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/*!
Types and routines specific to lazy DFAs.
This module is the home of [`hybrid::dfa::DFA`](DFA).
This module also contains a [`hybrid::dfa::Builder`](Builder) and a
[`hybrid::dfa::Config`](Config) for configuring and building a lazy DFA.
*/
use core::{borrow::Borrow, iter, mem::size_of};
use alloc::{sync::Arc, vec::Vec};
use crate::{
hybrid::{
error::{BuildError, CacheError},
id::{LazyStateID, LazyStateIDError, OverlappingState},
search,
},
nfa::thompson,
util::{
alphabet::{self, ByteClasses, ByteSet},
determinize::{self, State, StateBuilderEmpty, StateBuilderNFA},
id::{PatternID, StateID as NFAStateID},
matchtypes::{HalfMatch, MatchError, MatchKind},
prefilter,
sparse_set::SparseSets,
start::Start,
},
};
/// The mininum number of states that a lazy DFA's cache size must support.
///
/// This is checked at time of construction to ensure that at least some small
/// number of states can fit in the given capacity allotment. If we can't fit
/// at least this number of states, then the thinking is that it's pretty
/// senseless to use the lazy DFA. More to the point, parts of the code do
/// assume that the cache can fit at least some small number of states.
const MIN_STATES: usize = 5;
/// A hybrid NFA/DFA (also called a "lazy DFA") for regex searching.
///
/// A lazy DFA is a DFA that builds itself at search time. It otherwise has
/// very similar characteristics as a [`dense::DFA`](crate::dfa::dense::DFA).
/// Indeed, both support precisely the same regex features with precisely the
/// same semantics.
///
/// Where as a `dense::DFA` must be completely built to handle any input before
/// it may be used for search, a lazy DFA starts off effectively empty. During
/// a search, a lazy DFA will build itself depending on whether it has already
/// computed the next transition or not. If it has, then it looks a lot like
/// a `dense::DFA` internally: it does a very fast table based access to find
/// the next transition. Otherwise, if the state hasn't been computed, then it
/// does determinization _for that specific transition_ to compute the next DFA
/// state.
///
/// The main selling point of a lazy DFA is that, in practice, it has
/// the performance profile of a `dense::DFA` without the weakness of it
/// taking worst case exponential time to build. Indeed, for each byte of
/// input, the lazy DFA will construct as most one new DFA state. Thus, a
/// lazy DFA achieves worst case `O(mn)` time for regex search (where `m ~
/// pattern.len()` and `n ~ haystack.len()`).
///
/// The main downsides of a lazy DFA are:
///
/// 1. It requires mutable "cache" space during search. This is where the
/// transition table, among other things, is stored.
/// 2. In pathological cases (e.g., if the cache is too small), it will run
/// out of room and either require a bigger cache capacity or will repeatedly
/// clear the cache and thus repeatedly regenerate DFA states. Overall, this
/// will tend to be slower than a typical NFA simulation.
///
/// # Capabilities
///
/// Like a `dense::DFA`, a single lazy DFA fundamentally supports the following
/// operations:
///
/// 1. Detection of a match.
/// 2. Location of the end of a match.
/// 3. In the case of a lazy DFA with multiple patterns, which pattern matched
/// is reported as well.
///
/// A notable absence from the above list of capabilities is the location of
/// the *start* of a match. In order to provide both the start and end of
/// a match, *two* lazy DFAs are required. This functionality is provided by a
/// [`Regex`](crate::hybrid::regex::Regex).
///
/// # Example
///
/// This shows how to build a lazy DFA with the default configuration and
/// execute a search. Notice how, in contrast to a `dense::DFA`, we must create
/// a cache and pass it to our search routine.
///
/// ```
/// use regex_automata::{hybrid::dfa::DFA, HalfMatch};
///
/// let dfa = DFA::new("foo[0-9]+")?;
/// let mut cache = dfa.create_cache();
///
/// let expected = Some(HalfMatch::must(0, 8));
/// assert_eq!(expected, dfa.find_leftmost_fwd(&mut cache, b"foo12345")?);
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
#[derive(Clone, Debug)]
pub struct DFA {
nfa: Arc<thompson::NFA>,
stride2: usize,
classes: ByteClasses,
quitset: ByteSet,
anchored: bool,
match_kind: MatchKind,
starts_for_each_pattern: bool,
cache_capacity: usize,
minimum_cache_clear_count: Option<usize>,
}
impl DFA {
/// Parse the given regular expression using a default configuration and
/// return the corresponding lazy DFA.
///
/// If you want a non-default configuration, then use the [`Builder`] to
/// set your own configuration.
///
/// # Example
///
/// ```
/// use regex_automata::{hybrid::dfa::DFA, HalfMatch};
///
/// let dfa = DFA::new("foo[0-9]+bar")?;
/// let mut cache = dfa.create_cache();
///
/// let expected = HalfMatch::must(0, 11);
/// assert_eq!(
/// Some(expected),
/// dfa.find_leftmost_fwd(&mut cache, b"foo12345bar")?,
/// );
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
pub fn new(pattern: &str) -> Result<DFA, BuildError> {
DFA::builder().build(pattern)
}
/// Parse the given regular expressions using a default configuration and
/// return the corresponding lazy multi-DFA.
///
/// If you want a non-default configuration, then use the [`Builder`] to
/// set your own configuration.
///
/// # Example
///
/// ```
/// use regex_automata::{hybrid::dfa::DFA, HalfMatch};
///
/// let dfa = DFA::new_many(&["[0-9]+", "[a-z]+"])?;
/// let mut cache = dfa.create_cache();
///
/// let expected = HalfMatch::must(1, 3);
/// assert_eq!(
/// Some(expected),
/// dfa.find_leftmost_fwd(&mut cache, b"foo12345bar")?,
/// );
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
pub fn new_many<P: AsRef<str>>(patterns: &[P]) -> Result<DFA, BuildError> {
DFA::builder().build_many(patterns)
}
/// Create a new lazy DFA that matches every input.
///
/// # Example
///
/// ```
/// use regex_automata::{hybrid::dfa::DFA, HalfMatch};
///
/// let dfa = DFA::always_match()?;
/// let mut cache = dfa.create_cache();
///
/// let expected = HalfMatch::must(0, 0);
/// assert_eq!(Some(expected), dfa.find_leftmost_fwd(&mut cache, b"")?);
/// assert_eq!(Some(expected), dfa.find_leftmost_fwd(&mut cache, b"foo")?);
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
pub fn always_match() -> Result<DFA, BuildError> {
let nfa = thompson::NFA::always_match();
Builder::new().build_from_nfa(Arc::new(nfa))
}
/// Create a new lazy DFA that never matches any input.
///
/// # Example
///
/// ```
/// use regex_automata::hybrid::dfa::DFA;
///
/// let dfa = DFA::never_match()?;
/// let mut cache = dfa.create_cache();
///
/// assert_eq!(None, dfa.find_leftmost_fwd(&mut cache, b"")?);
/// assert_eq!(None, dfa.find_leftmost_fwd(&mut cache, b"foo")?);
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
pub fn never_match() -> Result<DFA, BuildError> {
let nfa = thompson::NFA::never_match();
Builder::new().build_from_nfa(Arc::new(nfa))
}
/// Return a default configuration for a `DFA`.
///
/// This is a convenience routine to avoid needing to import the `Config`
/// type when customizing the construction of a lazy DFA.
///
/// # Example
///
/// This example shows how to build a lazy DFA that only executes searches
/// in anchored mode.
///
/// ```
/// use regex_automata::{hybrid::dfa::DFA, HalfMatch};
///
/// let re = DFA::builder()
/// .configure(DFA::config().anchored(true))
/// .build(r"[0-9]+")?;
/// let mut cache = re.create_cache();
///
/// let haystack = "abc123xyz".as_bytes();
/// assert_eq!(None, re.find_leftmost_fwd(&mut cache, haystack)?);
/// assert_eq!(
/// Some(HalfMatch::must(0, 3)),
/// re.find_leftmost_fwd(&mut cache, &haystack[3..6])?,
/// );
///
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
pub fn config() -> Config {
Config::new()
}
/// Return a builder for configuring the construction of a `Regex`.
///
/// This is a convenience routine to avoid needing to import the
/// [`Builder`] type in common cases.
///
/// # Example
///
/// This example shows how to use the builder to disable UTF-8 mode
/// everywhere for lazy DFAs. This includes disabling it for both the
/// concrete syntax (e.g., `.` matches any byte and Unicode character
/// classes like `\p{Letter}` are not allowed) and for the unanchored
/// search prefix. The latter enables the regex to match anywhere in a
/// sequence of arbitrary bytes. (Typically, the unanchored search prefix
/// will only permit matching valid UTF-8.)
///
/// ```
/// use regex_automata::{
/// hybrid::dfa::DFA,
/// nfa::thompson,
/// HalfMatch, SyntaxConfig,
/// };
///
/// let re = DFA::builder()
/// .syntax(SyntaxConfig::new().utf8(false))
/// .thompson(thompson::Config::new().utf8(false))
/// .build(r"foo(?-u:[^b])ar.*")?;
/// let mut cache = re.create_cache();
///
/// let haystack = b"\xFEfoo\xFFarzz\xE2\x98\xFF\n";
/// let expected = Some(HalfMatch::must(0, 9));
/// let got = re.find_leftmost_fwd(&mut cache, haystack)?;
/// assert_eq!(expected, got);
///
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
pub fn builder() -> Builder {
Builder::new()
}
/// Create a new cache for this lazy DFA.
///
/// The cache returned should only be used for searches for this
/// lazy DFA. If you want to reuse the cache for another DFA, then
/// you must call [`Cache::reset`] with that DFA (or, equivalently,
/// [`DFA::reset_cache`]).
pub fn create_cache(&self) -> Cache {
Cache::new(self)
}
/// Reset the given cache such that it can be used for searching with the
/// this lazy DFA (and only this DFA).
///
/// A cache reset permits reusing memory already allocated in this cache
/// with a different lazy DFA.
///
/// Resetting a cache sets its "clear count" to 0. This is relevant if the
/// lazy DFA has been configured to "give up" after it has cleared the
/// cache a certain number of times.
///
/// Any lazy state ID generated by the cache prior to resetting it is
/// invalid after the reset.
///
/// # Example
///
/// This shows how to re-purpose a cache for use with a different DFA.
///
/// ```
/// use regex_automata::{hybrid::dfa::DFA, HalfMatch};
///
/// let dfa1 = DFA::new(r"\w")?;
/// let dfa2 = DFA::new(r"\W")?;
///
/// let mut cache = dfa1.create_cache();
/// assert_eq!(
/// Some(HalfMatch::must(0, 2)),
/// dfa1.find_leftmost_fwd(&mut cache, "Δ".as_bytes())?,
/// );
///
/// // Using 'cache' with dfa2 is not allowed. It may result in panics or
/// // incorrect results. In order to re-purpose the cache, we must reset
/// // it with the DFA we'd like to use it with.
/// //
/// // Similarly, after this reset, using the cache with 'dfa1' is also not
/// // allowed.
/// dfa2.reset_cache(&mut cache);
/// assert_eq!(
/// Some(HalfMatch::must(0, 3)),
/// dfa2.find_leftmost_fwd(&mut cache, "☃".as_bytes())?,
/// );
///
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
pub fn reset_cache(&self, cache: &mut Cache) {
Lazy::new(self, cache).reset_cache()
}
/// Returns the total number of patterns compiled into this lazy DFA.
///
/// In the case of a DFA that contains no patterns, this returns `0`.
///
/// # Example
///
/// This example shows the pattern count for a DFA that never matches:
///
/// ```
/// use regex_automata::hybrid::dfa::DFA;
///
/// let dfa = DFA::never_match()?;
/// assert_eq!(dfa.pattern_count(), 0);
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
///
/// And another example for a DFA that matches at every position:
///
/// ```
/// use regex_automata::hybrid::dfa::DFA;
///
/// let dfa = DFA::always_match()?;
/// assert_eq!(dfa.pattern_count(), 1);
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
///
/// And finally, a DFA that was constructed from multiple patterns:
///
/// ```
/// use regex_automata::hybrid::dfa::DFA;
///
/// let dfa = DFA::new_many(&["[0-9]+", "[a-z]+", "[A-Z]+"])?;
/// assert_eq!(dfa.pattern_count(), 3);
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
pub fn pattern_count(&self) -> usize {
self.nfa.pattern_len()
}
/// Returns a reference to the underlying NFA.
pub fn nfa(&self) -> &Arc<thompson::NFA> {
&self.nfa
}
/// Returns the stride, as a base-2 exponent, required for these
/// equivalence classes.
///
/// The stride is always the smallest power of 2 that is greater than or
/// equal to the alphabet length. This is done so that converting between
/// state IDs and indices can be done with shifts alone, which is much
/// faster than integer division.
fn stride2(&self) -> usize {
self.stride2
}
/// Returns the total stride for every state in this lazy DFA. This
/// corresponds to the total number of transitions used by each state in
/// this DFA's transition table.
fn stride(&self) -> usize {
1 << self.stride2()
}
/// Returns the total number of elements in the alphabet for this
/// transition table. This is always less than or equal to `self.stride()`.
/// It is only equal when the alphabet length is a power of 2. Otherwise,
/// it is always strictly less.
fn alphabet_len(&self) -> usize {
self.classes.alphabet_len()
}
/// Returns the memory usage, in bytes, of this lazy DFA.
///
/// This does **not** include the stack size used up by this lazy DFA. To
/// compute that, use `std::mem::size_of::<DFA>()`. This also does
/// not include the size of the `Cache` used.
pub fn memory_usage(&self) -> usize {
// Everything else is on the stack.
self.nfa.memory_usage()
}
}
impl DFA {
/// Executes a forward search and returns the end position of the first
/// match that is found as early as possible. If no match exists, then
/// `None` is returned.
///
/// This routine stops scanning input as soon as the search observes a
/// match state. This is useful for implementing boolean `is_match`-like
/// routines, where as little work is done as possible.
///
/// See [`DFA::find_earliest_fwd_at`] for additional functionality, such as
/// providing a prefilter, a specific pattern to match and the bounds of
/// the search within the haystack. This routine is meant as a convenience
/// for common cases where the additional functionality is not needed.
///
/// # Errors
///
/// This routine only errors if the search could not complete. For
/// lazy DFAs generated by this crate, this only occurs in non-default
/// configurations where quit bytes are used, Unicode word boundaries are
/// heuristically enabled or limits are set on the number of times the lazy
/// DFA's cache may be cleared.
///
/// When a search cannot complete, callers cannot know whether a match
/// exists or not.
///
/// # Example
///
/// This example demonstrates how the position returned might differ from
/// what one might expect when executing a traditional leftmost search.
///
/// ```
/// use regex_automata::{hybrid::dfa::DFA, HalfMatch};
///
/// let dfa = DFA::new("foo[0-9]+")?;
/// let mut cache = dfa.create_cache();
/// // Normally, the end of the leftmost first match here would be 8,
/// // corresponding to the end of the input. But the "earliest" semantics
/// // this routine cause it to stop as soon as a match is known, which
/// // occurs once 'foo[0-9]' has matched.
/// let expected = HalfMatch::must(0, 4);
/// assert_eq!(
/// Some(expected),
/// dfa.find_earliest_fwd(&mut cache, b"foo12345")?,
/// );
///
/// let dfa = DFA::new("abc|a")?;
/// let mut cache = dfa.create_cache();
/// // Normally, the end of the leftmost first match here would be 3,
/// // but the shortest match semantics detect a match earlier.
/// let expected = HalfMatch::must(0, 1);
/// assert_eq!(Some(expected), dfa.find_earliest_fwd(&mut cache, b"abc")?);
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
#[inline]
pub fn find_earliest_fwd(
&self,
cache: &mut Cache,
bytes: &[u8],
) -> Result<Option<HalfMatch>, MatchError> {
self.find_earliest_fwd_at(cache, None, None, bytes, 0, bytes.len())
}
/// Executes a reverse search and returns the start position of the first
/// match that is found as early as possible. If no match exists, then
/// `None` is returned.
///
/// This routine stops scanning input as soon as the search observes a
/// match state.
///
/// Note that while it is not technically necessary to build a reverse
/// automaton to use a reverse search, it is likely that you'll want to do
/// so. Namely, the typical use of a reverse search is to find the starting
/// location of a match once its end is discovered from a forward search. A
/// reverse DFA automaton can be built by configuring the intermediate NFA
/// to be reversed via
/// [`nfa::thompson::Config::reverse`](crate::nfa::thompson::Config::reverse).
///
/// # Errors
///
/// This routine only errors if the search could not complete. For
/// lazy DFAs generated by this crate, this only occurs in non-default
/// configurations where quit bytes are used, Unicode word boundaries are
/// heuristically enabled or limits are set on the number of times the lazy
/// DFA's cache may be cleared.
///
/// When a search cannot complete, callers cannot know whether a match
/// exists or not.
///
/// # Example
///
/// This example demonstrates how the position returned might differ from
/// what one might expect when executing a traditional leftmost reverse
/// search.
