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// Input
pub type Key = u32;
pub type KeyValue = i32;
// Graphics
pub type Rgb8 = u32;
pub type Color = u8;
pub type Tile = (u8, u8);
// Audio
pub type Note = i8;
pub type Tone = u8;
pub type Volume = u8;
pub type Effect = u8;
pub type Speed = u32;