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// Copyright (C) 2021 Quickwit, Inc.
//
// Quickwit is offered under the AGPL v3.0 and as commercial software.
// For commercial licensing, contact us at hello@quickwit.io.
//
// AGPL:
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
use std::any::Any;
use std::convert::Infallible;
use std::fmt;
use std::hash::Hash;
use std::sync::Arc;
use tokio::sync::oneshot;
use crate::channel_with_priority::{Priority, Receiver, Sender};
use crate::envelope::{wrap_in_envelope, Envelope};
use crate::{Actor, AskError, Handler, QueueCapacity, RecvError, SendError};
/// A mailbox is the object that makes it possible to send a message
/// to an actor.
///
/// It is lightweight to clone.
///
/// The actor holds its `Inbox` counterpart.
///
/// The mailbox can accept:
/// - Regular messages wrapped in envelopes. Their type depend on the actor and is defined when
/// implementing the actor trait. (See [`Envelope`])
/// - Commands (See [`Command`]). Commands have a higher priority than messages:
/// whenever a command is available, it is guaranteed to be processed
/// as soon as possible regardless of the presence of pending regular messages.
///
/// If all mailboxes are dropped, the actor will process all of the pending messages
/// and gracefully exit with [`crate::actor::ActorExitStatus::Success`].
pub struct Mailbox<A: Actor> {
pub(crate) inner: Arc<Inner<A>>,
}
impl<A: Actor> Clone for Mailbox<A> {
fn clone(&self) -> Self {
Mailbox {
inner: self.inner.clone(),
}
}
}
impl<A: Actor> Mailbox<A> {
pub(crate) fn is_last_mailbox(&self) -> bool {
Arc::strong_count(&self.inner) == 1
}
pub fn id(&self) -> &str {
&self.inner.instance_id
}
}
pub(crate) enum CommandOrMessage<A: Actor> {
Message(Box<dyn Envelope<A>>),
Command(Command),
}
impl<A: Actor> From<Command> for CommandOrMessage<A> {
fn from(cmd: Command) -> Self {
CommandOrMessage::Command(cmd)
}
}
pub(crate) struct Inner<A: Actor> {
pub(crate) tx: Sender<CommandOrMessage<A>>,
instance_id: String,
}
/// Commands are messages that can be send to control the behavior of an actor.
///
/// They are similar to UNIX signals.
///
/// They are treated with a higher priority than regular actor messages.
pub enum Command {
/// Temporarily pauses the actor. A paused actor only checks
/// on its high priority channel and still shows "progress". It appears as
/// healthy to the supervisor.
///
/// Scheduled message are still processed.
///
/// Semantically, it is similar to SIGSTOP.
Pause,
/// Resume a paused actor. If the actor was not paused this command
/// has no effects.
///
/// Semantically, it is similar to SIGCONT.
Resume,
/// Stops the actor with a success exit status code.
///
/// Upstream `actors` that terminates should send the `ExitWithSuccess`
/// command to downstream actors to inform them that there are no more
/// incoming messages.
///
/// It is similar to `Quit`, except for the resulting exit status.
ExitWithSuccess,
/// Asks the actor to update its ObservableState.
/// Since it is a command, it will be treated with a higher priority than
/// a normal message.
/// If the actor is processing message, it will finish it, and the state
/// observed will be the state after this message.
/// The Observe command also ships a oneshot channel to allow client
/// to wait on this observation.
///
/// The observation is then available using the `ActorHander::last_observation()`
/// method.
// We use a `Box<dyn Any>` here to avoid adding an observablestate generic
// parameter to the mailbox.
Observe(oneshot::Sender<Box<dyn Any + Send>>),
/// Asks the actor to gracefully shutdown.
///
/// The actor will stop processing messages and its finalize function will
/// be called.
///
/// The exit status is then `ActorExitStatus::Quit`.
///
/// This is the equivalent of sending SIGINT/Ctrl-C to a process.
Quit,
/// Kill the actor. The behavior is the same as if an actor detected that its kill switch
/// was pushed.
///
/// It is similar to Quit, except the `ActorExitState` is different.
///
/// It can have important side effect, as the actor `.finalize` method
/// may have different behavior depending on the exit state.
///
/// This is the equivalent of sending SIGKILL to a process.
