pub type LinLuma<Wp = D65, T = f32> = Luma<Linear<Wp>, T>;
Expand description
Linear luminance.
Aliased Type§
struct LinLuma<Wp = D65, T = f32> {
pub luma: T,
pub standard: PhantomData<Linear<Wp>>,
}
Fields§
§luma: T
The lightness of the color. 0.0 is black and 1.0 is white.
standard: PhantomData<Linear<Wp>>
The kind of RGB standard. sRGB is the default.