[][src]Struct plane_split::Plane

pub struct Plane<T, U> {
    pub normal: Vector3D<T, U>,
    pub offset: T,
}

An infinite plane in 3D space, defined by equation: dot(v, normal) + offset = 0 When used for plane splitting, it's defining a hemisphere with equation "dot(v, normal) + offset > 0".

Fields

normal: Vector3D<T, U>

Normalized vector perpendicular to the plane.

offset: T

Constant offset from the normal plane, specified in the direction opposite to the normal.

Implementations

impl<T: Copy + Zero + One + Float + ApproxEq<T> + Sub<T, Output = T> + Add<T, Output = T> + Mul<T, Output = T> + Div<T, Output = T>, U> Plane<T, U>[src]

pub fn from_unnormalized(
    normal: Vector3D<T, U>,
    offset: T
) -> Result<Option<Self>, NegativeHemisphereError>
[src]

Construct a new plane from unnormalized equation.

pub fn contains(&self, other: &Self) -> bool[src]

Check if this plane contains another one.

pub fn signed_distance_to(&self, point: &Point3D<T, U>) -> T[src]

Return the signed distance from this plane to a point. The distance is negative if the point is on the other side of the plane from the direction of the normal.

pub fn distance_to_line(&self, line: &Line<T, U>) -> T where
    T: Neg<Output = T>, 
[src]

Compute the distance across the line to the plane plane, starting from the line origin.

pub fn signed_distance_sum_to<A>(&self, poly: &Polygon<T, U, A>) -> T[src]

Compute the sum of signed distances to each of the points of another plane. Useful to know the relation of a plane that is a product of a split, and we know it doesn't intersect self.

pub fn are_outside(&self, points: &[Point3D<T, U>]) -> bool[src]

Check if a convex shape defined by a set of points is completely outside of this plane. Merely touching the surface is not considered an intersection.

pub fn intersect(&self, other: &Self) -> Option<Line<T, U>>[src]

Compute the line of intersection with another plane.

Trait Implementations

impl<T: Clone, U> Clone for Plane<T, U>[src]

impl<T: Debug, U: Debug> Debug for Plane<T, U>[src]

impl<T: PartialEq, U: PartialEq> PartialEq<Plane<T, U>> for Plane<T, U>[src]

impl<T, U> StructuralPartialEq for Plane<T, U>[src]

Auto Trait Implementations

impl<T, U> RefUnwindSafe for Plane<T, U> where
    T: RefUnwindSafe,
    U: RefUnwindSafe

impl<T, U> Send for Plane<T, U> where
    T: Send,
    U: Send

impl<T, U> Sync for Plane<T, U> where
    T: Sync,
    U: Sync

impl<T, U> Unpin for Plane<T, U> where
    T: Unpin,
    U: Unpin

impl<T, U> UnwindSafe for Plane<T, U> where
    T: UnwindSafe,
    U: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.