compat_with_state/compat_with_state.rs
use quad_rand::compat::QuadRandWithState;
use rand::seq::SliceRandom;
fn main() {
let randomness = quad_rand::RandGenerator::new();
let mut vec = vec![1, 2, 3, 4, 5, 6];
println!("ordered: {:?}", vec);
// QuadRand is rand::RngCore implementation, allowing to use all the cool stuff from rand
vec.shuffle(&mut QuadRandWithState(&randomness));
println!("shuffled: {:?}", vec);
}