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/*
 *  Copyright 2017 Gianmarco Garrisi
 *
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU Lesser General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU Lesser General Public License for more details.
 *
 *  You should have received a copy of the GNU Lesser General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

use std::cmp::{Ord, Eq};
use std::hash::Hash;
use std::borrow::Borrow;
use std::iter::Iterator;

use ordermap::OrderMap;

/// A priority queue with efficient change function to change the priority of an
/// element.
///
/// The priority is of type P, that must implement `std::cmp::Ord`.
/// The item is of typer I, that must implement `Hash` and `Eq`
/// Implemented as an heap of indexes, stores the items inside an `OrderMap`
/// to be able to retrieve them quickly.
#[derive(Clone, Debug)]
pub struct PriorityQueue<I, P>
    where I: Hash+Eq{
    map: OrderMap<I, Option<P>>, // Stores the items and assign them an index
    heap: Vec<usize>,    // Implements the heap of indexes
    qp: Vec<usize>,      // Performs the translation from the index
    // of the map to the index of the heap
    size: usize          // The size of the heap
}

impl<I, P> PriorityQueue<I, P>
    where P: Ord,
          I: Hash + Eq {

    /// Creates an empty `PriorityQueue`
    pub fn new() -> PriorityQueue<I, P> {
        PriorityQueue{
            map: OrderMap::new(),
            heap: Vec::new(),
            qp: Vec::new(),
            size: 0
        }
    }

    /// Creates an empty `PriorityQueue` with the specified capacity.
    ///
    /// The internal collections will be able to hold at least `capacity`
    /// elements without reallocating.
    /// If `capacity` is 0, there will no allocation.
    pub fn with_capacity(capacity: usize) -> PriorityQueue<I, P> {
        PriorityQueue{
            map: OrderMap::with_capacity(capacity),
            heap: Vec::with_capacity(capacity),
            qp: Vec::with_capacity(capacity),
            size: 0
        }
    }

    //iter

    /// Returns the couple (item, priority) with the greatest
    /// priority in the queue, or None if it is empty.
    ///
    /// Computes in **O(1)** time
    pub fn peek(&self) -> Option<(&I, &P)>{
        self.map.get_index(self.heap[0]).map(|(k, v)| (k, v.as_ref().unwrap()))
    }

    /// Returns the couple (item, priority) with the greatest
    /// priority in the queue, or None if it is empty.
    ///
    /// The item is a mutable reference, but it's a logic error to modify it
    /// in a way that change the result of  `Hash` or `Eq`.
    ///
    /// The priority cannot be modified with a call to this function.
    /// To modify the priority use ...
    ///
    /// Computes in **O(1)** time
    pub fn peek_mut(&mut self) -> Option<(&mut I, &P)> {
        self.map.get_index_mut(self.heap[0])
            .map(|(k, v)| (k, v.as_ref().unwrap()))
    }

    /// Returns the number of elements the internal map can hold without
    ///reallocating.
    ///
    /// This number is a lower bound; the map might be able to hold more,
    /// but is guaranteed to be able to hold at least this many.
    pub fn capacity(&self)->usize {
        self.map.capacity()
    }

    // reserve_exact, reserve

    /// Shrinks the capacity of the internal data structures
    /// that support this operation as much as possible.
    pub fn shrink_to_fit(&mut self){
        self.heap.shrink_to_fit();
        self.qp.shrink_to_fit();
    }

    /// Removes the item with the greatest priority from
    /// the priority queue and returns the pair (item, priority),
    /// or None if it is empty.
    pub fn pop(&mut self) -> Option<(I, P)> {
        if self.size == 0 {
            return None;
        }
        let result = self.swap_remove();
        if self.size > 0 {
            self.heapify(0);
        }
        result
    }

