Function graphics::math::inside_triangle
source ยท pub fn inside_triangle<T>(triangle: Triangle<T>, v: Vec2d<T>) -> boolwhere
T: Float,
Expand description
Returns true if point is inside triangle.
This is done by computing a side
number for each edge.
If the number is inside if it is on the same side for all edges.
Might break for very small triangles.