///
/// ```
/// use regex_automata::{hybrid::dfa::DFA, nfa::thompson, HalfMatch};
///
/// let dfa = DFA::builder()
/// .thompson(thompson::Config::new().reverse(true))
/// .build("[a-z]+[0-9]+")?;
/// let mut cache = dfa.create_cache();
/// // Normally, the end of the leftmost first match here would be 0,
/// // corresponding to the beginning of the input. But the "earliest"
/// // semantics of this routine cause it to stop as soon as a match is
/// // known, which occurs once '[a-z][0-9]+' has matched.
/// let expected = HalfMatch::must(0, 2);
/// assert_eq!(
/// Some(expected),
/// dfa.find_earliest_rev(&mut cache, b"foo12345")?,
/// );
///
/// let dfa = DFA::builder()
/// .thompson(thompson::Config::new().reverse(true))
/// .build("abc|c")?;
/// let mut cache = dfa.create_cache();
/// // Normally, the end of the leftmost first match here would be 0,
/// // but the shortest match semantics detect a match earlier.
/// let expected = HalfMatch::must(0, 2);
/// assert_eq!(Some(expected), dfa.find_earliest_rev(&mut cache, b"abc")?);
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
#[inline]
pub fn find_earliest_rev(
&self,
cache: &mut Cache,
bytes: &[u8],
) -> Result<Option<HalfMatch>, MatchError> {
self.find_earliest_rev_at(cache, None, bytes, 0, bytes.len())
}
/// Executes a forward search and returns the end position of the leftmost
/// match that is found. If no match exists, then `None` is returned.
///
/// In particular, this method continues searching even after it enters
/// a match state. The search only terminates once it has reached the
/// end of the input or when it has entered a dead or quit state. Upon
/// termination, the position of the last byte seen while still in a match
/// state is returned.
///
/// # Errors
///
/// This routine only errors if the search could not complete. For
/// lazy DFAs generated by this crate, this only occurs in non-default
/// configurations where quit bytes are used, Unicode word boundaries are
/// heuristically enabled or limits are set on the number of times the lazy
/// DFA's cache may be cleared.
///
/// When a search cannot complete, callers cannot know whether a match
/// exists or not.
///
/// # Example
///
/// Leftmost first match semantics corresponds to the match with the
/// smallest starting offset, but where the end offset is determined by
/// preferring earlier branches in the original regular expression. For
/// example, `Sam|Samwise` will match `Sam` in `Samwise`, but `Samwise|Sam`
/// will match `Samwise` in `Samwise`.
///
/// Generally speaking, the "leftmost first" match is how most backtracking
/// regular expressions tend to work. This is in contrast to POSIX-style
/// regular expressions that yield "leftmost longest" matches. Namely,
/// both `Sam|Samwise` and `Samwise|Sam` match `Samwise` when using
/// leftmost longest semantics. (This crate does not currently support
/// leftmost longest semantics.)
///
/// ```
/// use regex_automata::{hybrid::dfa::DFA, HalfMatch};
///
/// let dfa = DFA::new("foo[0-9]+")?;
/// let mut cache = dfa.create_cache();
/// let expected = HalfMatch::must(0, 8);
/// assert_eq!(
/// Some(expected),
/// dfa.find_leftmost_fwd(&mut cache, b"foo12345")?,
/// );
///
/// // Even though a match is found after reading the first byte (`a`),
/// // the leftmost first match semantics demand that we find the earliest
/// // match that prefers earlier parts of the pattern over latter parts.
/// let dfa = DFA::new("abc|a")?;
/// let mut cache = dfa.create_cache();
/// let expected = HalfMatch::must(0, 3);
/// assert_eq!(Some(expected), dfa.find_leftmost_fwd(&mut cache, b"abc")?);
///
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
#[inline]
pub fn find_leftmost_fwd(
&self,
cache: &mut Cache,
bytes: &[u8],
) -> Result<Option<HalfMatch>, MatchError> {
self.find_leftmost_fwd_at(cache, None, None, bytes, 0, bytes.len())
}
/// Executes a reverse search and returns the start of the position of the
/// leftmost match that is found. If no match exists, then `None` is
/// returned.
///
/// In particular, this method continues searching even after it enters
/// a match state. The search only terminates once it has reached the
/// end of the input or when it has entered a dead or quit state. Upon
/// termination, the position of the last byte seen while still in a match
/// state is returned.
///
/// # Errors
///
/// This routine only errors if the search could not complete. For
/// lazy DFAs generated by this crate, this only occurs in non-default
/// configurations where quit bytes are used, Unicode word boundaries are
/// heuristically enabled or limits are set on the number of times the lazy
/// DFA's cache may be cleared.
///
/// When a search cannot complete, callers cannot know whether a match
/// exists or not.
///
/// # Example
///
/// In particular, this routine is principally
/// useful when used in conjunction with the
/// [`nfa::thompson::Config::reverse`](crate::nfa::thompson::Config::revers
/// e) configuration. In general, it's unlikely to be correct to use both
/// `find_leftmost_fwd` and `find_leftmost_rev` with the same DFA since
/// any particular DFA will only support searching in one direction with
/// respect to the pattern.
///
/// ```
/// use regex_automata::{nfa::thompson, hybrid::dfa::DFA, HalfMatch};
///
/// let dfa = DFA::builder()
/// .thompson(thompson::Config::new().reverse(true))
/// .build("foo[0-9]+")?;
/// let mut cache = dfa.create_cache();
/// let expected = HalfMatch::must(0, 0);
/// assert_eq!(
/// Some(expected),
/// dfa.find_leftmost_rev(&mut cache, b"foo12345")?,
/// );
///
/// // Even though a match is found after reading the last byte (`c`),
/// // the leftmost first match semantics demand that we find the earliest
/// // match that prefers earlier parts of the pattern over latter parts.
/// let dfa = DFA::builder()
/// .thompson(thompson::Config::new().reverse(true))
/// .build("abc|c")?;
/// let mut cache = dfa.create_cache();
/// let expected = HalfMatch::must(0, 0);
/// assert_eq!(Some(expected), dfa.find_leftmost_rev(&mut cache, b"abc")?);
///
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
#[inline]
pub fn find_leftmost_rev(
&self,
cache: &mut Cache,
bytes: &[u8],
) -> Result<Option<HalfMatch>, MatchError> {
self.find_leftmost_rev_at(cache, None, bytes, 0, bytes.len())
}
/// Executes an overlapping forward search and returns the end position of
/// matches as they are found. If no match exists, then `None` is returned.
///
/// This routine is principally only useful when searching for multiple
/// patterns on inputs where multiple patterns may match the same regions
/// of text. In particular, callers must preserve the automaton's search
/// state from prior calls so that the implementation knows where the last
/// match occurred.
///
/// # Errors
///
/// This routine only errors if the search could not complete. For
/// lazy DFAs generated by this crate, this only occurs in non-default
/// configurations where quit bytes are used, Unicode word boundaries are
/// heuristically enabled or limits are set on the number of times the lazy
/// DFA's cache may be cleared.
///
/// When a search cannot complete, callers cannot know whether a match
/// exists or not.
///
/// # Example
///
/// This example shows how to run a basic overlapping search. Notice
/// that we build the automaton with a `MatchKind::All` configuration.
/// Overlapping searches are unlikely to work as one would expect when
/// using the default `MatchKind::LeftmostFirst` match semantics, since
/// leftmost-first matching is fundamentally incompatible with overlapping
/// searches. Namely, overlapping searches need to report matches as they
/// are seen, where as leftmost-first searches will continue searching even
/// after a match has been observed in order to find the conventional end
/// position of the match. More concretely, leftmost-first searches use
/// dead states to terminate a search after a specific match can no longer
/// be extended. Overlapping searches instead do the opposite by continuing
/// the search to find totally new matches (potentially of other patterns).
///
/// ```
/// use regex_automata::{
/// hybrid::{dfa::DFA, OverlappingState},
/// HalfMatch,
/// MatchKind,
/// };
///
/// let dfa = DFA::builder()
/// .configure(DFA::config().match_kind(MatchKind::All))
/// .build_many(&[r"\w+$", r"\S+$"])?;
/// let mut cache = dfa.create_cache();
///
/// let haystack = "@foo".as_bytes();
/// let mut state = OverlappingState::start();
///
/// let expected = Some(HalfMatch::must(1, 4));
/// let got = dfa.find_overlapping_fwd(&mut cache, haystack, &mut state)?;
/// assert_eq!(expected, got);
///
/// // The first pattern also matches at the same position, so re-running
/// // the search will yield another match. Notice also that the first
/// // pattern is returned after the second. This is because the second
/// // pattern begins its match before the first, is therefore an earlier
/// // match and is thus reported first.
/// let expected = Some(HalfMatch::must(0, 4));
/// let got = dfa.find_overlapping_fwd(&mut cache, haystack, &mut state)?;
/// assert_eq!(expected, got);
///
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
#[inline]
pub fn find_overlapping_fwd(
&self,
cache: &mut Cache,
bytes: &[u8],
state: &mut OverlappingState,
) -> Result<Option<HalfMatch>, MatchError> {
self.find_overlapping_fwd_at(
cache,
None,
None,
bytes,
0,
bytes.len(),
state,
)
}
/// Executes a forward search and returns the end position of the first
/// match that is found as early as possible. If no match exists, then
/// `None` is returned.
///
/// This routine stops scanning input as soon as the search observes a
/// match state. This is useful for implementing boolean `is_match`-like
/// routines, where as little work is done as possible.
///
/// This is like [`DFA::find_earliest_fwd`], except it provides some
/// additional control over how the search is executed:
///
/// * `pre` is a prefilter scanner that, when given, is used whenever the
/// DFA enters its starting state. This is meant to speed up searches where
/// one or a small number of literal prefixes are known.
/// * `pattern_id` specifies a specific pattern in the DFA to run an
/// anchored search for. If not given, then a search for any pattern is
/// performed. For lazy DFAs, [`Config::starts_for_each_pattern`] must be
/// enabled to use this functionality.
/// * `start` and `end` permit searching a specific region of the haystack
/// `bytes`. This is useful when implementing an iterator over matches
/// within the same haystack, which cannot be done correctly by simply
/// providing a subslice of `bytes`. (Because the existence of look-around
/// operations such as `\b`, `^` and `$` need to take the surrounding
/// context into account. This cannot be done if the haystack doesn't
/// contain it.)
///
/// The examples below demonstrate each of these additional parameters.
///
/// # Errors
///
/// This routine only errors if the search could not complete. For
/// lazy DFAs generated by this crate, this only occurs in non-default
/// configurations where quit bytes are used, Unicode word boundaries are
/// heuristically enabled or limits are set on the number of times the lazy
/// DFA's cache may be cleared.
///
/// When a search cannot complete, callers cannot know whether a match
/// exists or not.
///
/// # Panics
///
/// This routine panics if a `pattern_id` is given and this lazy DFA does
/// not support specific pattern searches.
///
/// It also panics if the given haystack range is not valid.
///
/// # Example: prefilter
///
/// This example shows how to provide a prefilter for a pattern where all
/// matches start with a `z` byte.
///
/// ```
/// use regex_automata::{
/// hybrid::dfa::DFA,
/// util::prefilter::{Candidate, Prefilter, Scanner, State},
/// HalfMatch,
/// };
///
/// #[derive(Debug)]
/// pub struct ZPrefilter;
///
/// impl Prefilter for ZPrefilter {
/// fn next_candidate(
/// &self,
/// _: &mut State,
/// haystack: &[u8],
/// at: usize,
/// ) -> Candidate {
/// // Try changing b'z' to b'q' and observe this test fail since
/// // the prefilter will skip right over the match.
/// match haystack.iter().position(|&b| b == b'z') {
/// None => Candidate::None,
/// Some(i) => Candidate::PossibleStartOfMatch(at + i),
/// }
/// }
///
/// fn heap_bytes(&self) -> usize {
/// 0
/// }
/// }
///
/// let dfa = DFA::new("z[0-9]{3}")?;
/// let mut cache = dfa.create_cache();
///
/// let haystack = "foobar z123 q123".as_bytes();
/// // A scanner executes a prefilter while tracking some state that helps
/// // determine whether a prefilter is still "effective" or not.
/// let mut scanner = Scanner::new(&ZPrefilter);
///
/// let expected = Some(HalfMatch::must(0, 11));
/// let got = dfa.find_earliest_fwd_at(
/// &mut cache,
/// Some(&mut scanner),
/// None,
/// haystack,
/// 0,
/// haystack.len(),
/// )?;
/// assert_eq!(expected, got);
///
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
///
/// # Example: specific pattern search
///
/// This example shows how to build a lazy multi-DFA that permits searching
/// for specific patterns.
///
/// ```
/// use regex_automata::{
/// hybrid::dfa::DFA,
/// HalfMatch,
/// PatternID,
/// };
///
/// let dfa = DFA::builder()
/// .configure(DFA::config().starts_for_each_pattern(true))
/// .build_many(&["[a-z0-9]{6}", "[a-z][a-z0-9]{5}"])?;
/// let mut cache = dfa.create_cache();
/// let haystack = "foo123".as_bytes();
///
/// // Since we are using the default leftmost-first match and both
/// // patterns match at the same starting position, only the first pattern
/// // will be returned in this case when doing a search for any of the
/// // patterns.
/// let expected = Some(HalfMatch::must(0, 6));
/// let got = dfa.find_earliest_fwd_at(
/// &mut cache,
/// None,
/// None,
/// haystack,
/// 0,
/// haystack.len(),
/// )?;
/// assert_eq!(expected, got);
///
/// // But if we want to check whether some other pattern matches, then we
/// // can provide its pattern ID.
/// let expected = Some(HalfMatch::must(1, 6));
/// let got = dfa.find_earliest_fwd_at(
/// &mut cache,
/// None,
/// Some(PatternID::must(1)),
/// haystack,
/// 0,
/// haystack.len(),
/// )?;
/// assert_eq!(expected, got);
///
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
///
/// # Example: specifying the bounds of a search
///
/// This example shows how providing the bounds of a search can produce
/// different results than simply sub-slicing the haystack.
///
/// ```
/// use regex_automata::{hybrid::dfa::DFA, HalfMatch};
///
/// // N.B. We disable Unicode here so that we use a simple ASCII word
/// // boundary. Alternatively, we could enable heuristic support for
/// // Unicode word boundaries since our haystack is pure ASCII.
/// let dfa = DFA::new(r"(?-u)\b[0-9]{3}\b")?;
/// let mut cache = dfa.create_cache();
/// let haystack = "foo123bar".as_bytes();
///
/// // Since we sub-slice the haystack, the search doesn't know about the
/// // larger context and assumes that `123` is surrounded by word
/// // boundaries. And of course, the match position is reported relative
/// // to the sub-slice as well, which means we get `3` instead of `6`.
/// let expected = Some(HalfMatch::must(0, 3));
/// let got = dfa.find_earliest_fwd_at(
/// &mut cache,
/// None,
/// None,
/// &haystack[3..6],
/// 0,
/// haystack[3..6].len(),
/// )?;
/// assert_eq!(expected, got);
///
/// // But if we provide the bounds of the search within the context of the
/// // entire haystack, then the search can take the surrounding context
/// // into account. (And if we did find a match, it would be reported
/// // as a valid offset into `haystack` instead of its sub-slice.)
/// let expected = None;
/// let got = dfa.find_earliest_fwd_at(
/// &mut cache,
/// None,
/// None,
/// haystack,
/// 3,
/// 6,
/// )?;
/// assert_eq!(expected, got);
///
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
#[inline]
pub fn find_earliest_fwd_at(
&self,
cache: &mut Cache,
pre: Option<&mut prefilter::Scanner>,
pattern_id: Option<PatternID>,
bytes: &[u8],
start: usize,
end: usize,
) -> Result<Option<HalfMatch>, MatchError> {
search::find_earliest_fwd(
pre, self, cache, pattern_id, bytes, start, end,
)
}
/// Executes a reverse search and returns the start position of the first
/// match that is found as early as possible. If no match exists, then
/// `None` is returned.
///
/// This routine stops scanning input as soon as the search observes a
/// match state.
///
/// This is like [`DFA::find_earliest_rev`], except it provides some
/// additional control over how the search is executed. See the
/// documentation of [`DFA::find_earliest_fwd_at`] for more details
/// on the additional parameters along with examples of their usage.
///
/// # Errors
///
/// This routine only errors if the search could not complete. For
/// lazy DFAs generated by this crate, this only occurs in non-default
/// configurations where quit bytes are used, Unicode word boundaries are
/// heuristically enabled or limits are set on the number of times the lazy
/// DFA's cache may be cleared.
///
/// When a search cannot complete, callers cannot know whether a match
/// exists or not.
///
/// # Panics
///
/// This routine panics if a `pattern_id` is given and the underlying
/// DFA does not support specific pattern searches.
///
/// It also panics if the given haystack range is not valid.
#[inline]
pub fn find_earliest_rev_at(
&self,
cache: &mut Cache,
pattern_id: Option<PatternID>,
bytes: &[u8],
start: usize,
end: usize,
) -> Result<Option<HalfMatch>, MatchError> {
search::find_earliest_rev(self, cache, pattern_id, bytes, start, end)
}
/// Executes a forward search and returns the end position of the leftmost
/// match that is found. If no match exists, then `None` is returned.
///
/// This is like [`DFA::find_leftmost_fwd`], except it provides some
/// additional control over how the search is executed. See the
/// documentation of [`DFA::find_earliest_fwd_at`] for more details on the
/// additional parameters along with examples of their usage.