    /// Insert the item-priority pair into the queue.
    ///
    /// If an element equals to `item` was already into the queue,
    /// it is updated and the old value of its priority returned in `Some`;
    /// otherwise, return `None`.
    ///
    /// Computes in **O(log(N))** time.
    pub fn push(&mut self, item: I, priority: P) -> Option<P>{
        let aux;
        let mut pos;
        let oldp;
        if self.map.contains_key(&item){
            // FIXME: When the compiler get fixed,
            // write this part in a more efficient fashon
            {
                let (index, old_item, p) =
                    self.map.get_pair_index_mut(&item).unwrap();
                aux = true;
                *old_item = item;
                oldp = p.take();
                *p = Some(priority);
                pos = self.qp[index];
            }
            if aux == true {
                let tmp = self.heap[pos];
                while (pos > 0) &&
                    (self.map.get_index(self.heap[parent(pos)]).unwrap().1 <
                     self.map.get_index(self.heap[pos]).unwrap().1)
                {
                    self.heap[pos] = self.heap[parent(pos)];
                    self.qp[self.heap[pos]] = pos;
                    pos = parent(pos);
                }
                self.heap[pos] = tmp;
                self.qp[tmp] = pos;
                self.heapify(pos);
                return oldp;
            } else {
                unreachable!();
            }
        }
        // insert the item, priority into the OrderMap
        self.map.insert(item, Some(priority)).map(|o| o.unwrap());
        // ... and get a reference to the priority
        let priority = self.map.get_index(self.size).unwrap().1;
        // copy the actual size of the heap
        let mut i = self.size;
        let k = i;
        // add the new element in the qp vector as the last in the heap
        self.qp.push(i);
        self.heap.push(0);
        // from the leaf go up to root or until an element with priority greater
        // than the new element is found
        while (i > 0) &&
            ( self.map.get_index(self.heap[parent(i)]).unwrap().1 < &priority ){
                self.heap[i] = self.heap[parent(i)];
                self.qp[self.heap[i]] = i;
                i = parent(i);
            }
        // put the new element into the heap and update the qp translation table and the size
        self.heap[i] = k;
        self.qp[k] = i;
        self.size += 1;
        None
        //}
    }

    /// Change the priority of an Item. The item is found in **O(1)** thanks to the hash table.
    /// The operation is performed in **O(lon(N))** time.
    pub fn change_priority<Q: ?Sized>(&mut self, item: &Q, new_priority: P)
                                      -> Option<P>
        where I: Borrow<Q>,
              Q:Eq + Hash
    {
        let mut pos = 0;
        let r =
            if let Some((index, _, p))= self.map.get_pair_index_mut(item) {
                let oldp = p.take();
                *p = Some(new_priority);
                pos = index;
                oldp
            } else {
                None
            };
        if r.is_some() {
            let tmp = self.heap[pos];
            while (pos > 0) &&
                (self.map.get_index(self.heap[parent(pos)]).unwrap().1 <
                 self.map.get_index(self.heap[pos]).unwrap().1)
            {
                self.heap[pos] = self.heap[parent(pos)];
                self.qp[self.heap[pos]] = pos;
                pos = parent(pos);
            }
            self.heap[pos] = tmp;
            self.qp[tmp] = pos;
            self.heapify(pos);
        }
        r
    }

    /// Returns the items not ordered
    pub fn into_vec(self) -> Vec<I> {
        self.map.into_iter().map(|(i, _)| i).collect()
    }

    /// Implements an HeapSort
    pub fn into_sorted_vec(mut self) -> Vec<I> {
        let mut res = Vec::with_capacity(self.size);
        while let Some((i, _)) = self.pop() {
            res.push(i);
        }
        res
    }

    /// Returns the number of elements in the priority queue.
    pub fn len(&self) -> usize {
        self.size
    }

    /// Returns true if the priority queue contains no elements.
    pub fn is_empty(&self) -> bool {
        self.size==0
    }

    /// Drops all items from the priority queue
    pub fn clear(&mut self){
        self.heap.clear();
        self.qp.clear();
        self.map.clear();
        self.size=0;
    }

    //append
    /**************************************************************************/
    /*                            internal functions                          */


