quickwit_actors/progress.rs
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// Copyright (C) 2021 Quickwit, Inc.
//
// Quickwit is offered under the AGPL v3.0 and as commercial software.
// For commercial licensing, contact us at hello@quickwit.io.
//
// AGPL:
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
use std::sync::atomic::{AtomicU32, Ordering};
use std::sync::Arc;
/// Progress makes it possible to register some progress.
/// It is used in lieu of healthcheck.
///
/// If no progress is observed until the next heartbeat, the actor will be killed.
#[derive(Clone)]
pub struct Progress(Arc<AtomicU32>);
#[derive(Clone, Debug, Copy, PartialEq, Eq)]
enum ProgressState {
// No update recorded since the last call to .check_for_update()
NoUpdate,
// An update was recorded since the last call to .check_for_update()
Updated,
// The actor is in the protected zone.
//
// The protected zone should seldom be used. It is useful
// when calling an external library that is blocking for instance.
//
// Another use case is blocking when sending a message to another actor
// with a saturated message bus.
// The failure detection is then considered to be the problem of
// the downstream actor.
//
// As long as the actor is in the protected zone, healthchecking won't apply
// to it.
//
// The value inside starts at 0.
ProtectedZone(u32),
}
#[allow(clippy::from_over_into)]
impl Into<u32> for ProgressState {
fn into(self) -> u32 {
match self {
ProgressState::NoUpdate => 0,
ProgressState::Updated => 1,
ProgressState::ProtectedZone(level) => 2 + level,
}
}
}
impl From<u32> for ProgressState {
fn from(level: u32) -> Self {
match level {
0 => ProgressState::NoUpdate,
1 => ProgressState::Updated,
level => ProgressState::ProtectedZone(level - 2),
}
}
}
impl Default for Progress {
fn default() -> Progress {
Progress(Arc::new(AtomicU32::new(ProgressState::Updated.into())))
}
}
impl Progress {
pub fn record_progress(&self) {
self.0
.fetch_max(ProgressState::Updated.into(), Ordering::Relaxed);
}
pub fn protect_zone(&self) -> ProtectedZoneGuard {
loop {
let previous_state: ProgressState = self.0.load(Ordering::SeqCst).into();
let new_state = match previous_state {
ProgressState::NoUpdate | ProgressState::Updated => ProgressState::ProtectedZone(0),
ProgressState::ProtectedZone(level) => ProgressState::ProtectedZone(level + 1),
};
if self
.0
.compare_exchange(
previous_state.into(),
new_state.into(),
Ordering::SeqCst,
Ordering::SeqCst,
)
.is_ok()
{
return ProtectedZoneGuard(self.0.clone());
}
}
}
/// This method mutates the state as follows and returns true if
/// the object was in the protected zone or had change registered.
/// - Updated -> NoUpdate, returns true
/// - NoUpdate -> NoUpdate, returns false
/// - ProtectedZone -> ProtectedZone, returns true
pub fn registered_activity_since_last_call(&self) -> bool {
let previous_state: ProgressState = self
.0
.compare_exchange(
ProgressState::Updated.into(),
ProgressState::NoUpdate.into(),
Ordering::Relaxed,
Ordering::Relaxed,
)
.unwrap_or_else(|previous_value| previous_value)
.into();
previous_state != ProgressState::NoUpdate
}
}
pub struct ProtectedZoneGuard(Arc<AtomicU32>);
impl Drop for ProtectedZoneGuard {
fn drop(&mut self) {
let previous_state: ProgressState = self.0.fetch_sub(1, Ordering::SeqCst).into();
assert!(matches!(previous_state, ProgressState::ProtectedZone(_)));
}
}
#[cfg(test)]
mod tests {
use super::Progress;
#[test]
fn test_progress() {
let progress = Progress::default();
assert!(progress.registered_activity_since_last_call());
progress.record_progress();
assert!(progress.registered_activity_since_last_call());
assert!(!progress.registered_activity_since_last_call());
}
#[test]
fn test_progress_protect_zone() {
let progress = Progress::default();
assert!(progress.registered_activity_since_last_call());
progress.record_progress();
assert!(progress.registered_activity_since_last_call());
{
let _protect_guard = progress.protect_zone();
assert!(progress.registered_activity_since_last_call());
assert!(progress.registered_activity_since_last_call());
}
assert!(progress.registered_activity_since_last_call());
assert!(!progress.registered_activity_since_last_call());
}
#[test]
fn test_progress_several_protect_zone() {
let progress = Progress::default();
assert!(progress.registered_activity_since_last_call());
progress.record_progress();
assert!(progress.registered_activity_since_last_call());
let first_protect_guard = progress.protect_zone();
let second_protect_guard = progress.protect_zone();
assert!(progress.registered_activity_since_last_call());
assert!(progress.registered_activity_since_last_call());
std::mem::drop(first_protect_guard);
assert!(progress.registered_activity_since_last_call());
assert!(progress.registered_activity_since_last_call());
std::mem::drop(second_protect_guard);
assert!(progress.registered_activity_since_last_call());
assert!(!progress.registered_activity_since_last_call());
}
}