use objc2::__framework_prelude::*;
use objc2_foundation::*;
use crate::*;
extern_protocol!(
pub unsafe trait UIFocusAnimationContext: NSObjectProtocol + IsMainThreadOnly {
#[method(duration)]
unsafe fn duration(&self) -> NSTimeInterval;
}
unsafe impl ProtocolType for dyn UIFocusAnimationContext {}
);
extern_class!(
#[derive(Debug, PartialEq, Eq, Hash)]
pub struct UIFocusAnimationCoordinator;
unsafe impl ClassType for UIFocusAnimationCoordinator {
type Super = NSObject;
type Mutability = MainThreadOnly;
}
);
unsafe impl NSObjectProtocol for UIFocusAnimationCoordinator {}
extern_methods!(
unsafe impl UIFocusAnimationCoordinator {
#[cfg(feature = "block2")]
#[method(addCoordinatedAnimations:completion:)]
pub unsafe fn addCoordinatedAnimations_completion(
&self,
animations: Option<&block2::Block<dyn Fn()>>,
completion: Option<&block2::Block<dyn Fn()>>,
);
#[cfg(feature = "block2")]
#[method(addCoordinatedFocusingAnimations:completion:)]
pub unsafe fn addCoordinatedFocusingAnimations_completion(
&self,
animations: Option<
&block2::Block<dyn Fn(NonNull<ProtocolObject<dyn UIFocusAnimationContext>>)>,
>,
completion: Option<&block2::Block<dyn Fn()>>,
);
#[cfg(feature = "block2")]
#[method(addCoordinatedUnfocusingAnimations:completion:)]
pub unsafe fn addCoordinatedUnfocusingAnimations_completion(
&self,
animations: Option<
&block2::Block<dyn Fn(NonNull<ProtocolObject<dyn UIFocusAnimationContext>>)>,
>,
completion: Option<&block2::Block<dyn Fn()>>,
);
}
);
extern_methods!(
unsafe impl UIFocusAnimationCoordinator {
#[method_id(@__retain_semantics Init init)]
pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>;
#[method_id(@__retain_semantics New new)]
pub unsafe fn new(mtm: MainThreadMarker) -> Retained<Self>;
}
);