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use crate::{Intersection, NegativeHemisphereError, Plane, Polygon};
use euclid::{approxeq::ApproxEq, Rect, Scale, Transform3D, Trig, Vector3D};
use num_traits::{Float, One, Zero};
use std::{fmt, iter, mem, ops};
#[derive(Debug)]
pub struct Clipper<T, U, A> {
clips: Vec<Plane<T, U>>,
results: Vec<Polygon<T, U, A>>,
temp: Vec<Polygon<T, U, A>>,
}
impl<
T: Copy
+ fmt::Debug
+ ApproxEq<T>
+ ops::Sub<T, Output = T>
+ ops::Add<T, Output = T>
+ ops::Mul<T, Output = T>
+ ops::Div<T, Output = T>
+ Zero
+ One
+ Float,
U: fmt::Debug,
A: Copy + fmt::Debug,
> Clipper<T, U, A>
{
pub fn new() -> Self {
Clipper {
clips: Vec::new(),
results: Vec::new(),
temp: Vec::new(),
}
}
pub fn reset(&mut self) {
self.clips.clear();
}
pub fn frustum_planes<V>(
t: &Transform3D<T, U, V>,
bounds: Option<Rect<T, V>>,
) -> Result<impl Iterator<Item = Plane<T, U>>, NegativeHemisphereError> {
let mw = Vector3D::new(t.m14, t.m24, t.m34);
let plane_positive = Plane::from_unnormalized(mw, t.m44)?;
let bounds_iter_maybe = match bounds {
Some(bounds) => {
let mx = Vector3D::new(t.m11, t.m21, t.m31);
let left = bounds.origin.x;
let plane_left =
Plane::from_unnormalized(mx - mw * Scale::new(left), t.m41 - t.m44 * left)?;
let right = bounds.origin.x + bounds.size.width;
let plane_right =
Plane::from_unnormalized(mw * Scale::new(right) - mx, t.m44 * right - t.m41)?;
let my = Vector3D::new(t.m12, t.m22, t.m32);
let top = bounds.origin.y;
let plane_top =
Plane::from_unnormalized(my - mw * Scale::new(top), t.m42 - t.m44 * top)?;
let bottom = bounds.origin.y + bounds.size.height;
let plane_bottom =
Plane::from_unnormalized(mw * Scale::new(bottom) - my, t.m44 * bottom - t.m42)?;
Some(
plane_left
.into_iter()
.chain(plane_right)
.chain(plane_top)
.chain(plane_bottom),
)
}
None => None,
};
Ok(bounds_iter_maybe
.into_iter()
.flat_map(|pi| pi)
.chain(plane_positive))
}
pub fn add(&mut self, plane: Plane<T, U>) {
self.clips.push(plane);
}
pub fn clip(&mut self, polygon: Polygon<T, U, A>) -> &[Polygon<T, U, A>] {
log::debug!("\tClipping {:?}", polygon);
self.results.clear();
self.results.push(polygon);
for clip in &self.clips {
self.temp.clear();
mem::swap(&mut self.results, &mut self.temp);
for mut poly in self.temp.drain(..) {
let dist = match poly.intersect_plane(clip) {
Intersection::Inside(line) => {
let (res1, res2) = poly.split_with_normal(&line, &clip.normal);
self.results.extend(
iter::once(poly)
.chain(res1)
.chain(res2)
.filter(|p| clip.signed_distance_sum_to(p) > T::zero()),
);
continue;
}
Intersection::Coplanar => {
let ndot = poly.plane.normal.dot(clip.normal);
clip.offset - ndot * poly.plane.offset
}
Intersection::Outside => clip.signed_distance_sum_to(&poly),
};
if dist > T::zero() {
self.results.push(poly);
}
}
}
&self.results
}
pub fn clip_transformed<'a, V>(
&'a mut self,
polygon: Polygon<T, U, A>,
transform: &'a Transform3D<T, U, V>,
bounds: Option<Rect<T, V>>,
) -> Result<impl 'a + Iterator<Item = Polygon<T, V, A>>, NegativeHemisphereError>
where
T: Trig,
V: 'a + fmt::Debug,
{
let planes = Self::frustum_planes(transform, bounds)?;
let old_count = self.clips.len();
self.clips.extend(planes);
self.clip(polygon);
while self.clips.len() > old_count {
self.clips.pop();
}
let polys = self
.results
.drain(..)
.flat_map(move |poly| poly.transform(transform));
Ok(polys)
}
}