use objc2::__framework_prelude::*;
use objc2_foundation::*;
use crate::*;
extern_class!(
#[derive(Debug, PartialEq, Eq, Hash)]
pub struct UISceneSessionActivationRequest;
unsafe impl ClassType for UISceneSessionActivationRequest {
type Super = NSObject;
type Mutability = InteriorMutable;
}
);
unsafe impl NSCopying for UISceneSessionActivationRequest {}
unsafe impl NSObjectProtocol for UISceneSessionActivationRequest {}
extern_methods!(
unsafe impl UISceneSessionActivationRequest {
#[cfg(feature = "UISceneDefinitions")]
#[method_id(@__retain_semantics Other role)]
pub unsafe fn role(&self) -> Retained<UISceneSessionRole>;
#[cfg(feature = "UISceneSession")]
#[method_id(@__retain_semantics Other session)]
pub unsafe fn session(&self, mtm: MainThreadMarker) -> Option<Retained<UISceneSession>>;
#[method_id(@__retain_semantics Other userActivity)]
pub unsafe fn userActivity(&self) -> Option<Retained<NSUserActivity>>;
#[method(setUserActivity:)]
pub unsafe fn setUserActivity(&self, user_activity: Option<&NSUserActivity>);
#[cfg(feature = "UISceneOptions")]
#[method_id(@__retain_semantics Other options)]
pub unsafe fn options(
&self,
mtm: MainThreadMarker,
) -> Option<Retained<UISceneActivationRequestOptions>>;
#[cfg(feature = "UISceneOptions")]
#[method(setOptions:)]
pub unsafe fn setOptions(&self, options: Option<&UISceneActivationRequestOptions>);
#[method_id(@__retain_semantics Other request)]
pub unsafe fn request() -> Retained<Self>;
#[cfg(feature = "UISceneDefinitions")]
#[method_id(@__retain_semantics Other requestWithRole:)]
pub unsafe fn requestWithRole(role: &UISceneSessionRole) -> Retained<Self>;
#[cfg(feature = "UISceneSession")]
#[method_id(@__retain_semantics Other requestWithSession:)]
pub unsafe fn requestWithSession(session: &UISceneSession) -> Retained<Self>;
#[method_id(@__retain_semantics Init init)]
pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>;
#[method_id(@__retain_semantics New new)]
pub unsafe fn new() -> Retained<Self>;
}
);