///
/// # Errors
///
/// This routine only errors if the search could not complete. For
/// lazy DFAs generated by this crate, this only occurs in non-default
/// configurations where quit bytes are used, Unicode word boundaries are
/// heuristically enabled or limits are set on the number of times the lazy
/// DFA's cache may be cleared.
///
/// When a search cannot complete, callers cannot know whether a match
/// exists or not.
///
/// # Panics
///
/// This routine panics if a `pattern_id` is given and the underlying
/// DFA does not support specific pattern searches.
///
/// It also panics if the given haystack range is not valid.
#[inline]
pub fn find_leftmost_fwd_at(
&self,
cache: &mut Cache,
pre: Option<&mut prefilter::Scanner>,
pattern_id: Option<PatternID>,
bytes: &[u8],
start: usize,
end: usize,
) -> Result<Option<HalfMatch>, MatchError> {
search::find_leftmost_fwd(
pre, self, cache, pattern_id, bytes, start, end,
)
}
/// Executes a reverse search and returns the start of the position of the
/// leftmost match that is found. If no match exists, then `None` is
/// returned.
///
/// This is like [`DFA::find_leftmost_rev`], except it provides some
/// additional control over how the search is executed. See the
/// documentation of [`DFA::find_earliest_fwd_at`] for more details on the
/// additional parameters along with examples of their usage.
///
/// # Errors
///
/// This routine only errors if the search could not complete. For
/// lazy DFAs generated by this crate, this only occurs in non-default
/// configurations where quit bytes are used, Unicode word boundaries are
/// heuristically enabled or limits are set on the number of times the lazy
/// DFA's cache may be cleared.
///
/// When a search cannot complete, callers cannot know whether a match
/// exists or not.
///
/// # Panics
///
/// This routine panics if a `pattern_id` is given and the underlying
/// DFA does not support specific pattern searches.
///
/// It also panics if the given haystack range is not valid.
#[inline]
pub fn find_leftmost_rev_at(
&self,
cache: &mut Cache,
pattern_id: Option<PatternID>,
bytes: &[u8],
start: usize,
end: usize,
) -> Result<Option<HalfMatch>, MatchError> {
search::find_leftmost_rev(self, cache, pattern_id, bytes, start, end)
}
/// Executes an overlapping forward search and returns the end position of
/// matches as they are found. If no match exists, then `None` is returned.
///
/// This routine is principally only useful when searching for multiple
/// patterns on inputs where multiple patterns may match the same regions
/// of text. In particular, callers must preserve the automaton's search
/// state from prior calls so that the implementation knows where the last
/// match occurred.
///
/// This is like [`DFA::find_overlapping_fwd`], except it provides
/// some additional control over how the search is executed. See the
/// documentation of [`DFA::find_earliest_fwd_at`] for more details
/// on the additional parameters along with examples of their usage.
///
/// When using this routine to implement an iterator of overlapping
/// matches, the `start` of the search should always be set to the end
/// of the last match. If more patterns match at the previous location,
/// then they will be immediately returned. (This is tracked by the given
/// overlapping state.) Otherwise, the search continues at the starting
/// position given.
///
/// If for some reason you want the search to forget about its previous
/// state and restart the search at a particular position, then setting the
/// state to [`OverlappingState::start`] will accomplish that.
///
/// # Errors
///
/// This routine only errors if the search could not complete. For
/// lazy DFAs generated by this crate, this only occurs in non-default
/// configurations where quit bytes are used, Unicode word boundaries are
/// heuristically enabled or limits are set on the number of times the lazy
/// DFA's cache may be cleared.
///
/// When a search cannot complete, callers cannot know whether a match
/// exists or not.
///
/// # Panics
///
/// This routine panics if a `pattern_id` is given and the underlying
/// DFA does not support specific pattern searches.
///
/// It also panics if the given haystack range is not valid.
#[inline]
pub fn find_overlapping_fwd_at(
&self,
cache: &mut Cache,
pre: Option<&mut prefilter::Scanner>,
pattern_id: Option<PatternID>,
bytes: &[u8],
start: usize,
end: usize,
state: &mut OverlappingState,
) -> Result<Option<HalfMatch>, MatchError> {
search::find_overlapping_fwd(
pre, self, cache, pattern_id, bytes, start, end, state,
)
}
}
impl DFA {
/// Transitions from the current state to the next state, given the next
/// byte of input.
///
/// The given cache is used to either reuse pre-computed state
/// transitions, or to store this newly computed transition for future
/// reuse. Thus, this routine guarantees that it will never return a state
/// ID that has an "unknown" tag.
///
/// # State identifier validity
///
/// The only valid value for `current` is the lazy state ID returned
/// by the most recent call to `next_state`, `next_state_untagged`,
/// `next_state_untagged_unchecked`, `start_state_forward` or
/// `state_state_reverse` for the given `cache`. Any state ID returned from
/// prior calls to these routines (with the same `cache`) is considered
/// invalid (even if it gives an appearance of working). State IDs returned
/// from _any_ prior call for different `cache` values are also always
/// invalid.
///
/// The returned ID is always a valid ID when `current` refers to a valid
/// ID. Moreover, this routine is defined for all possible values of
/// `input`.
///
/// These validity rules are not checked, even in debug mode. Callers are
/// required to uphold these rules themselves.
///
/// Violating these state ID validity rules will not sacrifice memory
/// safety, but _may_ produce an incorrect result or a panic.
///
/// # Panics
///
/// If the given ID does not refer to a valid state, then this routine
/// may panic but it also may not panic and instead return an invalid or
/// incorrect ID.
///
/// # Example
///
/// This shows a simplistic example for walking a lazy DFA for a given
/// haystack by using the `next_state` method.
///
/// ```
/// use regex_automata::hybrid::dfa::DFA;
///
/// let dfa = DFA::new(r"[a-z]+r")?;
/// let mut cache = dfa.create_cache();
/// let haystack = "bar".as_bytes();
///
/// // The start state is determined by inspecting the position and the
/// // initial bytes of the haystack.
/// let mut sid = dfa.start_state_forward(
/// &mut cache, None, haystack, 0, haystack.len(),
/// )?;
/// // Walk all the bytes in the haystack.
/// for &b in haystack {
/// sid = dfa.next_state(&mut cache, sid, b)?;
/// }
/// // Matches are always delayed by 1 byte, so we must explicitly walk the
/// // special "EOI" transition at the end of the search.
/// sid = dfa.next_eoi_state(&mut cache, sid)?;
/// assert!(sid.is_match());
///
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
#[inline]
pub fn next_state(
&self,
cache: &mut Cache,
current: LazyStateID,
input: u8,
) -> Result<LazyStateID, CacheError> {
let class = usize::from(self.classes.get(input));
let offset = current.as_usize_untagged() + class;
let sid = cache.trans[offset];
if !sid.is_unknown() {
return Ok(sid);
}
let unit = alphabet::Unit::u8(input);
Lazy::new(self, cache).cache_next_state(current, unit)
}
/// Transitions from the current state to the next state, given the next
/// byte of input and a state ID that is not tagged.
///
/// The only reason to use this routine is performance. In particular, the
/// `next_state` method needs to do some additional checks, among them is
/// to account for identifiers to states that are not yet computed. In
/// such a case, the transition is computed on the fly. However, if it is
/// known that the `current` state ID is untagged, then these checks can be
/// omitted.
///
/// Since this routine does not compute states on the fly, it does not
/// modify the cache and thus cannot return an error. Consequently, `cache`
/// does not need to be mutable and it is possible for this routine to
/// return a state ID corresponding to the special "unknown" state. In
/// this case, it is the caller's responsibility to use the prior state
/// ID and `input` with `next_state` in order to force the computation of
/// the unknown transition. Otherwise, trying to use the "unknown" state
/// ID will just result in transitioning back to itself, and thus never
/// terminating. (This is technically a special exemption to the state ID
/// validity rules, but is permissible since this routine is guarateed to
/// never mutate the given `cache`, and thus the identifier is guaranteed
/// to remain valid.)
///
/// See [`LazyStateID`] for more details on what it means for a state ID
/// to be tagged. Also, see
/// [`next_state_untagged_unchecked`](DFA::next_state_untagged_unchecked)
/// for this same idea, but with bounds checks forcefully elided.
///
/// # State identifier validity
///
/// The only valid value for `current` is an **untagged** lazy
/// state ID returned by the most recent call to `next_state`,
/// `next_state_untagged`, `next_state_untagged_unchecked`,
/// `start_state_forward` or `state_state_reverse` for the given `cache`.
/// Any state ID returned from prior calls to these routines (with the
/// same `cache`) is considered invalid (even if it gives an appearance
/// of working). State IDs returned from _any_ prior call for different
/// `cache` values are also always invalid.
///
/// The returned ID is always a valid ID when `current` refers to a valid
/// ID, although it may be tagged. Moreover, this routine is defined for
/// all possible values of `input`.
///
/// Not all validity rules are checked, even in debug mode. Callers are
/// required to uphold these rules themselves.
///
/// Violating these state ID validity rules will not sacrifice memory
/// safety, but _may_ produce an incorrect result or a panic.
///
/// # Panics
///
/// If the given ID does not refer to a valid state, then this routine
/// may panic but it also may not panic and instead return an invalid or
/// incorrect ID.
///
/// # Example
///
/// This shows a simplistic example for walking a lazy DFA for a given
/// haystack by using the `next_state_untagged` method where possible.
///
/// ```
/// use regex_automata::hybrid::dfa::DFA;
///
/// let dfa = DFA::new(r"[a-z]+r")?;
/// let mut cache = dfa.create_cache();
/// let haystack = "bar".as_bytes();
///
/// // The start state is determined by inspecting the position and the
/// // initial bytes of the haystack.
/// let mut sid = dfa.start_state_forward(
/// &mut cache, None, haystack, 0, haystack.len(),
/// )?;
/// // Walk all the bytes in the haystack.
/// let mut at = 0;
/// while at < haystack.len() {
/// if sid.is_tagged() {
/// sid = dfa.next_state(&mut cache, sid, haystack[at])?;
/// } else {
/// let mut prev_sid = sid;
/// // We attempt to chew through as much as we can while moving
/// // through untagged state IDs. Thus, the transition function
/// // does less work on average per byte. (Unrolling this loop
/// // may help even more.)
/// while at < haystack.len() {
/// prev_sid = sid;
/// sid = dfa.next_state_untagged(
/// &mut cache, sid, haystack[at],
/// );
/// at += 1;
/// if sid.is_tagged() {
/// break;
/// }
/// }
/// // We must ensure that we never proceed to the next iteration
/// // with an unknown state ID. If we don't account for this
/// // case, then search isn't guaranteed to terminate since all
/// // transitions on unknown states loop back to itself.
/// if sid.is_unknown() {
/// sid = dfa.next_state(
/// &mut cache, prev_sid, haystack[at - 1],
/// )?;
/// }
/// }
/// }
/// // Matches are always delayed by 1 byte, so we must explicitly walk the
/// // special "EOI" transition at the end of the search.
/// sid = dfa.next_eoi_state(&mut cache, sid)?;
/// assert!(sid.is_match());
///
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
#[inline]
pub fn next_state_untagged(
&self,
cache: &Cache,
current: LazyStateID,
input: u8,
) -> LazyStateID {
debug_assert!(!current.is_tagged());
let class = usize::from(self.classes.get(input));
let offset = current.as_usize_unchecked() + class;
cache.trans[offset]
}
/// Transitions from the current state to the next state, eliding bounds
/// checks, given the next byte of input and a state ID that is not tagged.
///
/// The only reason to use this routine is performance. In particular, the
/// `next_state` method needs to do some additional checks, among them is
/// to account for identifiers to states that are not yet computed. In
/// such a case, the transition is computed on the fly. However, if it is
/// known that the `current` state ID is untagged, then these checks can be
/// omitted.
///
/// Since this routine does not compute states on the fly, it does not
/// modify the cache and thus cannot return an error. Consequently, `cache`
/// does not need to be mutable and it is possible for this routine to
/// return a state ID corresponding to the special "unknown" state. In
/// this case, it is the caller's responsibility to use the prior state
/// ID and `input` with `next_state` in order to force the computation of
/// the unknown transition. Otherwise, trying to use the "unknown" state
/// ID will just result in transitioning back to itself, and thus never
/// terminating. (This is technically a special exemption to the state ID
/// validity rules, but is permissible since this routine is guarateed to
/// never mutate the given `cache`, and thus the identifier is guaranteed
/// to remain valid.)
///
/// See [`LazyStateID`] for more details on what it means for a state ID
/// to be tagged. Also, see
/// [`next_state_untagged`](DFA::next_state_untagged)
/// for this same idea, but with memory safety guaranteed by retaining
/// bounds checks.
///
/// # State identifier validity
///
/// The only valid value for `current` is an **untagged** lazy
/// state ID returned by the most recent call to `next_state`,
/// `next_state_untagged`, `next_state_untagged_unchecked`,
/// `start_state_forward` or `state_state_reverse` for the given `cache`.
/// Any state ID returned from prior calls to these routines (with the
/// same `cache`) is considered invalid (even if it gives an appearance
/// of working). State IDs returned from _any_ prior call for different
/// `cache` values are also always invalid.
///
/// The returned ID is always a valid ID when `current` refers to a valid
/// ID, although it may be tagged. Moreover, this routine is defined for
/// all possible values of `input`.
///
/// Not all validity rules are checked, even in debug mode. Callers are
/// required to uphold these rules themselves.
///
/// Violating these state ID validity rules will not sacrifice memory
/// safety, but _may_ produce an incorrect result or a panic.
///
/// # Safety
///
/// Callers of this method must guarantee that `current` refers to a valid
/// state ID according to the rules described above. If `current` is not a
/// valid state ID for this automaton, then calling this routine may result
/// in undefined behavior.
///
/// If `current` is valid, then the ID returned is valid for all possible
/// values of `input`.
#[inline]
pub unsafe fn next_state_untagged_unchecked(
&self,
cache: &Cache,
current: LazyStateID,
input: u8,
) -> LazyStateID {
debug_assert!(!current.is_tagged());
let class = usize::from(self.classes.get(input));
let offset = current.as_usize_unchecked() + class;
*cache.trans.get_unchecked(offset)
}
/// Transitions from the current state to the next state for the special
/// EOI symbol.
///
/// The given cache is used to either reuse pre-computed state
/// transitions, or to store this newly computed transition for future
/// reuse. Thus, this routine guarantees that it will never return a state
/// ID that has an "unknown" tag.
///
/// This routine must be called at the end of every search in a correct
/// implementation of search. Namely, lazy DFAs in this crate delay matches
/// by one byte in order to support look-around operators. Thus, after
/// reaching the end of a haystack, a search implementation must follow one
/// last EOI transition.
///
/// It is best to think of EOI as an additional symbol in the alphabet of a
/// DFA that is distinct from every other symbol. That is, the alphabet of
/// lazy DFAs in this crate has a logical size of 257 instead of 256, where
/// 256 corresponds to every possible inhabitant of `u8`. (In practice, the
/// physical alphabet size may be smaller because of alphabet compression
/// via equivalence classes, but EOI is always represented somehow in the
/// alphabet.)
///
/// # State identifier validity
///
/// The only valid value for `current` is the lazy state ID returned
/// by the most recent call to `next_state`, `next_state_untagged`,
/// `next_state_untagged_unchecked`, `start_state_forward` or
/// `state_state_reverse` for the given `cache`. Any state ID returned from
/// prior calls to these routines (with the same `cache`) is considered
/// invalid (even if it gives an appearance of working). State IDs returned
/// from _any_ prior call for different `cache` values are also always
/// invalid.
///
/// The returned ID is always a valid ID when `current` refers to a valid
/// ID.
///
/// These validity rules are not checked, even in debug mode. Callers are
/// required to uphold these rules themselves.
///
/// Violating these state ID validity rules will not sacrifice memory
/// safety, but _may_ produce an incorrect result or a panic.
///
/// # Panics
///
/// If the given ID does not refer to a valid state, then this routine
/// may panic but it also may not panic and instead return an invalid or
/// incorrect ID.
///
/// # Example
///
/// This shows a simplistic example for walking a DFA for a given haystack,
/// and then finishing the search with the final EOI transition.
///
/// ```
/// use regex_automata::hybrid::dfa::DFA;
///
/// let dfa = DFA::new(r"[a-z]+r")?;
/// let mut cache = dfa.create_cache();
/// let haystack = "bar".as_bytes();
///
/// // The start state is determined by inspecting the position and the
/// // initial bytes of the haystack.
/// let mut sid = dfa.start_state_forward(
/// &mut cache, None, haystack, 0, haystack.len(),
/// )?;
/// // Walk all the bytes in the haystack.
/// for &b in haystack {
/// sid = dfa.next_state(&mut cache, sid, b)?;
/// }
/// // Matches are always delayed by 1 byte, so we must explicitly walk
/// // the special "EOI" transition at the end of the search. Without this
/// // final transition, the assert below will fail since the DFA will not
/// // have entered a match state yet!
/// sid = dfa.next_eoi_state(&mut cache, sid)?;
/// assert!(sid.is_match());
///
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
#[inline]
pub fn next_eoi_state(
&self,
cache: &mut Cache,
current: LazyStateID,
) -> Result<LazyStateID, CacheError> {
let eoi = self.classes.eoi().as_usize();
let offset = current.as_usize_untagged() + eoi;
let sid = cache.trans[offset];
if !sid.is_unknown() {
return Ok(sid);
}
let unit = self.classes.eoi();
Lazy::new(self, cache).cache_next_state(current, unit)
}
/// Return the ID of the start state for this lazy DFA when executing a
/// forward search.
