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// Copyright 2018 Stichting Organism
//
// Copyright 2018 Friedel Ziegelmayer
//
// Copyright 2013-2014 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! A Big integer (signed version: `BigInt`, unsigned version: `BigUint`).
//!
//! A `BigUint` is represented as a vector of `BigDigit`s.
//! A `BigInt` is a combination of `BigUint` and `Sign`.
//!
//! Common numerical operations are overloaded, so we can treat them
//! the same way we treat other numbers.
//!
//! ## Example
//!
//! ```rust
//! extern crate num_bigint_dig as num_bigint;
//! extern crate num_traits;
//!
//! # fn main() {
//! use num_bigint::BigUint;
//! use num_traits::{Zero, One};
//! use std::mem::replace;
//!
//! // Calculate large fibonacci numbers.
//! fn fib(n: usize) -> BigUint {
//! let mut f0: BigUint = Zero::zero();
//! let mut f1: BigUint = One::one();
//! for _ in 0..n {
//! let f2 = f0 + &f1;
//! // This is a low cost way of swapping f0 with f1 and f1 with f2.
//! f0 = replace(&mut f1, f2);
//! }
//! f0
//! }
//!
//! // This is a very large number.
//! //println!("fib(1000) = {}", fib(1000));
//! # }
//! ```
//!
//! It's easy to generate large random numbers:
//!
#![cfg_attr(feature = "std", doc = " ```")]
#![cfg_attr(not(feature = "std"), doc = " ```ignore")]
//!
//! # #[cfg(feature = "rand")]
//! extern crate rand;
//! extern crate num_bigint_dig as bigint;
//!
//! # #[cfg(feature = "rand")]
//! # fn main() {
//! use bigint::{ToBigInt, RandBigInt};
//!
//! let mut rng = rand::thread_rng();
//! let a = rng.gen_bigint(1000);
//!
//! let low = -10000.to_bigint().unwrap();
//! let high = 10000.to_bigint().unwrap();
//! let b = rng.gen_bigint_range(&low, &high);
//!
//! // Probably an even larger number.
//! //println!("{}", a * b);
//! # }
//!
//! # #[cfg(not(feature = "rand"))]
//! # fn main() {
//! # }
//! ```
//!
//! ## Compatibility
//!
//! The `num-bigint` crate is tested for rustc 1.15 and greater.
//!
//! ## `no_std` compatibility
//!
//! This crate is compatible with `no_std` environments from Rust 1.36. Note
//! however that it still requires the `alloc` crate, so the user should ensure
//! that they set a `global_allocator`.
//!
//! To use in no_std environment, add the crate as such in your `Cargo.toml`
//! file:
//!
//! ```toml
//! [dependencies]
//! num-bigint = { version = "0.3", default-features=false }
//! ```
//!
//! Every features should be compatible with no_std environment, so feel free to
//! add features like `prime`, `i128`, etc...
#![doc(html_root_url = "https://docs.rs/num-bigint/0.2")]
#![cfg_attr(not(feature = "std"), no_std)]
#[cfg(not(feature = "std"))]
#[macro_use]
extern crate alloc;
#[cfg(feature = "std")]
use std as alloc;
#[cfg(feature = "std")]
extern crate core;
#[cfg(feature = "rand")]
extern crate rand;
#[cfg(all(test, feature = "rand"))]
extern crate rand_chacha;
#[cfg(all(test, feature = "rand"))]
extern crate rand_isaac;
#[cfg(all(test, feature = "rand"))]
extern crate rand_xorshift;
#[cfg(feature = "serde")]
extern crate serde;
#[cfg(feature = "zeroize")]
extern crate zeroize;
#[macro_use]
extern crate smallvec;
#[cfg(feature = "prime")]
#[macro_use]
extern crate lazy_static;
extern crate num_integer as integer;
extern crate num_iter;
extern crate num_traits;
#[cfg(feature = "prime")]
extern crate byteorder;
