        env_hidden_in_overlay.insert(name.into());
                    } else {
                        env_hidden
                            .insert(active_overlay.into(), [name.into()].into_iter().collect());
                    }

                    return true;
                }
            }
        }

        false
    }

    pub fn has_env_overlay(&self, name: &str, engine_state: &EngineState) -> bool {
        for scope in self.env_vars.iter().rev() {
            if scope.contains_key(name) {
                return true;
            }
        }

        engine_state.env_vars.contains_key(name)
    }

    pub fn is_overlay_active(&self, name: &str) -> bool {
        self.active_overlays.iter().any(|n| n == name)
    }

    pub fn add_overlay(&mut self, name: String) {
        self.active_overlays.retain(|o| o != &name);
        self.active_overlays.push(name);
    }

    pub fn remove_overlay(&mut self, name: &str) {
        self.active_overlays.retain(|o| o != name);
    }

    /// Returns the [`OutDest`] to use for the current command's stdout.
    ///
    /// This will be the pipe redirection if one is set,
    /// otherwise it will be the current file redirection,
    /// otherwise it will be the process's stdout indicated by [`OutDest::Inherit`].
    pub fn stdout(&self) -> &OutDest {
        self.out_dest.stdout()
    }

    /// Returns the [`OutDest`] to use for the current command's stderr.
    ///
    /// This will be the pipe redirection if one is set,
    /// otherwise it will be the current file redirection,
    /// otherwise it will be the process's stderr indicated by [`OutDest::Inherit`].
    pub fn stderr(&self) -> &OutDest {
        self.out_dest.stderr()
    }

    /// Returns the [`OutDest`] of the pipe redirection applied to the current command's stdout.
    pub fn pipe_stdout(&self) -> Option<&OutDest> {
        self.out_dest.pipe_stdout.as_ref()
    }

    /// Returns the [`OutDest`] of the pipe redirection applied to the current command's stderr.
    pub fn pipe_stderr(&self) -> Option<&OutDest> {
        self.out_dest.pipe_stderr.as_ref()
    }

    /// Temporarily set the pipe stdout redirection to [`OutDest::Value`].
    ///
    /// This is used before evaluating an expression into a `Value`.
    pub fn start_collect_value(&mut self) -> StackCollectValueGuard {
        StackCollectValueGuard::new(self)
    }

    /// Temporarily use the output redirections in the parent scope.
    ///
    /// This is used before evaluating an argument to a call.
    pub fn use_call_arg_out_dest(&mut self) -> StackCallArgGuard {
        StackCallArgGuard::new(self)
    }

    /// Temporarily apply redirections to stdout and/or stderr.
    pub fn push_redirection(
        &mut self,
        stdout: Option<Redirection>,
        stderr: Option<Redirection>,
    ) -> StackIoGuard {
        StackIoGuard::new(self, stdout, stderr)
    }

    /// Mark stdout for the last command as [`OutDest::Value`].
    ///
    /// This will irreversibly alter the output redirections, and so it only makes sense to use this on an owned `Stack`
    /// (which is why this function does not take `&mut self`).
    ///
    /// See [`Stack::start_collect_value`] which can temporarily set stdout as [`OutDest::Value`] for a mutable `Stack` reference.
    pub fn collect_value(mut self) -> Self {
        self.out_dest.pipe_stdout = Some(OutDest::Value);
        self.out_dest.pipe_stderr = None;
        self
    }

    /// Clears any pipe and file redirections and resets stdout and stderr to [`OutDest::Inherit`].
    ///
    /// This will irreversibly reset the output redirections, and so it only makes sense to use this on an owned `Stack`
    /// (which is why this function does not take `&mut self`).
    pub fn reset_out_dest(mut self) -> Self {
        self.out_dest = StackOutDest::new();
        self
    }

    /// Clears any pipe redirections, keeping the current stdout and stderr.
    ///
    /// This will irreversibly reset some of the output redirections, and so it only makes sense to use this on an owned `Stack`
    /// (which is why this function does not take `&mut self`).
    pub fn reset_pipes(mut self) -> Self {
        self.out_dest.pipe_stdout = None;
        self.out_dest.pipe_stderr = None;
        self
    }

    /// Replaces the default stdout of the stack with a given file.
    ///
    /// This method configures the default stdout to redirect to a specified file.
    /// It is primarily useful for applications using `nu` as a language, where the stdout of
    /// external commands that are not explicitly piped can be redirected to a file.
    ///
    /// # Using Pipes
    ///
    /// For use in third-party applications pipes might be very useful as they allow using the
    /// stdout of external commands for different uses.
    /// For example the [`os_pipe`](https://docs.rs/os_pipe) crate provides a elegant way to to
    /// access the stdout.
    ///
    /// ```
    /// # use std::{fs::File, io::{self, Read}, thread, error};
    /// # use nu_protocol::engine::Stack;
    /// #
    /// let (mut reader, writer) = os_pipe::pipe().unwrap();
    /// // Use a thread to avoid blocking the execution of the called command.
    /// let reader = thread::spawn(move || {
    ///     let mut buf: Vec<u8> = Vec::new();
    ///     reader.read_to_end(&mut buf)?;
    ///     Ok::<_, io::Error>(buf)
    /// });
    ///
    /// #[cfg(windows)]
    /// let file = std::os::windows::io::OwnedHandle::from(writer).into();
    /// #[cfg(unix)]
    /// let file = std::os::unix::io::OwnedFd::from(writer).into();
    ///
    /// let stack = Stack::new().stdout_file(file);
    ///
    /// // Execute some nu code.
    ///
    /// drop(stack); // drop the stack so that the writer will be dropped too
    /// let buf = reader.join().unwrap().unwrap();
    /// // Do with your buffer whatever you want.
    /// ```
    pub fn stdout_file(mut self, file: File) -> Self {
        self.out_dest.stdout = OutDest::File(Arc::new(file));
        self
    }