///
/// Unlike typical DFA implementations, the start state for DFAs in this
/// crate is dependent on a few different factors:
///
/// * The pattern ID, if present. When the underlying DFA has been
/// configured with multiple patterns _and_ the DFA has been configured to
/// build an anchored start state for each pattern, then a pattern ID may
/// be specified to execute an anchored search for that specific pattern.
/// If `pattern_id` is invalid or if the DFA isn't configured to build
/// start states for each pattern, then implementations must panic. DFAs in
/// this crate can be configured to build start states for each pattern via
/// [`Config::starts_for_each_pattern`].
/// * When `start > 0`, the byte at index `start - 1` may influence the
/// start state if the regex uses `^` or `\b`.
/// * Similarly, when `start == 0`, it may influence the start state when
/// the regex uses `^` or `\A`.
/// * Currently, `end` is unused.
/// * Whether the search is a forward or reverse search. This routine can
/// only be used for forward searches.
///
/// # Panics
///
/// This panics if `start..end` is not a valid sub-slice of `bytes`. This
/// also panics if `pattern_id` is non-None and does not refer to a valid
/// pattern, or if the DFA was not configured to build anchored start
/// states for each pattern.
#[inline]
pub fn start_state_forward(
&self,
cache: &mut Cache,
pattern_id: Option<PatternID>,
bytes: &[u8],
start: usize,
end: usize,
) -> Result<LazyStateID, CacheError> {
let mut lazy = Lazy::new(self, cache);
let start_type = Start::from_position_fwd(bytes, start, end);
let sid = lazy.as_ref().get_cached_start_id(pattern_id, start_type);
if !sid.is_unknown() {
return Ok(sid);
}
lazy.cache_start_group(pattern_id, start_type)
}
/// Return the ID of the start state for this lazy DFA when executing a
/// reverse search.
///
/// Unlike typical DFA implementations, the start state for DFAs in this
/// crate is dependent on a few different factors:
///
/// * The pattern ID, if present. When the underlying DFA has been
/// configured with multiple patterns _and_ the DFA has been configured to
/// build an anchored start state for each pattern, then a pattern ID may
/// be specified to execute an anchored search for that specific pattern.
/// If `pattern_id` is invalid or if the DFA isn't configured to build
/// start states for each pattern, then implementations must panic. DFAs in
/// this crate can be configured to build start states for each pattern via
/// [`Config::starts_for_each_pattern`].
/// * When `end < bytes.len()`, the byte at index `end` may influence the
/// start state if the regex uses `$` or `\b`.
/// * Similarly, when `end == bytes.len()`, it may influence the start
/// state when the regex uses `$` or `\z`.
/// * Currently, `start` is unused.
/// * Whether the search is a forward or reverse search. This routine can
/// only be used for reverse searches.
///
/// # Panics
///
/// This panics if `start..end` is not a valid sub-slice of `bytes`. This
/// also panics if `pattern_id` is non-None and does not refer to a valid
/// pattern, or if the DFA was not configured to build anchored start
/// states for each pattern.
#[inline]
pub fn start_state_reverse(
&self,
cache: &mut Cache,
pattern_id: Option<PatternID>,
bytes: &[u8],
start: usize,
end: usize,
) -> Result<LazyStateID, CacheError> {
let mut lazy = Lazy::new(self, cache);
let start_type = Start::from_position_rev(bytes, start, end);
let sid = lazy.as_ref().get_cached_start_id(pattern_id, start_type);
if !sid.is_unknown() {
return Ok(sid);
}
lazy.cache_start_group(pattern_id, start_type)
}
/// Returns the total number of patterns that match in this state.
///
/// If the lazy DFA was compiled with one pattern, then this must
/// necessarily always return `1` for all match states.
///
/// A lazy DFA guarantees that [`DFA::match_pattern`] can be called with
/// indices up to (but not including) the count returned by this routine
/// without panicking.
///
/// If the given state is not a match state, then this may either panic
/// or return an incorrect result.
///
/// # Example
///
/// This example shows a simple instance of implementing overlapping
/// matches. In particular, it shows not only how to determine how many
/// patterns have matched in a particular state, but also how to access
/// which specific patterns have matched.
///
/// Notice that we must use [`MatchKind::All`](crate::MatchKind::All)
/// when building the DFA. If we used
/// [`MatchKind::LeftmostFirst`](crate::MatchKind::LeftmostFirst)
/// instead, then the DFA would not be constructed in a way that supports
/// overlapping matches. (It would only report a single pattern that
/// matches at any particular point in time.)
///
/// Another thing to take note of is the patterns used and the order in
/// which the pattern IDs are reported. In the example below, pattern `3`
/// is yielded first. Why? Because it corresponds to the match that
/// appears first. Namely, the `@` symbol is part of `\S+` but not part
/// of any of the other patterns. Since the `\S+` pattern has a match that
/// starts to the left of any other pattern, its ID is returned before any
/// other.
///
/// ```
/// use regex_automata::{hybrid::dfa::DFA, MatchKind};
///
/// let dfa = DFA::builder()
/// .configure(DFA::config().match_kind(MatchKind::All))
/// .build_many(&[
/// r"\w+", r"[a-z]+", r"[A-Z]+", r"\S+",
/// ])?;
/// let mut cache = dfa.create_cache();
/// let haystack = "@bar".as_bytes();
///
/// // The start state is determined by inspecting the position and the
/// // initial bytes of the haystack.
/// let mut sid = dfa.start_state_forward(
/// &mut cache, None, haystack, 0, haystack.len(),
/// )?;
/// // Walk all the bytes in the haystack.
/// for &b in haystack {
/// sid = dfa.next_state(&mut cache, sid, b)?;
/// }
/// sid = dfa.next_eoi_state(&mut cache, sid)?;
///
/// assert!(sid.is_match());
/// assert_eq!(dfa.match_count(&mut cache, sid), 3);
/// // The following calls are guaranteed to not panic since `match_count`
/// // returned `3` above.
/// assert_eq!(dfa.match_pattern(&mut cache, sid, 0).as_usize(), 3);
/// assert_eq!(dfa.match_pattern(&mut cache, sid, 1).as_usize(), 0);
/// assert_eq!(dfa.match_pattern(&mut cache, sid, 2).as_usize(), 1);
///
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
#[inline]
pub fn match_count(&self, cache: &Cache, id: LazyStateID) -> usize {
assert!(id.is_match());
LazyRef::new(self, cache).get_cached_state(id).match_count()
}
/// Returns the pattern ID corresponding to the given match index in the
/// given state.
///
/// See [`DFA::match_count`] for an example of how to use this method
/// correctly. Note that if you know your lazy DFA is configured with a
/// single pattern, then this routine is never necessary since it will
/// always return a pattern ID of `0` for an index of `0` when `id`
/// corresponds to a match state.
///
/// Typically, this routine is used when implementing an overlapping
/// search, as the example for `DFA::match_count` does.
///
/// # Panics
///
/// If the state ID is not a match state or if the match index is out
/// of bounds for the given state, then this routine may either panic
/// or produce an incorrect result. If the state ID is correct and the
/// match index is correct, then this routine always produces a valid
/// `PatternID`.
#[inline]
pub fn match_pattern(
&self,
cache: &Cache,
id: LazyStateID,
match_index: usize,
) -> PatternID {
// This is an optimization for the very common case of a DFA with a
// single pattern. This conditional avoids a somewhat more costly path
// that finds the pattern ID from the corresponding `State`, which
// requires a bit of slicing/pointer-chasing. This optimization tends
// to only matter when matches are frequent.
if self.pattern_count() == 1 {
return PatternID::ZERO;
}
LazyRef::new(self, cache)
.get_cached_state(id)
.match_pattern(match_index)
}
}
/// A cache represents a partially computed DFA.
///
/// A cache is the key component that differentiates a classical DFA and a
/// hybrid NFA/DFA (also called a "lazy DFA"). Where a classical DFA builds a
/// complete transition table that can handle all possible inputs, a hybrid
/// NFA/DFA starts with an empty transition table and builds only the parts
/// required during search. The parts that are built are stored in a cache. For
/// this reason, a cache is a required parameter for nearly every operation on
/// a [`DFA`].
///
/// Caches can be created from their corresponding DFA via
/// [`DFA::create_cache`]. A cache can only be used with either the DFA that
/// created it, or the DFA that was most recently used to reset it with
/// [`Cache::reset`]. Using a cache with any other DFA may result in panics
/// or incorrect results.
#[derive(Clone, Debug)]
pub struct Cache {
// N.B. If you're looking to understand how determinization works, it
// is probably simpler to first grok src/dfa/determinize.rs, since that
// doesn't have the "laziness" component.
/// The transition table.
///
/// Given a `current` LazyStateID and an `input` byte, the next state can
/// be computed via `trans[untagged(current) + equiv_class(input)]`. Notice
/// that no multiplication is used. That's because state identifiers are
/// "premultiplied."
///
/// Note that the next state may be the "unknown" state. In this case, the
/// next state is not known and determinization for `current` on `input`
/// must be performed.
trans: Vec<LazyStateID>,
/// The starting states for this DFA.
///
/// These are computed lazily. Initially, these are all set to "unknown"
/// lazy state IDs.
///
/// When 'starts_for_each_pattern' is disabled (the default), then the size
/// of this is constrained to the possible starting configurations based
/// on the search parameters. (At time of writing, that's 4.) However,
/// when starting states for each pattern is enabled, then there are N
/// additional groups of starting states, where each group reflects the
/// different possible configurations and N is the number of patterns.
starts: Vec<LazyStateID>,
/// A sequence of NFA/DFA powerset states that have been computed for this
/// lazy DFA. This sequence is indexable by untagged LazyStateIDs. (Every
/// tagged LazyStateID can be used to index this sequence by converting it
/// to its untagged form.)
states: Vec<State>,
/// A map from states to their corresponding IDs. This map may be accessed
/// via the raw byte representation of a state, which means that a `State`
/// does not need to be allocated to determine whether it already exists
/// in this map. Indeed, the existence of such a state is what determines
/// whether we allocate a new `State` or not.
///
/// The higher level idea here is that we do just enough determinization
/// for a state to check whether we've already computed it. If we have,
/// then we can save a little (albeit not much) work. The real savings is
/// in memory usage. If we never checked for trivially duplicate states,
/// then our memory usage would explode to unreasonable levels.
states_to_id: StateMap,
/// Sparse sets used to track which NFA states have been visited during
/// various traversals.
sparses: SparseSets,
/// Scratch space for traversing the NFA graph. (We use space on the heap
/// instead of the call stack.)
stack: Vec<NFAStateID>,
/// Scratch space for building a NFA/DFA powerset state. This is used to
/// help amortize allocation since not every powerset state generated is
/// added to the cache. In particular, if it already exists in the cache,
/// then there is no need to allocate a new `State` for it.
scratch_state_builder: StateBuilderEmpty,
/// A simple abstraction for handling the saving of at most a single state
/// across a cache clearing. This is required for correctness. Namely, if
/// adding a new state after clearing the cache fails, then the caller
/// must retain the ability to continue using the state ID given. The
/// state corresponding to the state ID is what we preserve across cache
/// clearings.
state_saver: StateSaver,
/// The memory usage, in bytes, used by 'states' and 'states_to_id'. We
/// track this as new states are added since states use a variable amount
/// of heap. Tracking this as we add states makes it possible to compute
/// the total amount of memory used by the determinizer in constant time.
memory_usage_state: usize,
/// The number of times the cache has been cleared. When a minimum cache
/// clear count is set, then the cache will return an error instead of
/// clearing the cache if the count has been exceeded.
clear_count: usize,
}
impl Cache {
/// Create a new cache for the given lazy DFA.
///
/// The cache returned should only be used for searches for the given DFA.
/// If you want to reuse the cache for another DFA, then you must call
/// [`Cache::reset`] with that DFA.
pub fn new(dfa: &DFA) -> Cache {
let mut cache = Cache {
trans: alloc::vec![],
starts: alloc::vec![],
states: alloc::vec![],
states_to_id: StateMap::new(),
sparses: SparseSets::new(dfa.nfa.len()),
stack: alloc::vec![],
scratch_state_builder: StateBuilderEmpty::new(),
state_saver: StateSaver::none(),
memory_usage_state: 0,
clear_count: 0,
};
Lazy { dfa, cache: &mut cache }.init_cache();
cache
}
/// Reset this cache such that it can be used for searching with the given
/// lazy DFA (and only that DFA).
///
/// A cache reset permits reusing memory already allocated in this cache
/// with a different lazy DFA.
///
/// Resetting a cache sets its "clear count" to 0. This is relevant if the
/// lazy DFA has been configured to "give up" after it has cleared the
/// cache a certain number of times.
///
/// Any lazy state ID generated by the cache prior to resetting it is
/// invalid after the reset.
///
/// # Example
///
/// This shows how to re-purpose a cache for use with a different DFA.
///
/// ```
/// use regex_automata::{hybrid::dfa::DFA, HalfMatch};
///
/// let dfa1 = DFA::new(r"\w")?;
/// let dfa2 = DFA::new(r"\W")?;
///
/// let mut cache = dfa1.create_cache();
/// assert_eq!(
/// Some(HalfMatch::must(0, 2)),
/// dfa1.find_leftmost_fwd(&mut cache, "Δ".as_bytes())?,
/// );
///
/// // Using 'cache' with dfa2 is not allowed. It may result in panics or
/// // incorrect results. In order to re-purpose the cache, we must reset
/// // it with the DFA we'd like to use it with.
/// //
/// // Similarly, after this reset, using the cache with 'dfa1' is also not
/// // allowed.
/// cache.reset(&dfa2);
/// assert_eq!(
/// Some(HalfMatch::must(0, 3)),
/// dfa2.find_leftmost_fwd(&mut cache, "☃".as_bytes())?,
/// );
///
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
pub fn reset(&mut self, dfa: &DFA) {
Lazy::new(dfa, self).reset_cache()
}
/// Returns the total number of times this cache has been cleared since it
/// was either created or last reset.
///
/// This is useful for informational purposes or if you want to change
/// search strategies based on the number of times the cache has been
/// cleared.
pub fn clear_count(&self) -> usize {
self.clear_count
}
/// Returns the heap memory usage, in bytes, of this cache.
///
/// This does **not** include the stack size used up by this cache. To
/// compute that, use `std::mem::size_of::<Cache>()`.
pub fn memory_usage(&self) -> usize {
const ID_SIZE: usize = size_of::<LazyStateID>();
const STATE_SIZE: usize = size_of::<State>();
self.trans.len() * ID_SIZE
+ self.starts.len() * ID_SIZE
+ self.states.len() * STATE_SIZE
// Maps likely use more memory than this, but it's probably close.
+ self.states_to_id.len() * (STATE_SIZE + ID_SIZE)
+ self.sparses.memory_usage()
+ self.stack.capacity() * ID_SIZE
+ self.scratch_state_builder.capacity()
// Heap memory used by 'State' in both 'states' and 'states_to_id'.
+ self.memory_usage_state
}
}
/// A map from states to state identifiers. When using std, we use a standard
/// hashmap, since it's a bit faster for this use case. (Other maps, like
/// one's based on FNV, have not yet been benchmarked.)
///
/// The main purpose of this map is to reuse states where possible. This won't
/// fully minimize the DFA, but it works well in a lot of cases.
#[cfg(feature = "std")]
type StateMap = std::collections::HashMap<State, LazyStateID>;
#[cfg(not(feature = "std"))]
type StateMap = alloc::collections::BTreeMap<State, LazyStateID>;
/// A type that groups methods that require the base NFA/DFA and writable
/// access to the cache.
#[derive(Debug)]
struct Lazy<'i, 'c> {
dfa: &'i DFA,
cache: &'c mut Cache,
}
impl<'i, 'c> Lazy<'i, 'c> {
/// Creates a new 'Lazy' wrapper for a DFA and its corresponding cache.
fn new(dfa: &'i DFA, cache: &'c mut Cache) -> Lazy<'i, 'c> {
Lazy { dfa, cache }
}
/// Return an immutable view by downgrading a writable cache to a read-only
/// cache.
fn as_ref<'a>(&'a self) -> LazyRef<'i, 'a> {
LazyRef::new(self.dfa, self.cache)
}
/// This is marked as 'inline(never)' to avoid bloating methods on 'DFA'
/// like 'next_state' and 'next_eoi_state' that are called in critical
/// areas. The idea is to let the optimizer focus on the other areas of
/// those methods as the hot path.
///
/// Here's an example that justifies 'inline(never)'
///
/// ```ignore
/// regex-cli find hybrid dfa \
/// @all-codepoints-utf8-100x '\pL{100}' --cache-capacity 10000000
/// ```
///
/// Where 'all-codepoints-utf8-100x' is the UTF-8 encoding of every
/// codepoint, in sequence, repeated 100 times.
///
/// With 'inline(never)' hyperfine reports 1.1s per run. With
/// 'inline(always)', hyperfine reports 1.23s. So that's a 10% improvement.
