raui_material/component/interactive/
text_button_paper.rsuse crate::component::{interactive::button_paper::button_paper, text_paper::text_paper};
use raui_core::prelude::*;
pub fn text_button_paper(context: WidgetContext) -> WidgetNode {
text_button_paper_impl(make_widget!(button_paper), context)
}
pub fn text_button_paper_impl(component: WidgetComponent, context: WidgetContext) -> WidgetNode {
let WidgetContext {
idref, key, props, ..
} = context;
let wrap_props = props.read_cloned_or_default::<WrapBoxProps>();
component
.key(key)
.maybe_idref(idref.cloned())
.merge_props(props.clone())
.named_slot(
"content",
make_widget!(wrap_box)
.key("wrap")
.with_props(wrap_props)
.named_slot(
"content",
make_widget!(text_paper)
.key("switch")
.merge_props(props.clone()),
),
)
.into()
}