Kill,
}
impl fmt::Debug for Command {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
match self {
Command::Pause => write!(f, "Pause"),
Command::Resume => write!(f, "Resume"),
Command::Observe(_) => write!(f, "Observe"),
Command::ExitWithSuccess => write!(f, "Success"),
Command::Quit => write!(f, "Quit"),
Command::Kill => write!(f, "Kill"),
}
}
}
impl<A: Actor> fmt::Debug for Mailbox<A> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "Mailbox({})", self.actor_instance_id())
}
}
impl<A: Actor> Hash for Mailbox<A> {
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
self.inner.instance_id.hash(state)
}
}
impl<A: Actor> PartialEq for Mailbox<A> {
fn eq(&self, other: &Self) -> bool {
self.inner.instance_id.eq(&other.inner.instance_id)
}
}
impl<A: Actor> Eq for Mailbox<A> {}
impl<A: Actor> Mailbox<A> {
pub fn actor_instance_id(&self) -> &str {
&self.inner.instance_id
}
pub(crate) async fn send_with_priority(
&self,
cmd_or_msg: CommandOrMessage<A>,
priority: Priority,
) -> Result<(), SendError> {
self.inner.tx.send(cmd_or_msg, priority).await
}
/// Sends a message to the actor owning the associated inbox.
///
/// From an actor context, use the `ActorContext::send_message` method instead.
///
/// SendError is returned if the actor has already exited.
pub async fn send_message<M>(
&self,
message: M,
) -> Result<oneshot::Receiver<A::Reply>, SendError>
where
A: Handler<M>,
M: 'static + Send + Sync + fmt::Debug,
{
let (envelope, response_rx) = wrap_in_envelope(message);
self.send_with_priority(CommandOrMessage::Message(envelope), Priority::Low)
.await?;
Ok(response_rx)
}
pub async fn send_command(&self, command: Command) -> Result<(), SendError> {
self.send_with_priority(command.into(), Priority::High)
.await
}
/// Similar to `send_message`, except this method
/// waits asynchronously for the actor reply.
///
/// From an actor context, use the `ActorContext::ask` method instead.
pub async fn ask<M, T>(&self, message: M) -> Result<T, AskError<Infallible>>
where
A: Handler<M, Reply = T>,
M: 'static + Send + Sync + fmt::Debug,
{
self.send_message(message)
.await
.map_err(|_send_error| AskError::MessageNotDelivered)?
.await
.map_err(|_| AskError::ProcessMessageError)
}
/// Similar to `send_message`, except this method
/// waits asynchronously for the actor reply.
///
/// From an actor context, use the `ActorContext::ask` method instead.
pub async fn ask_for_res<M, T, E: fmt::Debug>(&self, message: M) -> Result<T, AskError<E>>
where
A: Handler<M, Reply = Result<T, E>>,
M: 'static + Send + Sync + fmt::Debug,
{
self.send_message(message)
.await
.map_err(|_send_error| AskError::MessageNotDelivered)?
.await
.map_err(|_| AskError::ProcessMessageError)?
.map_err(AskError::from)
}
}
pub struct Inbox<A: Actor> {
rx: Receiver<CommandOrMessage<A>>,
}
impl<A: Actor> Inbox<A> {
pub(crate) async fn recv_timeout(&mut self) -> Result<CommandOrMessage<A>, RecvError> {
self.rx.recv_timeout(crate::message_timeout()).await
}
pub(crate) async fn recv_timeout_cmd_and_scheduled_msg_only(
&mut self,
) -> Result<CommandOrMessage<A>, RecvError> {
self.rx
.recv_high_priority_timeout(crate::message_timeout())
.await
}
/// Destroys the inbox and returns the list of pending messages or commands
/// in the low priority channel.
///
/// Warning this iterator might never be exhausted if there is a living
/// mailbox associated to it.
pub fn drain_for_test(&self) -> Vec<Box<dyn Any>> {
self.rx
.drain_low_priority()
.into_iter()
.map(|command_or_message| match command_or_message {
CommandOrMessage::Message(mut msg) => msg.message(),
CommandOrMessage::Command(cmd) => Box::new(cmd),
})
.collect()
}
}
pub fn create_mailbox<A: Actor>(
actor_name: String,
queue_capacity: QueueCapacity,
) -> (Mailbox<A>, Inbox<A>) {
let (tx, rx) = crate::channel_with_priority::channel(queue_capacity);
let mailbox = Mailbox {
inner: Arc::new(Inner {
tx,
instance_id: quickwit_common::new_coolid(&actor_name),
}),
};
let inbox = Inbox { rx };
(mailbox, inbox)
}
pub fn create_test_mailbox<A: Actor>() -> (Mailbox<A>, Inbox<A>) {
create_mailbox("test-mailbox".to_string(), QueueCapacity::Unbounded)
}