#[inline(never)]
fn cache_next_state(
&mut self,
mut current: LazyStateID,
unit: alphabet::Unit,
) -> Result<LazyStateID, CacheError> {
let stride2 = self.dfa.stride2();
let empty_builder = self.get_state_builder();
let builder = determinize::next(
&self.dfa.nfa,
self.dfa.match_kind,
&mut self.cache.sparses,
&mut self.cache.stack,
&self.cache.states[current.as_usize_untagged() >> stride2],
unit,
empty_builder,
);
let save_state = !self.as_ref().state_builder_fits_in_cache(&builder);
if save_state {
self.save_state(current);
}
let next = self.add_builder_state(builder, |sid| sid)?;
if save_state {
current = self.saved_state_id();
}
// This is the payoff. The next time 'next_state' is called with this
// state and alphabet unit, it will find this transition and avoid
// having to re-determinize this transition.
self.set_transition(current, unit, next);
Ok(next)
}
/// Compute and cache the starting state for the given pattern ID (if
/// present) and the starting configuration.
///
/// This panics if a pattern ID is given and the DFA isn't configured to
/// build anchored start states for each pattern.
///
/// This will never return an unknown lazy state ID.
///
/// If caching this state would otherwise result in a cache that has been
/// cleared too many times, then an error is returned.
fn cache_start_group(
&mut self,
pattern_id: Option<PatternID>,
start: Start,
) -> Result<LazyStateID, CacheError> {
let nfa_start_id = match pattern_id {
Some(pid) => {
assert!(
self.dfa.starts_for_each_pattern,
"attempted to search for a specific pattern \
without enabling starts_for_each_pattern",
);
self.dfa.nfa.start_pattern(pid)
}
None if self.dfa.anchored => self.dfa.nfa.start_anchored(),
None => self.dfa.nfa.start_unanchored(),
};
let id = self.cache_start_one(nfa_start_id, start)?;
self.set_start_state(pattern_id, start, id);
Ok(id)
}
/// Compute and cache the starting state for the given NFA state ID and the
/// starting configuration. The NFA state ID might be one of the following:
///
/// 1) An unanchored start state to match any pattern.
/// 2) An anchored start state to match any pattern.
/// 3) An anchored start state for a particular pattern.
///
/// This will never return an unknown lazy state ID.
///
/// If caching this state would otherwise result in a cache that has been
/// cleared too many times, then an error is returned.
fn cache_start_one(
&mut self,
nfa_start_id: NFAStateID,
start: Start,
) -> Result<LazyStateID, CacheError> {
let mut builder_matches = self.get_state_builder().into_matches();
determinize::set_lookbehind_from_start(&start, &mut builder_matches);
self.cache.sparses.set1.clear();
determinize::epsilon_closure(
self.dfa.nfa.borrow(),
nfa_start_id,
*builder_matches.look_have(),
&mut self.cache.stack,
&mut self.cache.sparses.set1,
);
let mut builder = builder_matches.into_nfa();
determinize::add_nfa_states(
self.dfa.nfa.borrow(),
&self.cache.sparses.set1,
&mut builder,
);
self.add_builder_state(builder, |id| id.to_start())
}
/// Either add the given builder state to this cache, or return an ID to an
/// equivalent state already in this cache.
///
/// In the case where no equivalent state exists, the idmap function given
/// may be used to transform the identifier allocated. This is useful if
/// the caller needs to tag the ID with additional information.
///
/// This will never return an unknown lazy state ID.
///
/// If caching this state would otherwise result in a cache that has been
/// cleared too many times, then an error is returned.
fn add_builder_state(
&mut self,
builder: StateBuilderNFA,
idmap: impl Fn(LazyStateID) -> LazyStateID,
) -> Result<LazyStateID, CacheError> {
if let Some(&cached_id) =
self.cache.states_to_id.get(builder.as_bytes())
{
// Since we have a cached state, put the constructed state's
// memory back into our scratch space, so that it can be reused.
self.put_state_builder(builder);
return Ok(cached_id);
}
let result = self.add_state(builder.to_state(), idmap);
self.put_state_builder(builder);
result
}
/// Allocate a new state ID and add the given state to this cache.
///
/// The idmap function given may be used to transform the identifier
/// allocated. This is useful if the caller needs to tag the ID with
/// additional information.
///
/// This will never return an unknown lazy state ID.
///
/// If caching this state would otherwise result in a cache that has been
/// cleared too many times, then an error is returned.
fn add_state(
&mut self,
state: State,
idmap: impl Fn(LazyStateID) -> LazyStateID,
) -> Result<LazyStateID, CacheError> {
if !self.as_ref().state_fits_in_cache(&state) {
self.try_clear_cache()?;
}
// It's important for this to come second, since the above may clear
// the cache. If we clear the cache after ID generation, then the ID
// is likely bunk since it would have been generated based on a larger
// transition table.
let mut id = idmap(self.next_state_id()?);
if state.is_match() {
id = id.to_match();
}
// Add room in the transition table. Since this is a fresh state, all
// of its transitions are unknown.
self.cache.trans.extend(
iter::repeat(self.as_ref().unknown_id()).take(self.dfa.stride()),
);
// When we add a sentinel state, we never want to set any quit
// transitions. Technically, this is harmless, since sentinel states
// have all of their transitions set to loop back to themselves. But
// when creating sentinel states before the quit sentinel state,
// this will try to call 'set_transition' on a state ID that doesn't
// actually exist yet, which isn't allowed. So we just skip doing so
// entirely.
if !self.dfa.quitset.is_empty() && !self.as_ref().is_sentinel(id) {
let quit_id = self.as_ref().quit_id();
for b in self.dfa.quitset.iter() {
self.set_transition(id, alphabet::Unit::u8(b), quit_id);
}
}
self.cache.memory_usage_state += state.memory_usage();
self.cache.states.push(state.clone());
self.cache.states_to_id.insert(state, id);
Ok(id)
}
/// Allocate a new state ID.
///
/// This will never return an unknown lazy state ID.
///
/// If caching this state would otherwise result in a cache that has been
/// cleared too many times, then an error is returned.
fn next_state_id(&mut self) -> Result<LazyStateID, CacheError> {
let sid = match LazyStateID::new(self.cache.trans.len()) {
Ok(sid) => sid,
Err(_) => {
self.try_clear_cache()?;
// This has to pass since we check that ID capacity at
// construction time can fit at least MIN_STATES states.
LazyStateID::new(self.cache.trans.len()).unwrap()
}
};
Ok(sid)
}
/// Attempt to clear the cache used by this lazy DFA.
///
/// If clearing the cache exceeds the minimum number of required cache
/// clearings, then this will return a cache error. In this case,
/// callers should bubble this up as the cache can't be used until it is
/// reset. Implementations of search should convert this error into a
/// `MatchError::GaveUp`.
///
/// If 'self.state_saver' is set to save a state, then this state is
/// persisted through cache clearing. Otherwise, the cache is returned to
/// its state after initialization with two exceptions: its clear count
/// is incremented and some of its memory likely has additional capacity.
/// That is, clearing a cache does _not_ release memory.
///
/// Otherwise, any lazy state ID generated by the cache prior to resetting
/// it is invalid after the reset.
fn try_clear_cache(&mut self) -> Result<(), CacheError> {
// Currently, the only heuristic we use is the minimum cache clear
// count. If we pass that minimum, then we give up.
//
// It would be good to also add a heuristic based on "bytes searched
// per generated state," but this requires API design work. Namely,
// we really do not want to add a counter increment to the transition
// function, which implies we need to expose APIs to update the number
// of bytes searched by implementers of the search routines. And that
// doesn't seem great... But we should do it if this heuristic isn't
// enough. (The original lazy DFA implementation in the 'regex' crate
// had this heuristic, since the lazy DFA was coupled with the search
// routines.)
if let Some(min_count) = self.dfa.minimum_cache_clear_count {
if self.cache.clear_count >= min_count {
return Err(CacheError::too_many_cache_clears());
}
}
self.clear_cache();
Ok(())
}
/// Clears _and_ resets the cache. Resetting the cache means that no
/// states are persisted and the clear count is reset to 0. No heap memory
/// is released.
///
/// Note that the caller may reset a cache with a different DFA than what
/// it was created from. In which case, the cache can now be used with the
/// new DFA (and not the old DFA).
fn reset_cache(&mut self) {
self.cache.state_saver = StateSaver::none();
self.clear_cache();
// If a new DFA is used, it might have a different number of NFA
// states, so we need to make sure our sparse sets have the appropriate
// size.
self.cache.sparses.resize(self.dfa.nfa.len());
self.cache.clear_count = 0;
}
/// Clear the cache used by this lazy DFA.
///
/// If clearing the cache exceeds the minimum number of required cache
/// clearings, then this will return a cache error. In this case,
/// callers should bubble this up as the cache can't be used until it is
/// reset. Implementations of search should convert this error into a
/// `MatchError::GaveUp`.
///
/// If 'self.state_saver' is set to save a state, then this state is
/// persisted through cache clearing. Otherwise, the cache is returned to
/// its state after initialization with two exceptions: its clear count
/// is incremented and some of its memory likely has additional capacity.
/// That is, clearing a cache does _not_ release memory.
///
/// Otherwise, any lazy state ID generated by the cache prior to resetting
/// it is invalid after the reset.
fn clear_cache(&mut self) {
self.cache.trans.clear();
self.cache.starts.clear();
self.cache.states.clear();
self.cache.states_to_id.clear();
self.cache.memory_usage_state = 0;
self.cache.clear_count += 1;
trace!(
"lazy DFA cache has been cleared (count: {})",
self.cache.clear_count
);
self.init_cache();
// If the state we want to save is one of the sentinel
// (unknown/dead/quit) states, then 'init_cache' adds those back, and
// their identifier values remains invariant. So there's no need to add
// it again. (And indeed, doing so would be incorrect!)
if let Some((old_id, state)) = self.cache.state_saver.take_to_save() {
// If the state is one of the special sentinel states, then it is
// automatically added by cache initialization and its ID always
// remains the same. With that said, this should never occur since
// the sentinel states are all loop states back to themselves. So
// we should never be in a position where we're attempting to save
// a sentinel state since we never compute transitions out of a
// sentinel state.
assert!(
!self.as_ref().is_sentinel(old_id),
"cannot save sentinel state"
);
let new_id = self
.add_state(state, |id| {
if old_id.is_start() {
id.to_start()
} else {
id
}
})
// The unwrap here is OK because lazy DFA creation ensures that
// we have room in the cache to add MIN_STATES states. Since
// 'init_cache' above adds 3, this adds a 4th.
.expect("adding one state after cache clear must work");
self.cache.state_saver = StateSaver::Saved(new_id);
}
}
/// Initialize this cache from emptiness to a place where it can be used
/// for search.
///
/// This is called both at cache creation time and after the cache has been
/// cleared.
///
/// Primarily, this adds the three sentinel states and allocates some
/// initial memory.
fn init_cache(&mut self) {
let mut starts_len = Start::count();
if self.dfa.starts_for_each_pattern {
starts_len += Start::count() * self.dfa.pattern_count();
}
self.cache
.starts
.extend(iter::repeat(self.as_ref().unknown_id()).take(starts_len));
// This is the set of NFA states that corresponds to each of our three
// sentinel states: the empty set.
let dead = State::dead();
// This sets up some states that we use as sentinels that are present
// in every DFA. While it would be technically possible to implement
// this DFA without explicitly putting these states in the transition
// table, this is convenient to do to make `next_state` correct for all
// valid state IDs without needing explicit conditionals to special
// case these sentinel states.
//
// All three of these states are "dead" states. That is, all of
// them transition only to themselves. So once you enter one of
// these states, it's impossible to leave them. Thus, any correct
// search routine must explicitly check for these state types. (Sans
// `unknown`, since that is only used internally to represent missing
// states.)
let unk_id =
self.add_state(dead.clone(), |id| id.to_unknown()).unwrap();
let dead_id = self.add_state(dead.clone(), |id| id.to_dead()).unwrap();
let quit_id = self.add_state(dead.clone(), |id| id.to_quit()).unwrap();
assert_eq!(unk_id, self.as_ref().unknown_id());
assert_eq!(dead_id, self.as_ref().dead_id());
assert_eq!(quit_id, self.as_ref().quit_id());
// The idea here is that if you start in an unknown/dead/quit state and
// try to transition on them, then you should end up where you started.
self.set_all_transitions(unk_id, unk_id);
self.set_all_transitions(dead_id, dead_id);
self.set_all_transitions(quit_id, quit_id);
// All of these states are technically equivalent from the FSM
// perspective, so putting all three of them in the cache isn't
// possible. (They are distinct merely because we use their
// identifiers as sentinels to mean something, as indicated by the
// names.) Moreover, we wouldn't want to do that. Unknown and quit
// states are special in that they are artificial constructions
// this implementation. But dead states are a natural part of
// determinization. When you reach a point in the NFA where you cannot
// go anywhere else, a dead state will naturally arise and we MUST
// reuse the canonical dead state that we've created here. Why? Because
// it is the state ID that tells the search routine whether a state is
// dead or not, and thus, whether to stop the search. Having a bunch of
// distinct dead states would be quite wasteful!
self.cache.states_to_id.insert(dead, dead_id);
}
/// Save the state corresponding to the ID given such that the state
/// persists through a cache clearing.
///
/// While the state may persist, the ID may not. In order to discover the
/// new state ID, one must call 'saved_state_id' after a cache clearing.
fn save_state(&mut self, id: LazyStateID) {
let state = self.as_ref().get_cached_state(id).clone();
self.cache.state_saver = StateSaver::ToSave { id, state };
}
/// Returns the updated lazy state ID for a state that was persisted
/// through a cache clearing.
///
/// It is only correct to call this routine when both a state has been
/// saved and the cache has just been cleared. Otherwise, this panics.
fn saved_state_id(&mut self) -> LazyStateID {
self.cache
.state_saver
.take_saved()
.expect("state saver does not have saved state ID")
}
/// Set all transitions on the state 'from' to 'to'.
fn set_all_transitions(&mut self, from: LazyStateID, to: LazyStateID) {
for unit in self.dfa.classes.representatives() {
self.set_transition(from, unit, to);
}
}
/// Set the transition on 'from' for 'unit' to 'to'.
///
/// This panics if either 'from' or 'to' is invalid.
///
/// All unit values are OK.
fn set_transition(
&mut self,
from: LazyStateID,
unit: alphabet::Unit,
to: LazyStateID,
) {
assert!(self.as_ref().is_valid(from), "invalid 'from' id: {:?}", from);
assert!(self.as_ref().is_valid(to), "invalid 'to' id: {:?}", to);
let offset =
from.as_usize_untagged() + self.dfa.classes.get_by_unit(unit);
self.cache.trans[offset] = to;
}
/// Set the start ID for the given pattern ID (if given) and starting
/// configuration to the ID given.
///
/// This panics if 'id' is not valid or if a pattern ID is given and
/// 'starts_for_each_pattern' is not enabled.
fn set_start_state(
&mut self,
pattern_id: Option<PatternID>,
start: Start,
id: LazyStateID,
) {
assert!(self.as_ref().is_valid(id));
let start_index = start.as_usize();
let index = match pattern_id {
None => start_index,
Some(pid) => {
assert!(
self.dfa.starts_for_each_pattern,
"attempted to search for a specific pattern \
without enabling starts_for_each_pattern",
);
let pid = pid.as_usize();
Start::count() + (Start::count() * pid) + start_index
}
};
self.cache.starts[index] = id;
}
/// Returns a state builder from this DFA that might have existing
/// capacity. This helps avoid allocs in cases where a state is built that
/// turns out to already be cached.
///
/// Callers must put the state builder back with 'put_state_builder',
/// otherwise the allocation reuse won't work.
fn get_state_builder(&mut self) -> StateBuilderEmpty {
core::mem::replace(
&mut self.cache.scratch_state_builder,
StateBuilderEmpty::new(),
)
}
/// Puts the given state builder back into this DFA for reuse.
///
/// Note that building a 'State' from a builder always creates a new alloc,
/// so callers should always put the builder back.
fn put_state_builder(&mut self, builder: StateBuilderNFA) {
let _ = core::mem::replace(
&mut self.cache.scratch_state_builder,
builder.clear(),
);
}
}
/// A type that groups methods that require the base NFA/DFA and read-only
/// access to the cache.
#[derive(Debug)]
struct LazyRef<'i, 'c> {
dfa: &'i DFA,
cache: &'c Cache,
}
impl<'i, 'c> LazyRef<'i, 'c> {
/// Creates a new 'Lazy' wrapper for a DFA and its corresponding cache.
fn new(dfa: &'i DFA, cache: &'c Cache) -> LazyRef<'i, 'c> {
LazyRef { dfa, cache }
}
/// Return the ID of the start state for the given configuration.
///
/// If the start state has not yet been computed, then this returns an
/// unknown lazy state ID.
fn get_cached_start_id(
&self,
pattern_id: Option<PatternID>,
start: Start,
) -> LazyStateID {
let start_index = start.as_usize();
let index = match pattern_id {
None => start_index,
Some(pid) => {
let pid = pid.as_usize();
assert!(
pid < self.dfa.pattern_count(),
"invalid pattern ID: {:?}",
pid
);
Start::count() + (Start::count() * pid) + start_index
}
};
self.cache.starts[index]
}
/// Return the cached NFA/DFA powerset state for the given ID.
