nu_protocol/engine/
overlay.rsuse crate::{DeclId, ModuleId, OverlayId, VarId};
use std::collections::HashMap;
pub static DEFAULT_OVERLAY_NAME: &str = "zero";
#[derive(Debug, Clone)]
pub struct Visibility {
decl_ids: HashMap<DeclId, bool>,
}
impl Visibility {
pub fn new() -> Self {
Visibility {
decl_ids: HashMap::new(),
}
}
pub fn is_decl_id_visible(&self, decl_id: &DeclId) -> bool {
*self.decl_ids.get(decl_id).unwrap_or(&true) }
pub fn hide_decl_id(&mut self, decl_id: &DeclId) {
self.decl_ids.insert(*decl_id, false);
}
pub fn use_decl_id(&mut self, decl_id: &DeclId) {
self.decl_ids.insert(*decl_id, true);
}
pub fn merge_with(&mut self, other: Visibility) {
self.decl_ids.extend(other.decl_ids);
}
pub fn append(&mut self, other: &Visibility) {
for (decl_id, visible) in other.decl_ids.iter() {
if !self.decl_ids.contains_key(decl_id) {
self.decl_ids.insert(*decl_id, *visible);
}
}
}
}
#[derive(Debug, Clone)]
pub struct ScopeFrame {
pub overlays: Vec<(Vec<u8>, OverlayFrame)>,
pub active_overlays: Vec<OverlayId>,
pub removed_overlays: Vec<Vec<u8>>,
pub predecls: HashMap<Vec<u8>, DeclId>,
}
impl ScopeFrame {
pub fn new() -> Self {
Self {
overlays: vec![],
active_overlays: vec![],
removed_overlays: vec![],
predecls: HashMap::new(),
}
}
pub fn with_empty_overlay(name: Vec<u8>, origin: ModuleId, prefixed: bool) -> Self {
Self {
overlays: vec![(name, OverlayFrame::from_origin(origin, prefixed))],
active_overlays: vec![OverlayId::new(0)],
removed_overlays: vec![],
predecls: HashMap::new(),
}
}
pub fn get_var(&self, var_name: &[u8]) -> Option<&VarId> {
for overlay_id in self.active_overlays.iter().rev() {
if let Some(var_id) = self
.overlays
.get(overlay_id.get())
.expect("internal error: missing overlay")
.1
.vars
.get(var_name)
{
return Some(var_id);
}
}
None
}
pub fn active_overlay_ids(&self, removed_overlays: &mut Vec<Vec<u8>>) -> Vec<OverlayId> {
for name in &self.removed_overlays {
if !removed_overlays.contains(name) {
removed_overlays.push(name.clone());
}
}
self.active_overlays
.iter()
.filter(|id| {
!removed_overlays
.iter()
.any(|name| name == self.get_overlay_name(**id))
})
.copied()
.collect()
}
pub fn active_overlays<'a, 'b>(
&'b self,
removed_overlays: &'a mut Vec<Vec<u8>>,
) -> impl DoubleEndedIterator<Item = &OverlayFrame> + 'a
where
'b: 'a,
{
self.active_overlay_ids(removed_overlays)
.into_iter()
.map(|id| self.get_overlay(id))
}
pub fn active_overlay_names(&self, removed_overlays: &mut Vec<Vec<u8>>) -> Vec<&[u8]> {
self.active_overlay_ids(removed_overlays)
.iter()
.map(|id| self.get_overlay_name(*id))
.collect()
}
pub fn get_overlay_name(&self, overlay_id: OverlayId) -> &[u8] {
&self
.overlays
.get(overlay_id.get())
.expect("internal error: missing overlay")
.0
}
pub fn get_overlay(&self, overlay_id: OverlayId) -> &OverlayFrame {
&self
.overlays
.get(overlay_id.get())
.expect("internal error: missing overlay")
.1
}
pub fn get_overlay_mut(&mut self, overlay_id: OverlayId) -> &mut OverlayFrame {
&mut self
.overlays
.get_mut(overlay_id.get())
.expect("internal error: missing overlay")
.1
}
pub fn find_overlay(&self, name: &[u8]) -> Option<OverlayId> {
self.overlays
.iter()
.position(|(n, _)| n == name)
.map(OverlayId::new)
}
pub fn find_active_overlay(&self, name: &[u8]) -> Option<OverlayId> {
self.overlays
.iter()
.position(|(n, _)| n == name)
.map(OverlayId::new)
.filter(|id| self.active_overlays.contains(id))
}
}
#[derive(Debug, Clone)]
pub struct OverlayFrame {
pub vars: HashMap<Vec<u8>, VarId>,
pub predecls: HashMap<Vec<u8>, DeclId>, pub decls: HashMap<Vec<u8>, DeclId>,
pub modules: HashMap<Vec<u8>, ModuleId>,
pub visibility: Visibility,
pub origin: ModuleId, pub prefixed: bool, }
impl OverlayFrame {
pub fn from_origin(origin: ModuleId, prefixed: bool) -> Self {
Self {
vars: HashMap::new(),
predecls: HashMap::new(),
decls: HashMap::new(),
modules: HashMap::new(),
visibility: Visibility::new(),
origin,
prefixed,
}
}
pub fn insert_decl(&mut self, name: Vec<u8>, decl_id: DeclId) -> Option<DeclId> {
self.decls.insert(name, decl_id)
}
pub fn insert_module(&mut self, name: Vec<u8>, module_id: ModuleId) -> Option<ModuleId> {
self.modules.insert(name, module_id)
}
pub fn insert_variable(&mut self, name: Vec<u8>, variable_id: VarId) -> Option<VarId> {
self.vars.insert(name, variable_id)
}
pub fn get_decl(&self, name: &[u8]) -> Option<DeclId> {
self.decls.get(name).cloned()
}
}
impl Default for Visibility {
fn default() -> Self {
Self::new()
}
}
impl Default for ScopeFrame {
fn default() -> Self {
Self::new()
}
}