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//! Objective-C type aliases.
use crate::{objc_object, objc_selector};
/// The BOOL typedef for Apple's objc4.
///
/// Don't be fooled by the backup definition in `objc.h`; __OBJC_BOOL_IS_BOOL
/// is always defined by `clang` when compiling Objective-C sources. The below
/// cfgs are determined experimentally via. cross compiling.
///
/// See also <https://www.jviotti.com/2024/01/05/is-objective-c-bool-a-boolean-type-it-depends.html>.
#[cfg(all(not(feature = "gnustep-1-7"), not(feature = "unstable-objfw")))]
mod inner {
// __OBJC_BOOL_IS_BOOL
#[cfg(any(
// aarch64-apple-*
target_arch = "aarch64",
// + x86_64-apple-ios (i.e. the simulator) (but not x86_64-apple-ios-macabi)
all(target_os = "ios", target_pointer_width = "64", not(target_abi_macabi)),
// + x86_64-apple-tvos
all(target_os = "tvos", target_pointer_width = "64"),
// + *-apple-watchos
target_os = "watchos",
))]
// C: _Bool
pub(crate) type BOOL = bool;
// Inverse of the above
#[cfg(not(any(
target_arch = "aarch64",
all(target_os = "ios", target_pointer_width = "64", not(target_abi_macabi)),
all(target_os = "tvos", target_pointer_width = "64"),
target_os = "watchos",
)))]
// C: (explicitly) signed char
pub(crate) type BOOL = i8;
}
// GNUStep's and Microsoft's libobjc2
#[cfg(all(feature = "gnustep-1-7", libobjc2_strict_apple_compat))]
mod inner {
// C: (explicitly) signed char
pub(crate) type BOOL = i8;
}
#[cfg(all(feature = "gnustep-1-7", not(libobjc2_strict_apple_compat)))]
mod inner {
// windows && !32bit-MinGW
#[cfg(all(windows, not(all(target_pointer_width = "64", target_env = "gnu"))))]
pub(crate) type BOOL = std::os::raw::c_int;
// The inverse
#[cfg(not(all(windows, not(all(target_pointer_width = "64", target_env = "gnu")))))]
// C: unsigned char
pub(crate) type BOOL = u8;
}
// ObjFW
#[cfg(feature = "unstable-objfw")]
mod inner {
// Defined in ObjFW-RT.h
// C: signed char
// This has changed since v0.90, but we don't support that yet.
pub(crate) type BOOL = i8;
// Note that ObjFW usually uses `bool` in return types, but that doesn't
// change the ABI, so we'll use `BOOL` there as well, for ease of use.
}
/// The Objective-C `BOOL` type.
///
/// The type of this varies across platforms, so to convert an it into a Rust
/// [`bool`], compare it with [`NO`][crate::NO].
///
/// Note that this does _not_ implement `objc2::Encode` on all platforms! You
/// should only use this on FFI boundaries, otherwise prefer
/// `objc2::runtime::Bool`.
///
/// See also the [corresponding documentation entry][docs].
///
/// [docs]: https://developer.apple.com/documentation/objectivec/bool?language=objc
pub type BOOL = inner::BOOL;
// # Why isize/usize is correct for NSInteger/NSUInteger
//
// ## Apple
// The documentation clearly states:
//
// > When building 32-bit applications, NSInteger is a 32-bit integer. A
// 64-bit application treats NSInteger as a 64-bit integer.
//
// And the header file defines them like so:
//
// #if __LP64__ || TARGET_OS_WIN32 || NS_BUILD_32_LIKE_64
// typedef long NSInteger;
// typedef unsigned long NSUInteger;
// #else
// typedef int NSInteger;
// typedef unsigned int NSUInteger;
// #endif
//
// Rust (or at least `libc`) has no targets where c_int/c_uint are not 32-bit,
// so that part is correct. By manual inspection it is found that the only
// platform where c_long/c_ulong differs from isize/usize is on Windows.
// However Apple's libraries are only designed to work on 32-bit Windows, so
// this case should be fine as well.
//
// Likewise for NSUInteger.
//
//
// ## GNUStep / WinObjC
//
// Defined as intptr_t/uintptr_t, which is exactly the same as isize/usize.
//
//
// ## ObjFW
//
// Doesn't define these, but e.g. -[OFString length] returns size_t, so our
// definitions should be correct on effectively all targets.
//
// Things might change slightly in the future, see
// <https://internals.rust-lang.org/t/pre-rfc-usize-is-not-size-t/15369>.
/// A signed integer value type.
///
/// This is guaranteed to always be a type-alias to [`isize`]. That means it
/// is valid to use `#[repr(isize)]` on enums and structs with size
/// `NSInteger`.
///
/// See also the [corresponding documentation entry][docs].
///
/// [docs]: https://developer.apple.com/documentation/objectivec/nsinteger?language=objc
///
///
/// # Examples
///
/// ```
/// use core::mem::size_of;
/// # use objc_sys::NSInteger;
/// # #[cfg(not_available)]
/// use objc2::ffi::NSInteger;
///
/// #[repr(isize)]
/// pub enum NSComparisonResult {
/// NSOrderedAscending = -1,
/// NSOrderedSame = 0,
/// NSOrderedDescending = 1,
/// }
///
/// assert_eq!(size_of::<NSComparisonResult>(), size_of::<NSInteger>());
/// ```
pub type NSInteger = isize;
/// Describes an unsigned integer.
///
/// This is guaranteed to always be a type-alias to [`usize`]. That means it
/// is valid to use `#[repr(usize)]` on enums and structs with size
/// `NSUInteger`.
///
/// See also the [corresponding documentation entry][docs].
///
/// [docs]: https://developer.apple.com/documentation/objectivec/nsuinteger?language=objc
///
///
/// # Examples
///
/// ```
/// # use objc_sys::NSUInteger;
/// # #[cfg(not_available)]
/// use objc2::ffi::NSUInteger;
///
/// extern "C" {
/// fn some_external_function() -> NSUInteger;
/// }
/// ```
///
/// ```
/// use core::mem::size_of;
/// # use objc_sys::NSUInteger;
/// # #[cfg(not_available)]
/// use objc2::ffi::NSUInteger;
///
/// #[repr(usize)]
/// enum CLRegionState {
/// Unknown = 0,
/// Inside = 1,
/// Outside = 2,
/// }
///
/// assert_eq!(size_of::<CLRegionState>(), size_of::<NSUInteger>());
/// ```
pub type NSUInteger = usize;
/// The maximum value for a [`NSInteger`].
pub const NSIntegerMax: NSInteger = NSInteger::MAX;
/// The minimum value for a [`NSInteger`].
pub const NSIntegerMin: NSInteger = NSInteger::MIN;
/// The maximum value for a [`NSUInteger`].
pub const NSUIntegerMax: NSUInteger = NSUInteger::MAX;
/// An immutable pointer to a selector.
///
/// Type alias provided for convenience. See `objc2::runtime::Sel` for a
/// higher level binding.
pub type SEL = *const objc_selector;
/// A mutable pointer to an object / instance.
///
/// Type alias provided for convenience. You'll likely want to use one of:
/// - `objc2_foundation::NS[...]` for when you know the class of the object
/// you're dealing with.
/// - `objc2::rc::Retained` for a proper way of doing memory management.
/// - `objc2::runtime::AnyObject` for a bit safer representation of this.
pub type id = *mut objc_object;