///
/// This panics if the given ID does not address a valid state.
fn get_cached_state(&self, sid: LazyStateID) -> &State {
let index = sid.as_usize_untagged() >> self.dfa.stride2();
&self.cache.states[index]
}
/// Returns true if and only if the given ID corresponds to a "sentinel"
/// state.
///
/// A sentinel state is a state that signifies a special condition of
/// search, and where every transition maps back to itself. See LazyStateID
/// for more details. Note that start and match states are _not_ sentinels
/// since they may otherwise be real states with non-trivial transitions.
/// The purposes of sentinel states is purely to indicate something. Their
/// transitions are not meant to be followed.
fn is_sentinel(&self, id: LazyStateID) -> bool {
id == self.unknown_id() || id == self.dead_id() || id == self.quit_id()
}
/// Returns the ID of the unknown state for this lazy DFA.
fn unknown_id(&self) -> LazyStateID {
// This unwrap is OK since 0 is always a valid state ID.
LazyStateID::new(0).unwrap().to_unknown()
}
/// Returns the ID of the dead state for this lazy DFA.
fn dead_id(&self) -> LazyStateID {
// This unwrap is OK since the maximum value here is 1 * 512 = 512,
// which is <= 2047 (the maximum state ID on 16-bit systems). Where
// 512 is the worst case for our equivalence classes (every byte is a
// distinct class).
LazyStateID::new(1 << self.dfa.stride2()).unwrap().to_dead()
}
/// Returns the ID of the quit state for this lazy DFA.
fn quit_id(&self) -> LazyStateID {
// This unwrap is OK since the maximum value here is 2 * 512 = 1024,
// which is <= 2047 (the maximum state ID on 16-bit systems). Where
// 512 is the worst case for our equivalence classes (every byte is a
// distinct class).
LazyStateID::new(2 << self.dfa.stride2()).unwrap().to_quit()
}
/// Returns true if and only if the given ID is valid.
///
/// An ID is valid if it is both a valid index into the transition table
/// and is a multiple of the DFA's stride.
fn is_valid(&self, id: LazyStateID) -> bool {
let id = id.as_usize_untagged();
id < self.cache.trans.len() && id % self.dfa.stride() == 0
}
/// Returns true if adding the state given would fit in this cache.
fn state_fits_in_cache(&self, state: &State) -> bool {
let needed = self.cache.memory_usage()
+ self.memory_usage_for_one_more_state(state.memory_usage());
needed <= self.dfa.cache_capacity
}
/// Returns true if adding the state to be built by the given builder would
/// fit in this cache.
fn state_builder_fits_in_cache(&self, state: &StateBuilderNFA) -> bool {
let needed = self.cache.memory_usage()
+ self.memory_usage_for_one_more_state(state.as_bytes().len());
needed <= self.dfa.cache_capacity
}
/// Returns the additional memory usage, in bytes, required to add one more
/// state to this cache. The given size should be the heap size, in bytes,
/// that would be used by the new state being added.
fn memory_usage_for_one_more_state(
&self,
state_heap_size: usize,
) -> usize {
const ID_SIZE: usize = size_of::<LazyStateID>();
const STATE_SIZE: usize = size_of::<State>();
self.dfa.stride() * ID_SIZE // additional space needed in trans table
+ STATE_SIZE // space in cache.states
+ (STATE_SIZE + ID_SIZE) // space in cache.states_to_id
+ state_heap_size // heap memory used by state itself
}
}
/// A simple type that encapsulates the saving of a state ID through a cache
/// clearing.
///
/// A state ID can be marked for saving with ToSave, while a state ID can be
/// saved itself with Saved.
#[derive(Clone, Debug)]
enum StateSaver {
/// An empty state saver. In this case, no states (other than the special
/// sentinel states) are preserved after clearing the cache.
None,
/// An ID of a state (and the state itself) that should be preserved after
/// the lazy DFA's cache has been cleared. After clearing, the updated ID
/// is stored in 'Saved' since it may have changed.
ToSave { id: LazyStateID, state: State },
/// An ID that of a state that has been persisted through a lazy DFA
/// cache clearing. The ID recorded here corresonds to an ID that was
/// once marked as ToSave. The IDs are likely not equivalent even though
/// the states they point to are.
Saved(LazyStateID),
}
impl StateSaver {
/// Create an empty state saver.
fn none() -> StateSaver {
StateSaver::None
}
/// Replace this state saver with an empty saver, and if this saver is a
/// request to save a state, return that request.
fn take_to_save(&mut self) -> Option<(LazyStateID, State)> {
match core::mem::replace(self, StateSaver::None) {
StateSaver::None | StateSaver::Saved(_) => None,
StateSaver::ToSave { id, state } => Some((id, state)),
}
}
/// Replace this state saver with an empty saver, and if this saver is a
/// saved state (or a request to save a state), return that state's ID.
///
/// The idea here is that a request to save a state isn't necessarily
/// honored because it might not be needed. e.g., Some higher level code
/// might request a state to be saved on the off chance that the cache gets
/// cleared when a new state is added at a lower level. But if that new
/// state is never added, then the cache is never cleared and the state and
/// its ID remain unchanged.
fn take_saved(&mut self) -> Option<LazyStateID> {
match core::mem::replace(self, StateSaver::None) {
StateSaver::None => None,
StateSaver::Saved(id) | StateSaver::ToSave { id, .. } => Some(id),
}
}
}
/// The configuration used for building a lazy DFA.
///
/// As a convenience, [`DFA::config`] is an alias for [`Config::new`]. The
/// advantage of the former is that it often lets you avoid importing the
/// `Config` type directly.
///
/// A lazy DFA configuration is a simple data object that is typically used
/// with [`Builder::configure`].
///
/// The default configuration guarantees that a search will _never_ return
/// a [`MatchError`] for any haystack or pattern. Setting a quit byte with
/// [`Config::quit`], enabling heuristic support for Unicode word boundaries
/// with [`Config::unicode_word_boundary`], or setting a minimum cache clear
/// count with [`Config::minimum_cache_clear_count`] can in turn cause a search
/// to return an error. See the corresponding configuration options for more
/// details on when those error conditions arise.
#[derive(Clone, Copy, Debug, Default)]
pub struct Config {
// As with other configuration types in this crate, we put all our knobs
// in options so that we can distinguish between "default" and "not set."
// This makes it possible to easily combine multiple configurations
// without default values overwriting explicitly specified values. See the
// 'overwrite' method.
//
// For docs on the fields below, see the corresponding method setters.
anchored: Option<bool>,
match_kind: Option<MatchKind>,
starts_for_each_pattern: Option<bool>,
byte_classes: Option<bool>,
unicode_word_boundary: Option<bool>,
quitset: Option<ByteSet>,
cache_capacity: Option<usize>,
skip_cache_capacity_check: Option<bool>,
minimum_cache_clear_count: Option<Option<usize>>,
}
impl Config {
/// Return a new default lazy DFA builder configuration.
pub fn new() -> Config {
Config::default()
}
/// Set whether matching must be anchored at the beginning of the input.
///
/// When enabled, a match must begin at the start of a search. When
/// disabled (the default), the lazy DFA will act as if the pattern started
/// with a `(?s:.)*?`, which enables a match to appear anywhere.
///
/// Note that if you want to run both anchored and unanchored
/// searches without building multiple automatons, you can enable the
/// [`Config::starts_for_each_pattern`] configuration instead. This will
/// permit unanchored any-pattern searches and pattern-specific anchored
/// searches. See the documentation for that configuration for an example.
///
/// By default this is disabled.
///
/// **WARNING:** this is subtly different than using a `^` at the start of
/// your regex. A `^` forces a regex to match exclusively at the start of
/// input, regardless of where you begin your search. In contrast, enabling
/// this option will allow your regex to match anywhere in your input,
/// but the match must start at the beginning of a search. (Most of the
/// higher level convenience search routines make "start of input" and
/// "start of search" equivalent, but some routines allow treating these as
/// orthogonal.)
///
/// For example, consider the haystack `aba` and the following searches:
///
/// 1. The regex `^a` is compiled with `anchored=false` and searches
/// `aba` starting at position `2`. Since `^` requires the match to
/// start at the beginning of the input and `2 > 0`, no match is found.
/// 2. The regex `a` is compiled with `anchored=true` and searches `aba`
/// starting at position `2`. This reports a match at `[2, 3]` since
/// the match starts where the search started. Since there is no `^`,
/// there is no requirement for the match to start at the beginning of
/// the input.
/// 3. The regex `a` is compiled with `anchored=true` and searches `aba`
/// starting at position `1`. Since `b` corresponds to position `1` and
/// since the regex is anchored, it finds no match.
/// 4. The regex `a` is compiled with `anchored=false` and searches `aba`
/// startting at position `1`. Since the regex is neither anchored nor
/// starts with `^`, the regex is compiled with an implicit `(?s:.)*?`
/// prefix that permits it to match anywhere. Thus, it reports a match
/// at `[2, 3]`.
///
/// # Example
///
/// This demonstrates the differences between an anchored search and
/// a pattern that begins with `^` (as described in the above warning
/// message).
///
/// ```
/// use regex_automata::{hybrid::dfa::DFA, HalfMatch};
///
/// let haystack = "aba".as_bytes();
///
/// let dfa = DFA::builder()
/// .configure(DFA::config().anchored(false)) // default
/// .build(r"^a")?;
/// let mut cache = dfa.create_cache();
/// let got = dfa.find_leftmost_fwd_at(
/// &mut cache, None, None, haystack, 2, 3,
/// )?;
/// // No match is found because 2 is not the beginning of the haystack,
/// // which is what ^ requires.
/// let expected = None;
/// assert_eq!(expected, got);
///
/// let dfa = DFA::builder()
/// .configure(DFA::config().anchored(true))
/// .build(r"a")?;
/// let mut cache = dfa.create_cache();
/// let got = dfa.find_leftmost_fwd_at(
/// &mut cache, None, None, haystack, 2, 3,
/// )?;
/// // An anchored search can still match anywhere in the haystack, it just
/// // must begin at the start of the search which is '2' in this case.
/// let expected = Some(HalfMatch::must(0, 3));
/// assert_eq!(expected, got);
///
/// let dfa = DFA::builder()
/// .configure(DFA::config().anchored(true))
/// .build(r"a")?;
/// let mut cache = dfa.create_cache();
/// let got = dfa.find_leftmost_fwd_at(
/// &mut cache, None, None, haystack, 1, 3,
/// )?;
/// // No match is found since we start searching at offset 1 which
/// // corresponds to 'b'. Since there is no '(?s:.)*?' prefix, no match
/// // is found.
/// let expected = None;
/// assert_eq!(expected, got);
///
/// let dfa = DFA::builder()
/// .configure(DFA::config().anchored(false))
/// .build(r"a")?;
/// let mut cache = dfa.create_cache();
/// let got = dfa.find_leftmost_fwd_at(
/// &mut cache, None, None, haystack, 1, 3,
/// )?;
/// // Since anchored=false, an implicit '(?s:.)*?' prefix was added to the
/// // pattern. Even though the search starts at 'b', the 'match anything'
/// // prefix allows the search to match 'a'.
/// let expected = Some(HalfMatch::must(0, 3));
/// assert_eq!(expected, got);
///
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
pub fn anchored(mut self, yes: bool) -> Config {
self.anchored = Some(yes);
self
}
/// Set the desired match semantics.
///
/// The default is [`MatchKind::LeftmostFirst`], which corresponds to the
/// match semantics of Perl-like regex engines. That is, when multiple
/// patterns would match at the same leftmost position, the pattern that
/// appears first in the concrete syntax is chosen.
///
/// Currently, the only other kind of match semantics supported is
/// [`MatchKind::All`]. This corresponds to classical DFA construction
/// where all possible matches are added to the lazy DFA.
///
/// Typically, `All` is used when one wants to execute an overlapping
/// search and `LeftmostFirst` otherwise. In particular, it rarely makes
/// sense to use `All` with the various "leftmost" find routines, since the
/// leftmost routines depend on the `LeftmostFirst` automata construction
/// strategy. Specifically, `LeftmostFirst` adds dead states to the
/// lazy DFA as a way to terminate the search and report a match.
/// `LeftmostFirst` also supports non-greedy matches using this strategy
/// where as `All` does not.
///
/// # Example: overlapping search
///
/// This example shows the typical use of `MatchKind::All`, which is to
/// report overlapping matches.
///
/// ```
/// use regex_automata::{
/// hybrid::{dfa::DFA, OverlappingState},
/// HalfMatch, MatchKind,
/// };
///
/// let dfa = DFA::builder()
/// .configure(DFA::config().match_kind(MatchKind::All))
/// .build_many(&[r"\w+$", r"\S+$"])?;
/// let mut cache = dfa.create_cache();
/// let haystack = "@foo".as_bytes();
/// let mut state = OverlappingState::start();
///
/// let expected = Some(HalfMatch::must(1, 4));
/// let got = dfa.find_overlapping_fwd(&mut cache, haystack, &mut state)?;
/// assert_eq!(expected, got);
///
/// // The first pattern also matches at the same position, so re-running
/// // the search will yield another match. Notice also that the first
/// // pattern is returned after the second. This is because the second
/// // pattern begins its match before the first, is therefore an earlier
/// // match and is thus reported first.
/// let expected = Some(HalfMatch::must(0, 4));
/// let got = dfa.find_overlapping_fwd(&mut cache, haystack, &mut state)?;
/// assert_eq!(expected, got);
///
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
///
/// # Example: reverse automaton to find start of match
///
/// Another example for using `MatchKind::All` is for constructing a
/// reverse automaton to find the start of a match. `All` semantics are
/// used for this in order to find the longest possible match, which
/// corresponds to the leftmost starting position.
///
/// Note that if you need the starting position then
/// [`hybrid::regex::Regex`](crate::hybrid::regex::Regex) will handle this
/// for you, so it's usually not necessary to do this yourself.
///
/// ```
/// use regex_automata::{hybrid::dfa::DFA, HalfMatch, MatchKind};
///
/// let haystack = "123foobar456".as_bytes();
/// let pattern = r"[a-z]+";
///
/// let dfa_fwd = DFA::new(pattern)?;
/// let dfa_rev = DFA::builder()
/// .configure(DFA::config()
/// .anchored(true)
/// .match_kind(MatchKind::All)
/// )
/// .build(pattern)?;
/// let mut cache_fwd = dfa_fwd.create_cache();
/// let mut cache_rev = dfa_rev.create_cache();
///
/// let expected_fwd = HalfMatch::must(0, 9);
/// let expected_rev = HalfMatch::must(0, 3);
/// let got_fwd = dfa_fwd.find_leftmost_fwd(
/// &mut cache_fwd, haystack,
/// )?.unwrap();
/// // Here we don't specify the pattern to search for since there's only
/// // one pattern and we're doing a leftmost search. But if this were an
/// // overlapping search, you'd need to specify the pattern that matched
/// // in the forward direction. (Otherwise, you might wind up finding the
/// // starting position of a match of some other pattern.) That in turn
/// // requires building the reverse automaton with starts_for_each_pattern
/// // enabled. Indeed, this is what Regex does internally.
/// let got_rev = dfa_rev.find_leftmost_rev_at(
/// &mut cache_rev, None, haystack, 0, got_fwd.offset(),
/// )?.unwrap();
/// assert_eq!(expected_fwd, got_fwd);
/// assert_eq!(expected_rev, got_rev);
///
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
pub fn match_kind(mut self, kind: MatchKind) -> Config {
self.match_kind = Some(kind);
self
}
/// Whether to compile a separate start state for each pattern in the
/// lazy DFA.
///
/// When enabled, a separate **anchored** start state is added for each
/// pattern in the lazy DFA. When this start state is used, then the DFA
/// will only search for matches for the pattern specified, even if there
/// are other patterns in the DFA.
///
/// The main downside of this option is that it can potentially increase
/// the size of the DFA and/or increase the time it takes to build the
/// DFA at search time. However, since this is configuration for a lazy
/// DFA, these states aren't actually built unless they're used. Enabling
/// this isn't necessarily free, however, as it may result in higher cache
/// usage.
///
/// There are a few reasons one might want to enable this (it's disabled
/// by default):
///
/// 1. When looking for the start of an overlapping match (using a reverse
/// DFA), doing it correctly requires starting the reverse search using the
/// starting state of the pattern that matched in the forward direction.
/// Indeed, when building a [`Regex`](crate::hybrid::regex::Regex), it
/// will automatically enable this option when building the reverse DFA
/// internally.
/// 2. When you want to use a DFA with multiple patterns to both search
/// for matches of any pattern or to search for anchored matches of one
/// particular pattern while using the same DFA. (Otherwise, you would need
/// to compile a new DFA for each pattern.)
/// 3. Since the start states added for each pattern are anchored, if you
/// compile an unanchored DFA with one pattern while also enabling this
/// option, then you can use the same DFA to perform anchored or unanchored
/// searches. The latter you get with the standard search APIs. The former
/// you get from the various `_at` search methods that allow you specify a
/// pattern ID to search for.
///
/// By default this is disabled.
///
/// # Example
///
/// This example shows how to use this option to permit the same lazy DFA
/// to run both anchored and unanchored searches for a single pattern.
