resvg

Function render_node

source
pub fn render_node(
    node: &Node,
    transform: Transform,
    pixmap: &mut PixmapMut<'_>,
) -> Option<()>
Expand description

Renders a node onto the pixmap.

transform will be used as a root transform. Can be used to position SVG inside the pixmap.

The expected pixmap size can be retrieved from usvg::Node::abs_layer_bounding_box().

Returns None when node has a zero size.

The produced content is in the sRGB color space.