Structs
- Controls what data we do or do not hash. Whenever a
HashStable
implementation caches its result, it needs to includeHashingControls
as part of the key, to ensure that it does not produce an incorrect result (for example, using aFingerprint
produced while hashingSpan
s when aFingerprint
withoutSpan
s is being requested) - When hashing something that ends up affecting properties like symbol names, we want these symbol names to be calculated independently of other factors like what architecture you’re compiling from.
Traits
- Something that implements
HashStable<CTX>
can be hashed in a way that is stable across multiple compilation sessions. - Trait for marking a type as having a sort order that is stable across compilation session boundaries. More formally:
- Implement this for types that can be turned into stable keys like, for example, for DefId that can be converted to a DefPathHash. This is used for bringing maps into a predictable order before hashing them.