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use core::ffi::c_void;
use core::ptr;
/// Raw display handle for Windows.
///
/// It could be used regardless of Windows window backend.
///
/// ## Construction
/// ```
/// # use raw_window_handle::WindowsDisplayHandle;
/// let mut display_handle = WindowsDisplayHandle::empty();
/// /* set fields */
/// ```
#[non_exhaustive]
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct WindowsDisplayHandle;
impl WindowsDisplayHandle {
pub fn empty() -> Self {
Self
}
}
/// Raw window handle for Win32.
///
/// ## Construction
/// ```
/// # use raw_window_handle::Win32WindowHandle;
/// let mut window_handle = Win32WindowHandle::empty();
/// /* set fields */
/// ```
#[non_exhaustive]
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct Win32WindowHandle {
/// A Win32 `HWND` handle.
pub hwnd: *mut c_void,
/// The `HINSTANCE` associated with this type's `HWND`.
pub hinstance: *mut c_void,
}
impl Win32WindowHandle {
pub fn empty() -> Self {
Self {
hwnd: ptr::null_mut(),
hinstance: ptr::null_mut(),
}
}
}
/// Raw window handle for WinRT.
///
/// ## Construction
/// ```
/// # use raw_window_handle::WinRtWindowHandle;
/// let mut window_handle = WinRtWindowHandle::empty();
/// /* set fields */
/// ```
#[non_exhaustive]
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct WinRtWindowHandle {
/// A WinRT `CoreWindow` handle.
pub core_window: *mut c_void,
}
impl WinRtWindowHandle {
pub fn empty() -> Self {
Self {
core_window: ptr::null_mut(),
}
}
}