use objc2::__framework_prelude::*;
use objc2_foundation::*;
use crate::*;
extern_class!(
#[derive(Debug, PartialEq, Eq, Hash)]
pub struct UIWindowSceneDragInteraction;
unsafe impl ClassType for UIWindowSceneDragInteraction {
type Super = NSObject;
type Mutability = MainThreadOnly;
}
);
unsafe impl NSObjectProtocol for UIWindowSceneDragInteraction {}
#[cfg(feature = "UIInteraction")]
unsafe impl UIInteraction for UIWindowSceneDragInteraction {}
extern_methods!(
unsafe impl UIWindowSceneDragInteraction {
#[cfg(feature = "UIGestureRecognizer")]
#[method_id(@__retain_semantics Other gestureForFailureRelationships)]
pub unsafe fn gestureForFailureRelationships(&self) -> Retained<UIGestureRecognizer>;
}
);
extern_methods!(
unsafe impl UIWindowSceneDragInteraction {
#[method_id(@__retain_semantics Init init)]
pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>;
#[method_id(@__retain_semantics New new)]
pub unsafe fn new(mtm: MainThreadMarker) -> Retained<Self>;
}
);