    /// Remove and return the element with the max priority
    /// and swap it with the last element keeping a consistent
    /// state.
    /// Computes in **O(1)** time (average)
    fn swap_remove(&mut self) -> Option<(I, P)>{
        // swap_remove the head
        let head = self.heap.swap_remove(0);
        self.size -= 1;
        // swap remove the old heap from the qp
        if self.size == 0 {
            self.qp.pop();
            return self.map.swap_remove_index(head)
                .map(|(i, o)| (i, o.unwrap()));
        }
        self.qp[self.heap[0]] = 0;
        self.qp.swap_remove(head);
        if head < self.size {
            self.heap[self.qp[head]] = head;
        }
        // swap remove from the map and return to the client
        self.map.swap_remove_index(head)
            .map(|(i, o)| (i, o.unwrap()))
    }

    /// Swap two elements keeping a consistent state.
    ///
    /// Computes in **O(1)** time (average)
    fn swap(&mut self, a: usize, b:usize) {
        let (i, j) = (self.heap[a], self.heap[b]);
        self.heap.swap(a, b);
        self.qp.swap(i, j);
    }
    /// Internal function that restore the functional property of the heap
    fn heapify(&mut self, i: usize) {
        let (mut l, mut r) = (left(i), right(i));
        let mut i = i;
        let mut largest;
        if l < self.size &&
            self.map.get_index(self.heap[l]).unwrap().1 >
            self.map.get_index(self.heap[i]).unwrap().1
        {
            largest = l;
        } else {
            largest = i;
        }
        if r < self.size &&
            self.map.get_index(self.heap[r]).unwrap().1 >
            self.map.get_index(self.heap[largest]).unwrap().1
        {
            largest = r;
        }
        while largest != i {
            self.swap(i, largest);

            i = largest;
            l = left(i);
            r = right(i);
            if l < self.size &&
                self.map.get_index(self.heap[l]).unwrap().1 >
                self.map.get_index(self.heap[i]).unwrap().1
            {
                largest = l;
            }
            else {
                largest = i;
            }
            if r < self.size &&
                self.map.get_index(self.heap[r]).unwrap().1 >
                self.map.get_index(self.heap[largest]).unwrap().1
            {
                largest = r;
            }
        }
    }

    /// Internal function that transform the `heap` vector in a heap with its properties
    fn heap_build(&mut self){
        for i in (0..parent(self.size)).rev(){
            self.heapify(i);
        }
    }
}


//FIXME: fails when the vector contains repeated elements
impl<I, P> From<Vec<(I, P)>> for PriorityQueue<I, P>
    where I: Hash+Eq,
          P: Ord {
    fn from(vec: Vec<(I, P)>) -> PriorityQueue<I, P>{
        let mut pq = PriorityQueue::with_capacity(vec.len());
        let mut i=0;
        pq.size = vec.len();
        for (item, priority) in vec {
            pq.map.insert(item, Some(priority));
            pq.qp.push(i);
            pq.heap.push(i);
            i+=1;
        }
        pq.heap_build();
        pq
    }
}

//FIXME: fails when the iterator contains repeated elements
impl<I, P> ::std::iter::FromIterator<(I, P)> for PriorityQueue<I, P>
    where I: Hash+Eq,
          P: Ord {
    fn from_iter<IT>(iter: IT) -> PriorityQueue<I, P>
        where IT: IntoIterator<Item = (I, P)>{
        let iter = iter.into_iter();
        let (min, max) = iter.size_hint();
        let mut pq = 
            if let Some(max) = max {
                PriorityQueue::with_capacity(max)
            } else if min != 0 {
                PriorityQueue::with_capacity(min)
            } else {
                PriorityQueue::new()
            };
        for (item, priority) in iter {
            pq.map.insert(item, Some(priority));
            pq.qp.push(pq.size);
            pq.heap.push(pq.size);
            pq.size+=1;
            
        }
        pq.heap_build();
        pq
    }
}

#[inline]
/// Compute the index of the left child of an item from its index
fn left(i:usize) -> usize {
    (i*2) +1
}
#[inline]
/// Compute the index of the right child of an item from its index
fn right(i:usize) -> usize {
    (i*2) +2
}
#[inline]
/// Compute the index of the parent element in the heap from its index
fn parent(i:usize) -> usize{
    (i-1) /2
}