///
/// ```
/// use regex_automata::{hybrid::dfa::DFA, HalfMatch, PatternID};
///
/// let dfa = DFA::builder()
/// .configure(DFA::config().starts_for_each_pattern(true))
/// .build(r"foo[0-9]+")?;
/// let mut cache = dfa.create_cache();
/// let haystack = b"quux foo123";
///
/// // Here's a normal unanchored search. Notice that we use 'None' for the
/// // pattern ID. Since the DFA was built as an unanchored machine, it
/// // uses its default unanchored starting state.
/// let expected = HalfMatch::must(0, 11);
/// assert_eq!(Some(expected), dfa.find_leftmost_fwd_at(
/// &mut cache, None, None, haystack, 0, haystack.len(),
/// )?);
/// // But now if we explicitly specify the pattern to search ('0' being
/// // the only pattern in the DFA), then it will use the starting state
/// // for that specific pattern which is always anchored. Since the
/// // pattern doesn't have a match at the beginning of the haystack, we
/// // find nothing.
/// assert_eq!(None, dfa.find_leftmost_fwd_at(
/// &mut cache, None, Some(PatternID::must(0)), haystack, 0, haystack.len(),
/// )?);
/// // And finally, an anchored search is not the same as putting a '^' at
/// // beginning of the pattern. An anchored search can only match at the
/// // beginning of the *search*, which we can change:
/// assert_eq!(Some(expected), dfa.find_leftmost_fwd_at(
/// &mut cache, None, Some(PatternID::must(0)), haystack, 5, haystack.len(),
/// )?);
///
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
pub fn starts_for_each_pattern(mut self, yes: bool) -> Config {
self.starts_for_each_pattern = Some(yes);
self
}
/// Whether to attempt to shrink the size of the lazy DFA's alphabet or
/// not.
///
/// This option is enabled by default and should never be disabled unless
/// one is debugging the lazy DFA.
///
/// When enabled, the lazy DFA will use a map from all possible bytes
/// to their corresponding equivalence class. Each equivalence class
/// represents a set of bytes that does not discriminate between a match
/// and a non-match in the DFA. For example, the pattern `[ab]+` has at
/// least two equivalence classes: a set containing `a` and `b` and a set
/// containing every byte except for `a` and `b`. `a` and `b` are in the
/// same equivalence classes because they never discriminate between a
/// match and a non-match.
///
/// The advantage of this map is that the size of the transition table
/// can be reduced drastically from `#states * 256 * sizeof(LazyStateID)`
/// to `#states * k * sizeof(LazyStateID)` where `k` is the number of
/// equivalence classes (rounded up to the nearest power of 2). As a
/// result, total space usage can decrease substantially. Moreover, since a
/// smaller alphabet is used, DFA compilation during search becomes faster
/// as well since it will potentially be able to reuse a single transition
/// for multiple bytes.
///
/// **WARNING:** This is only useful for debugging lazy DFAs. Disabling
/// this does not yield any speed advantages. Namely, even when this is
/// disabled, a byte class map is still used while searching. The only
/// difference is that every byte will be forced into its own distinct
/// equivalence class. This is useful for debugging the actual generated
/// transitions because it lets one see the transitions defined on actual
/// bytes instead of the equivalence classes.
pub fn byte_classes(mut self, yes: bool) -> Config {
self.byte_classes = Some(yes);
self
}
/// Heuristically enable Unicode word boundaries.
///
/// When set, this will attempt to implement Unicode word boundaries as if
/// they were ASCII word boundaries. This only works when the search input
/// is ASCII only. If a non-ASCII byte is observed while searching, then a
/// [`MatchError::Quit`](crate::MatchError::Quit) error is returned.
///
/// A possible alternative to enabling this option is to simply use an
/// ASCII word boundary, e.g., via `(?-u:\b)`. The main reason to use this
/// option is if you absolutely need Unicode support. This option lets one
/// use a fast search implementation (a DFA) for some potentially very
/// common cases, while providing the option to fall back to some other
/// regex engine to handle the general case when an error is returned.
///
/// If the pattern provided has no Unicode word boundary in it, then this
/// option has no effect. (That is, quitting on a non-ASCII byte only
/// occurs when this option is enabled _and_ a Unicode word boundary is
/// present in the pattern.)
///
/// This is almost equivalent to setting all non-ASCII bytes to be quit
/// bytes. The only difference is that this will cause non-ASCII bytes to
/// be quit bytes _only_ when a Unicode word boundary is present in the
/// pattern.
///
/// When enabling this option, callers _must_ be prepared to handle
/// a [`MatchError`](crate::MatchError) error during search.
/// When using a [`Regex`](crate::hybrid::regex::Regex), this
/// corresponds to using the `try_` suite of methods. Alternatively,
/// if callers can guarantee that their input is ASCII only, then a
/// [`MatchError::Quit`](crate::MatchError::Quit) error will never be
/// returned while searching.
///
/// This is disabled by default.
///
/// # Example
///
/// This example shows how to heuristically enable Unicode word boundaries
/// in a pattern. It also shows what happens when a search comes across a
/// non-ASCII byte.
///
/// ```
/// use regex_automata::{
/// hybrid::dfa::DFA,
/// HalfMatch, MatchError, MatchKind,
/// };
///
/// let dfa = DFA::builder()
/// .configure(DFA::config().unicode_word_boundary(true))
/// .build(r"\b[0-9]+\b")?;
/// let mut cache = dfa.create_cache();
///
/// // The match occurs before the search ever observes the snowman
/// // character, so no error occurs.
/// let haystack = "foo 123 ☃".as_bytes();
/// let expected = Some(HalfMatch::must(0, 7));
/// let got = dfa.find_leftmost_fwd(&mut cache, haystack)?;
/// assert_eq!(expected, got);
///
/// // Notice that this search fails, even though the snowman character
/// // occurs after the ending match offset. This is because search
/// // routines read one byte past the end of the search to account for
/// // look-around, and indeed, this is required here to determine whether
/// // the trailing \b matches.
/// let haystack = "foo 123☃".as_bytes();
/// let expected = MatchError::Quit { byte: 0xE2, offset: 7 };
/// let got = dfa.find_leftmost_fwd(&mut cache, haystack);
/// assert_eq!(Err(expected), got);
///
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
pub fn unicode_word_boundary(mut self, yes: bool) -> Config {
// We have a separate option for this instead of just setting the
// appropriate quit bytes here because we don't want to set quit bytes
// for every regex. We only want to set them when the regex contains a
// Unicode word boundary.
self.unicode_word_boundary = Some(yes);
self
}
/// Add a "quit" byte to the lazy DFA.
///
/// When a quit byte is seen during search time, then search will return
/// a [`MatchError::Quit`](crate::MatchError::Quit) error indicating the
/// offset at which the search stopped.
///
/// A quit byte will always overrule any other aspects of a regex. For
/// example, if the `x` byte is added as a quit byte and the regex `\w` is
/// used, then observing `x` will cause the search to quit immediately
/// despite the fact that `x` is in the `\w` class.
///
/// This mechanism is primarily useful for heuristically enabling certain
/// features like Unicode word boundaries in a DFA. Namely, if the input
/// to search is ASCII, then a Unicode word boundary can be implemented
/// via an ASCII word boundary with no change in semantics. Thus, a DFA
/// can attempt to match a Unicode word boundary but give up as soon as it
/// observes a non-ASCII byte. Indeed, if callers set all non-ASCII bytes
/// to be quit bytes, then Unicode word boundaries will be permitted when
/// building lazy DFAs. Of course, callers should enable
/// [`Config::unicode_word_boundary`] if they want this behavior instead.
/// (The advantage being that non-ASCII quit bytes will only be added if a
/// Unicode word boundary is in the pattern.)
///
/// When enabling this option, callers _must_ be prepared to handle a
/// [`MatchError`](crate::MatchError) error during search. When using a
/// [`Regex`](crate::hybrid::regex::Regex), this corresponds to using the
/// `try_` suite of methods.
///
/// By default, there are no quit bytes set.
///
/// # Panics
///
/// This panics if heuristic Unicode word boundaries are enabled and any
/// non-ASCII byte is removed from the set of quit bytes. Namely, enabling
/// Unicode word boundaries requires setting every non-ASCII byte to a quit
/// byte. So if the caller attempts to undo any of that, then this will
/// panic.
///
/// # Example
///
/// This example shows how to cause a search to terminate if it sees a
/// `\n` byte. This could be useful if, for example, you wanted to prevent
/// a user supplied pattern from matching across a line boundary.
///
/// ```
/// use regex_automata::{hybrid::dfa::DFA, HalfMatch, MatchError};
///
/// let dfa = DFA::builder()
/// .configure(DFA::config().quit(b'\n', true))
/// .build(r"foo\p{any}+bar")?;
/// let mut cache = dfa.create_cache();
///
/// let haystack = "foo\nbar".as_bytes();
/// // Normally this would produce a match, since \p{any} contains '\n'.
/// // But since we instructed the automaton to enter a quit state if a
/// // '\n' is observed, this produces a match error instead.
/// let expected = MatchError::Quit { byte: 0x0A, offset: 3 };
/// let got = dfa.find_leftmost_fwd(&mut cache, haystack).unwrap_err();
/// assert_eq!(expected, got);
///
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
pub fn quit(mut self, byte: u8, yes: bool) -> Config {
if self.get_unicode_word_boundary() && !byte.is_ascii() && !yes {
panic!(
"cannot set non-ASCII byte to be non-quit when \
Unicode word boundaries are enabled"
);
}
if self.quitset.is_none() {
self.quitset = Some(ByteSet::empty());
}
if yes {
self.quitset.as_mut().unwrap().add(byte);
} else {
self.quitset.as_mut().unwrap().remove(byte);
}
self
}
/// Sets the maximum amount of heap memory, in bytes, to allocate to the
/// cache for use during a lazy DFA search. If the lazy DFA would otherwise
/// use more heap memory, then, depending on other configuration knobs,
/// either stop the search and return an error or clear the cache and
/// continue the search.
///
/// The default cache capacity is some "reasonable" number that will
/// accommodate most regular expressions. You may find that if you need
/// to build a large DFA then it may be necessary to increase the cache
/// capacity.
///
/// Note that while building a lazy DFA will do a "minimum" check to ensure
/// the capacity is big enough, this is more or less about correctness.
/// If the cache is bigger than the minimum but still too small, then the
/// lazy DFA could wind up spending a lot of time clearing the cache and
/// recomputing transitions, thus negating the performance benefits of a
/// lazy DFA. Thus, setting the cache capacity is mostly an experimental
/// endeavor. For most common patterns, however, the default should be
/// sufficient.
///
/// For more details on how the lazy DFA's cache is used, see the
/// documentation for [`Cache`].
///
/// # Example
///
/// This example shows what happens if the configured cache capacity is
/// too small. In such cases, one can override the cache capacity to make
/// it bigger. Alternatively, one might want to use less memory by setting
/// a smaller cache capacity.
///
/// ```
/// use regex_automata::{hybrid::dfa::DFA, HalfMatch, MatchError};
///
/// let pattern = r"\p{L}{1000}";
///
/// // The default cache capacity is likely too small to deal with regexes
/// // that are very large. Large repetitions of large Unicode character
/// // classes are a common way to make very large regexes.
/// let _ = DFA::new(pattern).unwrap_err();
/// // Bump up the capacity to something bigger.
/// let dfa = DFA::builder()
/// .configure(DFA::config().cache_capacity(100 * (1<<20))) // 100 MB
/// .build(pattern)?;
/// let mut cache = dfa.create_cache();
///
/// let haystack = "ͰͲͶͿΆΈΉΊΌΎΏΑΒΓΔΕΖΗΘΙ".repeat(50);
/// let expected = Some(HalfMatch::must(0, 2000));
/// let got = dfa.find_leftmost_fwd(&mut cache, haystack.as_bytes())?;
/// assert_eq!(expected, got);
///
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
pub fn cache_capacity(mut self, bytes: usize) -> Config {
self.cache_capacity = Some(bytes);
self
}
/// Configures construction of a lazy DFA to use the minimum cache capacity
/// if the configured capacity is otherwise too small for the provided NFA.
///
/// This is useful if you never want lazy DFA construction to fail because
/// of a capacity that is too small.
///
/// In general, this option is typically not a good idea. In particular,
/// while a minimum cache capacity does permit the lazy DFA to function
/// where it otherwise couldn't, it's plausible that it may not function
/// well if it's constantly running out of room. In that case, the speed
/// advantages of the lazy DFA may be negated.
///
/// This is disabled by default.
///
/// # Example
///
/// This example shows what happens if the configured cache capacity is
/// too small. In such cases, one could override the capacity explicitly.
/// An alternative, demonstrated here, let's us force construction to use
/// the minimum cache capacity if the configured capacity is otherwise
/// too small.
///
/// ```
/// use regex_automata::{hybrid::dfa::DFA, HalfMatch, MatchError};
///
/// let pattern = r"\p{L}{1000}";
///
/// // The default cache capacity is likely too small to deal with regexes
/// // that are very large. Large repetitions of large Unicode character
/// // classes are a common way to make very large regexes.
/// let _ = DFA::new(pattern).unwrap_err();
/// // Configure construction such it automatically selects the minimum
/// // cache capacity if it would otherwise be too small.
/// let dfa = DFA::builder()
/// .configure(DFA::config().skip_cache_capacity_check(true))
/// .build(pattern)?;
/// let mut cache = dfa.create_cache();
///
/// let haystack = "ͰͲͶͿΆΈΉΊΌΎΏΑΒΓΔΕΖΗΘΙ".repeat(50);
/// let expected = Some(HalfMatch::must(0, 2000));
/// let got = dfa.find_leftmost_fwd(&mut cache, haystack.as_bytes())?;
/// assert_eq!(expected, got);
///
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
pub fn skip_cache_capacity_check(mut self, yes: bool) -> Config {
self.skip_cache_capacity_check = Some(yes);
self
}
/// Configure a lazy DFA search to quit after a certain number of cache
/// clearings.
///
/// When a minimum is set, then a lazy DFA search will "give up" after
/// the minimum number of cache clearings has occurred. This is typically
/// useful in scenarios where callers want to detect whether the lazy DFA
/// search is "efficient" or not. If the cache is cleared too many times,
/// this is a good indicator that it is not efficient, and thus, the caller
/// may wish to use some other regex engine.
///
/// Note that the number of times a cache is cleared is a property of
/// the cache itself. Thus, if a cache is used in a subsequent search
/// with a similarly configured lazy DFA, then it would cause the
/// search to "give up" if the cache needed to be cleared. The cache
/// clear count can only be reset to `0` via [`DFA::reset_cache`] (or
/// [`Regex::reset_cache`](crate::hybrid::regex::Regex::reset_cache) if
/// you're using the `Regex` API).
///
/// By default, no minimum is configured. Thus, a lazy DFA search will
/// never give up due to cache clearings.
///
/// # Example
///
/// This example uses a somewhat pathological configuration to demonstrate
/// the _possible_ behavior of cache clearing and how it might result
/// in a search that returns an error.
///
/// It is important to note that the precise mechanics of how and when
/// a cache gets cleared is an implementation detail. Thus, the asserts
/// in the tests below with respect to the particular offsets at which a
/// search gave up should be viewed strictly as a demonstration. They are
/// not part of any API guarantees offered by this crate.
///
/// ```
/// use regex_automata::{hybrid::dfa::DFA, MatchError};
///
/// // This is a carefully chosen regex. The idea is to pick one
/// // that requires some decent number of states (hence the bounded
/// // repetition). But we specifically choose to create a class with an
/// // ASCII letter and a non-ASCII letter so that we can check that no new
/// // states are created once the cache is full. Namely, if we fill up the
/// // cache on a haystack of 'a's, then in order to match one 'β', a new
/// // state will need to be created since a 'β' is encoded with multiple
/// // bytes. Since there's no room for this state, the search should quit
/// // at the very first position.
/// let pattern = r"[aβ]{100}";
/// let dfa = DFA::builder()
/// .configure(
/// // Configure it so that we have the minimum cache capacity
/// // possible. And that if any clearings occur, the search quits.
/// DFA::config()
/// .skip_cache_capacity_check(true)
/// .cache_capacity(0)
/// .minimum_cache_clear_count(Some(0)),
/// )
/// .build(pattern)?;
/// let mut cache = dfa.create_cache();
///
/// let haystack = "a".repeat(101).into_bytes();
/// assert_eq!(
/// dfa.find_leftmost_fwd(&mut cache, &haystack),
/// Err(MatchError::GaveUp { offset: 25 }),
/// );
///
/// // Now that we know the cache is full, if we search a haystack that we
/// // know will require creating at least one new state, it should not
/// // be able to make any progress.
/// let haystack = "β".repeat(101).into_bytes();
/// assert_eq!(
/// dfa.find_leftmost_fwd(&mut cache, &haystack),
/// Err(MatchError::GaveUp { offset: 0 }),
/// );
///
/// // If we reset the cache, then we should be able to create more states
/// // and make more progress with searching for betas.
/// cache.reset(&dfa);
/// let haystack = "β".repeat(101).into_bytes();
/// assert_eq!(
/// dfa.find_earliest_fwd(&mut cache, &haystack),
/// Err(MatchError::GaveUp { offset: 26 }),
/// );
///
/// // ... switching back to ASCII still makes progress since it just needs
/// // to set transitions on existing states!
