nu_protocol/config/ansi_coloring.rs
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249
use super::{ConfigErrors, ConfigPath, IntoValue, ShellError, UpdateFromValue, Value};
use crate::{self as nu_protocol, engine::EngineState, FromValue};
use serde::{Deserialize, Serialize};
use std::io::IsTerminal;
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default, IntoValue, Serialize, Deserialize)]
pub enum UseAnsiColoring {
#[default]
Auto,
True,
False,
}
impl UseAnsiColoring {
/// Determines whether ANSI colors should be used.
///
/// This method evaluates the `UseAnsiColoring` setting and considers environment variables
/// (`FORCE_COLOR`, `NO_COLOR`, and `CLICOLOR`) when the value is set to `Auto`.
/// The configuration value (`UseAnsiColoring`) takes precedence over environment variables, as
/// it is more direct and internally may be modified to override ANSI coloring behavior.
///
/// Most users should have the default value `Auto` which allows the environment variables to
/// control ANSI coloring.
/// However, when explicitly set to `True` or `False`, the environment variables are ignored.
///
/// Behavior based on `UseAnsiColoring`:
/// - `True`: Forces ANSI colors to be enabled, ignoring terminal support and environment variables.
/// - `False`: Disables ANSI colors completely.
/// - `Auto`: Determines whether ANSI colors should be used based on environment variables and terminal support.
///
/// When set to `Auto`, the following environment variables are checked in order:
/// 1. `FORCE_COLOR`: If set, ANSI colors are always enabled, overriding all other settings.
/// 2. `NO_COLOR`: If set, ANSI colors are disabled, overriding `CLICOLOR` and terminal checks.
/// 3. `CLICOLOR`: If set, its value determines whether ANSI colors are enabled (`1` for enabled, `0` for disabled).
///
/// If none of these variables are set, ANSI coloring is enabled only if the standard output is
/// a terminal.
///
/// By prioritizing the `UseAnsiColoring` value, we ensure predictable behavior and prevent
/// conflicts with internal overrides that depend on this configuration.
pub fn get(self, engine_state: &EngineState) -> bool {
let is_terminal = match self {
Self::Auto => std::io::stdout().is_terminal(),
Self::True => return true,
Self::False => return false,
};
let env_value = |env_name| {
engine_state
.get_env_var_insensitive(env_name)
.map(|(_, v)| v)
.and_then(|v| v.coerce_bool().ok())
.unwrap_or(false)
};
if env_value("force_color") {
return true;
}
if env_value("no_color") {
return false;
}
if let Some((_, cli_color)) = engine_state.get_env_var_insensitive("clicolor") {
if let Ok(cli_color) = cli_color.coerce_bool() {
return cli_color;
}
}
is_terminal
}
}
impl From<bool> for UseAnsiColoring {
fn from(value: bool) -> Self {
match value {
true => Self::True,
false => Self::False,
}
}
}
impl FromValue for UseAnsiColoring {
fn from_value(v: Value) -> Result<Self, ShellError> {
if let Ok(v) = v.as_bool() {
return Ok(v.into());
}
#[derive(FromValue)]
enum UseAnsiColoringString {
Auto = 0,
True = 1,
False = 2,
}
Ok(match UseAnsiColoringString::from_value(v)? {
UseAnsiColoringString::Auto => Self::Auto,
UseAnsiColoringString::True => Self::True,
UseAnsiColoringString::False => Self::False,
})
}
}
impl UpdateFromValue for UseAnsiColoring {
fn update<'a>(
&mut self,
value: &'a Value,
path: &mut ConfigPath<'a>,
errors: &mut ConfigErrors,
) {
let Ok(value) = UseAnsiColoring::from_value(value.clone()) else {
errors.type_mismatch(path, UseAnsiColoring::expected_type(), value);
return;
};
*self = value;
}
}
#[cfg(test)]
mod tests {
use super::*;
use nu_protocol::Config;
fn set_env(engine_state: &mut EngineState, name: &str, value: bool) {
engine_state.add_env_var(name.to_string(), Value::test_bool(value));
}
#[test]
fn test_use_ansi_coloring_true() {
let mut engine_state = EngineState::new();
engine_state.config = Config {
use_ansi_coloring: UseAnsiColoring::True,
..Default::default()
}
.into();
// explicit `True` ignores environment variables
assert!(engine_state
.get_config()
.use_ansi_coloring
.get(&engine_state));
set_env(&mut engine_state, "clicolor", false);
assert!(engine_state
.get_config()
.use_ansi_coloring
.get(&engine_state));
set_env(&mut engine_state, "clicolor", true);
assert!(engine_state
.get_config()
.use_ansi_coloring
.get(&engine_state));
set_env(&mut engine_state, "no_color", true);
assert!(engine_state
.get_config()
.use_ansi_coloring
.get(&engine_state));
set_env(&mut engine_state, "force_color", true);
assert!(engine_state
.get_config()
.use_ansi_coloring
.get(&engine_state));
}
#[test]
fn test_use_ansi_coloring_false() {
let mut engine_state = EngineState::new();
engine_state.config = Config {
use_ansi_coloring: UseAnsiColoring::False,
..Default::default()
}
.into();
// explicit `False` ignores environment variables
assert!(!engine_state
.get_config()
.use_ansi_coloring
.get(&engine_state));
set_env(&mut engine_state, "clicolor", false);
assert!(!engine_state
.get_config()
.use_ansi_coloring
.get(&engine_state));
set_env(&mut engine_state, "clicolor", true);
assert!(!engine_state
.get_config()
.use_ansi_coloring
.get(&engine_state));
set_env(&mut engine_state, "no_color", true);
assert!(!engine_state
.get_config()
.use_ansi_coloring
.get(&engine_state));
set_env(&mut engine_state, "force_color", true);
assert!(!engine_state
.get_config()
.use_ansi_coloring
.get(&engine_state));
}
#[test]
fn test_use_ansi_coloring_auto() {
let mut engine_state = EngineState::new();
engine_state.config = Config {
use_ansi_coloring: UseAnsiColoring::Auto,
..Default::default()
}
.into();
// no environment variables, behavior depends on terminal state
let is_terminal = std::io::stdout().is_terminal();
assert_eq!(
engine_state
.get_config()
.use_ansi_coloring
.get(&engine_state),
is_terminal
);
// `clicolor` determines ANSI behavior if no higher-priority variables are set
set_env(&mut engine_state, "clicolor", true);
assert!(engine_state
.get_config()
.use_ansi_coloring
.get(&engine_state));
set_env(&mut engine_state, "clicolor", false);
assert!(!engine_state
.get_config()
.use_ansi_coloring
.get(&engine_state));
// `no_color` overrides `clicolor` and terminal state
set_env(&mut engine_state, "no_color", true);
assert!(!engine_state
.get_config()
.use_ansi_coloring
.get(&engine_state));
// `force_color` overrides everything
set_env(&mut engine_state, "force_color", true);
assert!(engine_state
.get_config()
.use_ansi_coloring
.get(&engine_state));
}
}