extern crate libm;
#[cfg(feature = "std")]
use std::error::Error;
use core::fmt;
#[macro_use]
mod macros;
mod bigint;
mod biguint;
#[cfg(feature = "prime")]
pub mod prime;
pub mod algorithms;
pub mod traits;
pub use traits::*;
#[cfg(feature = "rand")]
mod bigrand;
#[cfg(target_pointer_width = "32")]
type UsizePromotion = u32;
#[cfg(target_pointer_width = "64")]
type UsizePromotion = u64;
#[cfg(target_pointer_width = "32")]
type IsizePromotion = i32;
#[cfg(target_pointer_width = "64")]
type IsizePromotion = i64;
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct ParseBigIntError {
kind: BigIntErrorKind,
}
#[derive(Debug, Clone, PartialEq, Eq)]
enum BigIntErrorKind {
Empty,
InvalidDigit,
}
impl ParseBigIntError {
fn __description(&self) -> &str {
use BigIntErrorKind::*;
match self.kind {
Empty => "cannot parse integer from empty string",
InvalidDigit => "invalid digit found in string",
}
}
fn empty() -> Self {
ParseBigIntError {
kind: BigIntErrorKind::Empty,
}
}
fn invalid() -> Self {
ParseBigIntError {
kind: BigIntErrorKind::InvalidDigit,
}
}
}
impl fmt::Display for ParseBigIntError {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
self.__description().fmt(f)
}
}
#[cfg(feature = "std")]
impl Error for ParseBigIntError {
fn description(&self) -> &str {
self.__description()
}
}
pub use biguint::BigUint;
pub use biguint::IntoBigUint;
pub use biguint::ToBigUint;
pub use bigint::negate_sign;
pub use bigint::BigInt;
pub use bigint::IntoBigInt;
pub use bigint::Sign;
pub use bigint::ToBigInt;
#[cfg(feature = "rand")]
pub use bigrand::{RandBigInt, RandomBits, UniformBigInt, UniformBigUint};
#[cfg(feature = "prime")]
pub use bigrand::RandPrime;
#[cfg(not(feature = "u64_digit"))]
pub const VEC_SIZE: usize = 8;
#[cfg(feature = "u64_digit")]
pub const VEC_SIZE: usize = 4;
mod big_digit {
/// A `BigDigit` is a `BigUint`'s composing element.
#[cfg(not(feature = "u64_digit"))]
pub type BigDigit = u32;
#[cfg(feature = "u64_digit")]
pub type BigDigit = u64;
/// A `DoubleBigDigit` is the internal type used to do the computations. Its
/// size is the double of the size of `BigDigit`.
#[cfg(not(feature = "u64_digit"))]
pub type DoubleBigDigit = u64;
#[cfg(feature = "u64_digit")]
pub type DoubleBigDigit = u128;
/// A `SignedDoubleBigDigit` is the signed version of `DoubleBigDigit`.
#[cfg(not(feature = "u64_digit"))]
pub type SignedDoubleBigDigit = i64;
#[cfg(feature = "u64_digit")]
pub type SignedDoubleBigDigit = i128;
// `DoubleBigDigit` size dependent
#[cfg(not(feature = "u64_digit"))]
pub const BITS: usize = 32;
#[cfg(feature = "u64_digit")]
pub const BITS: usize = 64;
#[cfg(not(feature = "u64_digit"))]
const LO_MASK: DoubleBigDigit = (-1i32 as DoubleBigDigit) >> BITS;
#[cfg(feature = "u64_digit")]
const LO_MASK: DoubleBigDigit = (-1i64 as DoubleBigDigit) >> BITS;
#[inline]
fn get_hi(n: DoubleBigDigit) -> BigDigit {
(n >> BITS) as BigDigit
}
#[inline]
fn get_lo(n: DoubleBigDigit) -> BigDigit {
(n & LO_MASK) as BigDigit
}
/// Split one `DoubleBigDigit` into two `BigDigit`s.
#[inline]
pub fn from_doublebigdigit(n: DoubleBigDigit) -> (BigDigit, BigDigit) {
(get_hi(n), get_lo(n))
}
/// Join two `BigDigit`s into one `DoubleBigDigit`
#[inline]
pub fn to_doublebigdigit(hi: BigDigit, lo: BigDigit) -> DoubleBigDigit {
(DoubleBigDigit::from(lo)) | ((DoubleBigDigit::from(hi)) << BITS)
}
}