/// let haystack = "a".repeat(101).into_bytes();
/// assert_eq!(
/// dfa.find_earliest_fwd(&mut cache, &haystack),
/// Err(MatchError::GaveUp { offset: 13 }),
/// );
///
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
pub fn minimum_cache_clear_count(mut self, min: Option<usize>) -> Config {
self.minimum_cache_clear_count = Some(min);
self
}
/// Returns whether this configuration has enabled anchored searches.
pub fn get_anchored(&self) -> bool {
self.anchored.unwrap_or(false)
}
/// Returns the match semantics set in this configuration.
pub fn get_match_kind(&self) -> MatchKind {
self.match_kind.unwrap_or(MatchKind::LeftmostFirst)
}
/// Returns whether this configuration has enabled anchored starting states
/// for every pattern in the DFA.
pub fn get_starts_for_each_pattern(&self) -> bool {
self.starts_for_each_pattern.unwrap_or(false)
}
/// Returns whether this configuration has enabled byte classes or not.
/// This is typically a debugging oriented option, as disabling it confers
/// no speed benefit.
pub fn get_byte_classes(&self) -> bool {
self.byte_classes.unwrap_or(true)
}
/// Returns whether this configuration has enabled heuristic Unicode word
/// boundary support. When enabled, it is possible for a search to return
/// an error.
pub fn get_unicode_word_boundary(&self) -> bool {
self.unicode_word_boundary.unwrap_or(false)
}
/// Returns whether this configuration will instruct the DFA to enter a
/// quit state whenever the given byte is seen during a search. When at
/// least one byte has this enabled, it is possible for a search to return
/// an error.
pub fn get_quit(&self, byte: u8) -> bool {
self.quitset.map_or(false, |q| q.contains(byte))
}
/// Returns the cache capacity set on this configuration.
pub fn get_cache_capacity(&self) -> usize {
self.cache_capacity.unwrap_or(2 * (1 << 20))
}
/// Returns whether the cache capacity check should be skipped.
pub fn get_skip_cache_capacity_check(&self) -> bool {
self.skip_cache_capacity_check.unwrap_or(false)
}
/// Returns, if set, the minimum number of times the cache must be cleared
/// before a lazy DFA search can give up. When no minimum is set, then a
/// search will never quit and will always clear the cache whenever it
/// fills up.
pub fn get_minimum_cache_clear_count(&self) -> Option<usize> {
self.minimum_cache_clear_count.unwrap_or(None)
}
/// Returns the minimum lazy DFA cache capacity required for the given NFA.
///
/// The cache capacity required for a particular NFA may change without
/// notice. Callers should not rely on it being stable.
///
/// This is useful for informational purposes, but can also be useful for
/// other reasons. For example, if one wants to check the minimum cache
/// capacity themselves or if one wants to set the capacity based on the
/// minimum.
///
/// This may return an error if this configuration does not support all of
/// the instructions used in the given NFA. For example, if the NFA has a
/// Unicode word boundary but this configuration does not enable heuristic
/// support for Unicode word boundaries.
pub fn get_minimum_cache_capacity(
&self,
nfa: &thompson::NFA,
) -> Result<usize, BuildError> {
let quitset = self.quit_set_from_nfa(nfa)?;
let classes = self.byte_classes_from_nfa(nfa, &quitset);
let starts = self.get_starts_for_each_pattern();
Ok(minimum_cache_capacity(nfa, &classes, starts))
}
/// Returns the byte class map used during search from the given NFA.
///
/// If byte classes are disabled on this configuration, then a map is
/// returned that puts each byte in its own equivalent class.
fn byte_classes_from_nfa(
&self,
nfa: &thompson::NFA,
quit: &ByteSet,
) -> ByteClasses {
if !self.get_byte_classes() {
// The lazy DFA will always use the equivalence class map, but
// enabling this option is useful for debugging. Namely, this will
// cause all transitions to be defined over their actual bytes
// instead of an opaque equivalence class identifier. The former is
// much easier to grok as a human.
ByteClasses::singletons()
} else {
let mut set = nfa.byte_class_set().clone();
// It is important to distinguish any "quit" bytes from all other
// bytes. Otherwise, a non-quit byte may end up in the same class
// as a quit byte, and thus cause the DFA stop when it shouldn't.
if !quit.is_empty() {
set.add_set(&quit);
}
set.byte_classes()
}
}
/// Return the quit set for this configuration and the given NFA.
///
/// This may return an error if the NFA is incompatible with this
/// configuration's quit set. For example, if the NFA has a Unicode word
/// boundary and the quit set doesn't include non-ASCII bytes.
fn quit_set_from_nfa(
&self,
nfa: &thompson::NFA,
) -> Result<ByteSet, BuildError> {
let mut quit = self.quitset.unwrap_or(ByteSet::empty());
if nfa.has_word_boundary_unicode() {
if self.get_unicode_word_boundary() {
for b in 0x80..=0xFF {
quit.add(b);
}
} else {
// If heuristic support for Unicode word boundaries wasn't
// enabled, then we can still check if our quit set is correct.
// If the caller set their quit bytes in a way that causes the
// DFA to quit on at least all non-ASCII bytes, then that's all
// we need for heuristic support to work.
if !quit.contains_range(0x80, 0xFF) {
return Err(
BuildError::unsupported_dfa_word_boundary_unicode(),
);
}
}
}
Ok(quit)
}
/// Overwrite the default configuration such that the options in `o` are
/// always used. If an option in `o` is not set, then the corresponding
/// option in `self` is used. If it's not set in `self` either, then it
/// remains not set.
fn overwrite(self, o: Config) -> Config {
Config {
anchored: o.anchored.or(self.anchored),
match_kind: o.match_kind.or(self.match_kind),
starts_for_each_pattern: o
.starts_for_each_pattern
.or(self.starts_for_each_pattern),
byte_classes: o.byte_classes.or(self.byte_classes),
unicode_word_boundary: o
.unicode_word_boundary
.or(self.unicode_word_boundary),
quitset: o.quitset.or(self.quitset),
cache_capacity: o.cache_capacity.or(self.cache_capacity),
skip_cache_capacity_check: o
.skip_cache_capacity_check
.or(self.skip_cache_capacity_check),
minimum_cache_clear_count: o
.minimum_cache_clear_count
.or(self.minimum_cache_clear_count),
}
}
}
/// A builder for constructing a lazy deterministic finite automaton from
/// regular expressions.
///
/// As a convenience, [`DFA::builder`] is an alias for [`Builder::new`]. The
/// advantage of the former is that it often lets you avoid importing the
/// `Builder` type directly.
///
/// This builder provides two main things:
///
/// 1. It provides a few different `build` routines for actually constructing
/// a DFA from different kinds of inputs. The most convenient is
/// [`Builder::build`], which builds a DFA directly from a pattern string. The
/// most flexible is [`Builder::build_from_nfa`], which builds a DFA straight
/// from an NFA.
/// 2. The builder permits configuring a number of things.
/// [`Builder::configure`] is used with [`Config`] to configure aspects of
/// the DFA and the construction process itself. [`Builder::syntax`] and
/// [`Builder::thompson`] permit configuring the regex parser and Thompson NFA
/// construction, respectively. The syntax and thompson configurations only
/// apply when building from a pattern string.
///
/// This builder always constructs a *single* lazy DFA. As such, this builder
/// can only be used to construct regexes that either detect the presence
/// of a match or find the end location of a match. A single DFA cannot
/// produce both the start and end of a match. For that information, use a
/// [`Regex`](crate::hybrid::regex::Regex), which can be similarly configured
/// using [`regex::Builder`](crate::hybrid::regex::Builder). The main reason
/// to use a DFA directly is if the end location of a match is enough for your
/// use case. Namely, a `Regex` will construct two lazy DFAs instead of one,
/// since a second reverse DFA is needed to find the start of a match.
///
/// # Example
///
/// This example shows how to build a lazy DFA that uses a tiny cache capacity
/// and completely disables Unicode. That is:
///
/// * Things such as `\w`, `.` and `\b` are no longer Unicode-aware. `\w`
/// and `\b` are ASCII-only while `.` matches any byte except for `\n`
/// (instead of any UTF-8 encoding of a Unicode scalar value except for
/// `\n`). Things that are Unicode only, such as `\pL`, are not allowed.
/// * The pattern itself is permitted to match invalid UTF-8. For example,
/// things like `[^a]` that match any byte except for `a` are permitted.
/// * Unanchored patterns can search through invalid UTF-8. That is, for
/// unanchored patterns, the implicit prefix is `(?s-u:.)*?` instead of
/// `(?s:.)*?`.
///
/// ```
/// use regex_automata::{
/// hybrid::dfa::DFA,
/// nfa::thompson,
/// HalfMatch, SyntaxConfig,
/// };
///
/// let dfa = DFA::builder()
/// .configure(DFA::config().cache_capacity(5_000))
/// .syntax(SyntaxConfig::new().unicode(false).utf8(false))
/// .thompson(thompson::Config::new().utf8(false))
/// .build(r"foo[^b]ar.*")?;
/// let mut cache = dfa.create_cache();
///
/// let haystack = b"\xFEfoo\xFFar\xE2\x98\xFF\n";
/// let expected = Some(HalfMatch::must(0, 10));
/// let got = dfa.find_leftmost_fwd(&mut cache, haystack)?;
/// assert_eq!(expected, got);
///
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
#[derive(Clone, Debug)]
pub struct Builder {
config: Config,
thompson: thompson::Builder,
}
impl Builder {
/// Create a new lazy DFA builder with the default configuration.
pub fn new() -> Builder {
Builder {
config: Config::default(),
thompson: thompson::Builder::new(),
}
}
/// Build a lazy DFA from the given pattern.
///
/// If there was a problem parsing or compiling the pattern, then an error
/// is returned.
pub fn build(&self, pattern: &str) -> Result<DFA, BuildError> {
self.build_many(&[pattern])
}
/// Build a lazy DFA from the given patterns.
///
/// When matches are returned, the pattern ID corresponds to the index of
/// the pattern in the slice given.
pub fn build_many<P: AsRef<str>>(
&self,
patterns: &[P],
) -> Result<DFA, BuildError> {
let nfa =
self.thompson.build_many(patterns).map_err(BuildError::nfa)?;
self.build_from_nfa(Arc::new(nfa))
}
/// Build a DFA from the given NFA.
///
/// Note that this requires an `Arc<thompson::NFA>` instead of a
/// `&thompson::NFA` because the lazy DFA builds itself from the NFA at
/// search time. This means that the lazy DFA must hold on to its source
/// NFA for the entirety of its lifetime. An `Arc` is used so that callers
/// aren't forced to clone the NFA if it is needed elsewhere.
///
/// # Example
///
/// This example shows how to build a lazy DFA if you already have an NFA
/// in hand.
///
/// ```
/// use std::sync::Arc;
/// use regex_automata::{hybrid::dfa::DFA, nfa::thompson, HalfMatch};
///
/// let haystack = "foo123bar".as_bytes();
///
/// // This shows how to set non-default options for building an NFA.
/// let nfa = thompson::Builder::new()
/// .configure(thompson::Config::new().shrink(false))
/// .build(r"[0-9]+")?;
/// let dfa = DFA::builder().build_from_nfa(Arc::new(nfa))?;
/// let mut cache = dfa.create_cache();
/// let expected = Some(HalfMatch::must(0, 6));
/// let got = dfa.find_leftmost_fwd(&mut cache, haystack)?;
/// assert_eq!(expected, got);
///
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
pub fn build_from_nfa(
&self,
nfa: Arc<thompson::NFA>,
) -> Result<DFA, BuildError> {
let quitset = self.config.quit_set_from_nfa(&nfa)?;
let classes = self.config.byte_classes_from_nfa(&nfa, &quitset);
// Check that we can fit at least a few states into our cache,
// otherwise it's pretty senseless to use the lazy DFA. This does have
// a possible failure mode though. This assumes the maximum size of a
// state in powerset space (so, the total number of NFA states), which
// may never actually materialize, and could be quite a bit larger
// than the actual biggest state. If this turns out to be a problem,
// we could expose a knob that disables this check. But if so, we have
// to be careful not to panic in other areas of the code (the cache
// clearing and init code) that tend to assume some minimum useful
// cache capacity.
let min_cache = minimum_cache_capacity(
&nfa,
&classes,
self.config.get_starts_for_each_pattern(),
);
let mut cache_capacity = self.config.get_cache_capacity();
if cache_capacity < min_cache {
// When the caller has asked us to skip the cache capacity check,
// then we simply force the cache capacity to its minimum amount
// and mush on.
if self.config.get_skip_cache_capacity_check() {
trace!(
"given capacity ({}) is too small, \
since skip_cache_capacity_check is enabled, \
setting cache capacity to minimum ({})",
cache_capacity,
min_cache,
);
cache_capacity = min_cache;
} else {
return Err(BuildError::insufficient_cache_capacity(
min_cache,
cache_capacity,
));
}
}
// We also need to check that we can fit at least some small number
// of states in our state ID space. This is unlikely to trigger in
// >=32-bit systems, but 16-bit systems have a pretty small state ID
// space since a number of bits are used up as sentinels.
if let Err(err) = minimum_lazy_state_id(&nfa, &classes) {
return Err(BuildError::insufficient_state_id_capacity(err));
}
let stride2 = classes.stride2();
Ok(DFA {
nfa,
stride2,
classes,
quitset,
anchored: self.config.get_anchored(),
match_kind: self.config.get_match_kind(),
starts_for_each_pattern: self.config.get_starts_for_each_pattern(),
cache_capacity,
minimum_cache_clear_count: self
.config
.get_minimum_cache_clear_count(),
})
}
/// Apply the given lazy DFA configuration options to this builder.
pub fn configure(&mut self, config: Config) -> &mut Builder {
self.config = self.config.overwrite(config);
self
}
/// Set the syntax configuration for this builder using
/// [`SyntaxConfig`](crate::SyntaxConfig).
///
/// This permits setting things like case insensitivity, Unicode and multi
/// line mode.
///
/// These settings only apply when constructing a lazy DFA directly from a
/// pattern.
pub fn syntax(
&mut self,
config: crate::util::syntax::SyntaxConfig,
) -> &mut Builder {
self.thompson.syntax(config);
self
}
/// Set the Thompson NFA configuration for this builder using
/// [`nfa::thompson::Config`](crate::nfa::thompson::Config).
///
/// This permits setting things like whether the DFA should match the regex
/// in reverse or if additional time should be spent shrinking the size of
/// the NFA.
///
/// These settings only apply when constructing a DFA directly from a
/// pattern.
pub fn thompson(&mut self, config: thompson::Config) -> &mut Builder {
self.thompson.configure(config);
self
}
}
/// Based on the minimum number of states required for a useful lazy DFA cache,
/// this returns the minimum lazy state ID that must be representable.
///
/// It's likely not plausible for this to impose constraints on 32-bit systems
/// (or higher), but on 16-bit systems, the lazy state ID space is quite
/// constrained and thus may be insufficient for bigger regexes.
fn minimum_lazy_state_id(
nfa: &thompson::NFA,
classes: &ByteClasses,
) -> Result<LazyStateID, LazyStateIDError> {
let stride = 1 << classes.stride2();
let min_state_index = MIN_STATES.checked_sub(1).unwrap();
LazyStateID::new(min_state_index * stride)
}
/// Based on the minimum number of states required for a useful lazy DFA cache,
/// this returns a heuristic minimum number of bytes of heap space required.
///
/// This is a "heuristic" because the minimum it returns is likely bigger than
/// the true minimum. Namely, it assumes that each powerset NFA/DFA state uses
/// the maximum number of NFA states (all of them). This is likely bigger
/// than what is required in practice. Computing the true minimum effectively
/// requires determinization, which is probably too much work to do for a
/// simple check like this.
fn minimum_cache_capacity(
nfa: &thompson::NFA,
classes: &ByteClasses,
starts_for_each_pattern: bool,
) -> usize {
const ID_SIZE: usize = size_of::<LazyStateID>();
let stride = 1 << classes.stride2();
let sparses = 2 * nfa.len() * NFAStateID::SIZE;
let trans = MIN_STATES * stride * ID_SIZE;
let mut starts = Start::count() * ID_SIZE;
if starts_for_each_pattern {
starts += (Start::count() * nfa.pattern_len()) * ID_SIZE;
}
// Every `State` has three bytes for flags, 4 bytes (max) for the number
// of patterns, followed by 32-bit encodings of patterns and then delta
// varint encodings of NFA state IDs. We use the worst case (which isn't
// technically possible) of 5 bytes for each NFA state ID.
//
// HOWEVER, three of the states needed by a lazy DFA are just the sentinel
// unknown, dead and quit states. Those states have a known size and it is
// small.
assert!(MIN_STATES >= 3, "minimum number of states has to be at least 3");
let dead_state_size = State::dead().memory_usage();
let max_state_size = 3 + 4 + (nfa.pattern_len() * 4) + (nfa.len() * 5);
let states = (3 * (size_of::<State>() + dead_state_size))
+ ((MIN_STATES - 3) * (size_of::<State>() + max_state_size));
let states_to_sid = states + (MIN_STATES * ID_SIZE);
let stack = nfa.len() * NFAStateID::SIZE;
let scratch_state_builder = max_state_size;
trans
+ starts
+ states
+ states_to_sid
+ sparses
+ stack
+ scratch_state_builder
}