    /// Replaces the default stderr of the stack with a given file.
    ///
    /// For more info, see [`stdout_file`](Self::stdout_file).
    pub fn stderr_file(mut self, file: File) -> Self {
        self.out_dest.stderr = OutDest::File(Arc::new(file));
        self
    }

    /// Set the PWD environment variable to `path`.
    ///
    /// This method accepts `path` with trailing slashes, but they're removed
    /// before writing the value into PWD.
    pub fn set_cwd(&mut self, path: impl AsRef<std::path::Path>) -> Result<(), ShellError> {
        // Helper function to create a simple generic error.
        // Its messages are not especially helpful, but these errors don't occur often, so it's probably fine.
        fn error(msg: &str) -> Result<(), ShellError> {
            Err(ShellError::GenericError {
                error: msg.into(),
                msg: "".into(),
                span: None,
                help: None,
                inner: vec![],
            })
        }

        let path = path.as_ref();

        if !path.is_absolute() {
            error("Cannot set $env.PWD to a non-absolute path")
        } else if !path.exists() {
            error("Cannot set $env.PWD to a non-existent directory")
        } else if !path.is_dir() {
            error("Cannot set $env.PWD to a non-directory")
        } else {
            // Strip trailing slashes, if any.
            let path = nu_path::strip_trailing_slash(path);
            let value = Value::string(path.to_string_lossy(), Span::unknown());
            self.add_env_var("PWD".into(), value);
            Ok(())
        }
    }
}

#[cfg(test)]
mod test {
    use std::sync::Arc;

    use crate::{engine::EngineState, Span, Value, VarId};

    use super::Stack;

    const ZERO_SPAN: Span = Span { start: 0, end: 0 };
    fn string_value(s: &str) -> Value {
        Value::String {
            val: s.to_string(),
            internal_span: ZERO_SPAN,
        }
    }

    #[test]
    fn test_children_see_inner_values() {
        let mut original = Stack::new();
        original.add_var(VarId::new(0), string_value("hello"));

        let cloned = Stack::with_parent(Arc::new(original));
        assert_eq!(
            cloned.get_var(VarId::new(0), ZERO_SPAN),
            Ok(string_value("hello"))
        );
    }

    #[test]
    fn test_children_dont_see_deleted_values() {
        let mut original = Stack::new();
        original.add_var(VarId::new(0), string_value("hello"));

        let mut cloned = Stack::with_parent(Arc::new(original));
        cloned.remove_var(VarId::new(0));

        assert_eq!(
            cloned.get_var(VarId::new(0), ZERO_SPAN),
            Err(crate::ShellError::VariableNotFoundAtRuntime { span: ZERO_SPAN })
        );
    }

    #[test]
    fn test_children_changes_override_parent() {
        let mut original = Stack::new();
        original.add_var(VarId::new(0), string_value("hello"));

        let mut cloned = Stack::with_parent(Arc::new(original));
        cloned.add_var(VarId::new(0), string_value("there"));
        assert_eq!(
            cloned.get_var(VarId::new(0), ZERO_SPAN),
            Ok(string_value("there"))
        );

        cloned.remove_var(VarId::new(0));
        // the underlying value shouldn't magically re-appear
        assert_eq!(
            cloned.get_var(VarId::new(0), ZERO_SPAN),
            Err(crate::ShellError::VariableNotFoundAtRuntime { span: ZERO_SPAN })
        );
    }
    #[test]
    fn test_children_changes_persist_in_offspring() {
        let mut original = Stack::new();
        original.add_var(VarId::new(0), string_value("hello"));

        let mut cloned = Stack::with_parent(Arc::new(original));
        cloned.add_var(VarId::new(1), string_value("there"));

        cloned.remove_var(VarId::new(0));
        let cloned = Stack::with_parent(Arc::new(cloned));

        assert_eq!(
            cloned.get_var(VarId::new(0), ZERO_SPAN),
            Err(crate::ShellError::VariableNotFoundAtRuntime { span: ZERO_SPAN })
        );

        assert_eq!(
            cloned.get_var(VarId::new(1), ZERO_SPAN),
            Ok(string_value("there"))
        );
    }

    #[test]
    fn test_merging_children_back_to_parent() {
        let mut original = Stack::new();
        let engine_state = EngineState::new();
        original.add_var(VarId::new(0), string_value("hello"));

        let original_arc = Arc::new(original);
        let mut cloned = Stack::with_parent(original_arc.clone());
        cloned.add_var(VarId::new(1), string_value("there"));

        cloned.remove_var(VarId::new(0));

        cloned.add_env_var("ADDED_IN_CHILD".to_string(), string_value("New Env Var"));

        let original = Stack::with_changes_from_child(original_arc, cloned);

        assert_eq!(
            original.get_var(VarId::new(0), ZERO_SPAN),
            Err(crate::ShellError::VariableNotFoundAtRuntime { span: ZERO_SPAN })
        );

        assert_eq!(
            original.get_var(VarId::new(1), ZERO_SPAN),
            Ok(string_value("there"))
        );

        assert_eq!(
            original
                .get_env_var(&engine_state, "ADDED_IN_CHILD")
                .cloned(),
            Some(string_value("New Env Var")),
        );
    }
}