use objc2::__framework_prelude::*;
use objc2_foundation::*;
use crate::*;
extern_class!(
#[derive(Debug, PartialEq, Eq, Hash)]
pub struct UIPointerLockState;
unsafe impl ClassType for UIPointerLockState {
type Super = NSObject;
type Mutability = MainThreadOnly;
}
);
unsafe impl NSObjectProtocol for UIPointerLockState {}
extern_methods!(
unsafe impl UIPointerLockState {
#[method_id(@__retain_semantics Init init)]
pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>;
#[method_id(@__retain_semantics New new)]
pub unsafe fn new(mtm: MainThreadMarker) -> Retained<Self>;
#[method(isLocked)]
pub unsafe fn isLocked(&self) -> bool;
}
);
extern_methods!(
#[cfg(all(feature = "UIResponder", feature = "UIScene"))]
unsafe impl UIScene {
#[method_id(@__retain_semantics Other pointerLockState)]
pub unsafe fn pointerLockState(&self) -> Option<Retained<UIPointerLockState>>;
}
);
extern "C" {
pub static UIPointerLockStateDidChangeNotification: &'static NSNotificationName;
}
extern "C" {
pub static UIPointerLockStateSceneUserInfoKey: &'static NSString;
}