[][src]Crate rendy_graph

Framegraph implementation for Rendy engine.

Modules

present

Defines present node.

render

Advanced render pass node. Will replace render pass node when polished.

Structs

BufferAccess

Buffer access node will perform. Node must not perform any access to the buffer not specified in access. All access must be between logically first and last stages.

BufferBarrier

Buffer pipeline barrier.

BufferId

Id of the buffer in graph.

DescBuilder

Builder for the node.

Graph

Graph that renders whole frame.

GraphBuilder

Build graph from nodes and resource.

GraphContext

Graphics context contains all transient resources managed by graph.

ImageAccess

Image access node wants to perform.

ImageBarrier

Image pipeline barrier. Node implementation must insert it before first command that uses the image. Barrier must be inserted even if this node doesn't use the image.

ImageId

Id of the image (or target) in graph.

NodeBuffer

Buffer shared between nodes.

NodeId

Id of the node in graph.

NodeImage

Image shared between nodes.

Traits

DynNode

Trait-object safe Node.

Node

The node is building block of the framegraph. Node defines set of resources and operations to perform over them. Read-only data for operations comes from auxiliary data source T.

NodeBuilder

Dynamic node builder that emits DynNode.

NodeDesc

Description of the node. Implementation of the builder type provide framegraph with static information about node that is used for building the node.

NodeSubmittable

NodeSubmittable

Functions

gfx_acquire_barriers

Convert graph barriers into gfx barriers.

gfx_release_barriers

Convert graph barriers into gfx barriers.

is_metal

Check if backend is metal.