rio_window::platform::startup_notify

Function set_activation_token_env

Source
pub fn set_activation_token_env(token: ActivationToken)
Expand description

Set environment variables responsible for activation token.

This could be used before running daemon processes.

Examples found in repository?
examples/window.rs (line 428)
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    fn window_event(
        &mut self,
        event_loop: &ActiveEventLoop,
        window_id: WindowId,
        event: WindowEvent,
    ) {
        let window = match self.windows.get_mut(&window_id) {
            Some(window) => window,
            None => return,
        };

        match event {
            WindowEvent::Resized(size) => {
                window.resize(size);
            }
            WindowEvent::Focused(focused) => {
                if focused {
                    info!("Window={window_id:?} focused");
                } else {
                    info!("Window={window_id:?} unfocused");
                }
            }
            WindowEvent::ScaleFactorChanged { scale_factor, .. } => {
                info!("Window={window_id:?} changed scale to {scale_factor}");
            }
            WindowEvent::ThemeChanged(theme) => {
                info!("Theme changed to {theme:?}");
                window.set_theme(theme);
            }
            WindowEvent::RedrawRequested => {
                if let Err(err) = window.draw() {
                    error!("Error drawing window: {err}");
                }
            }
            WindowEvent::Occluded(occluded) => {
                window.set_occluded(occluded);
            }
            WindowEvent::CloseRequested => {
                info!("Closing Window={window_id:?}");
                self.windows.remove(&window_id);
            }
            WindowEvent::ModifiersChanged(modifiers) => {
                window.modifiers = modifiers.state();
                info!("Modifiers changed to {:?}", window.modifiers);
            }
            WindowEvent::MouseWheel { delta, .. } => match delta {
                MouseScrollDelta::LineDelta(x, y) => {
                    info!("Mouse wheel Line Delta: ({x},{y})");
                }
                MouseScrollDelta::PixelDelta(px) => {
                    info!("Mouse wheel Pixel Delta: ({},{})", px.x, px.y);
                }
            },
            WindowEvent::KeyboardInput {
                event,
                is_synthetic: false,
                ..
            } => {
                let mods = window.modifiers;

                // Dispatch actions only on press.
                if event.state.is_pressed() {
                    let action = if let Key::Character(ch) = event.logical_key.as_ref() {
                        Self::process_key_binding(&ch.to_uppercase(), &mods)
                    } else {
                        None
                    };

                    if let Some(action) = action {
                        self.handle_action(event_loop, window_id, action);
                    }
                }
            }
            WindowEvent::MouseInput { button, state, .. } => {
                let mods = window.modifiers;
                if let Some(action) = state
                    .is_pressed()
                    .then(|| Self::process_mouse_binding(button, &mods))
                    .flatten()
                {
                    self.handle_action(event_loop, window_id, action);
                }
            }
            WindowEvent::CursorLeft { .. } => {
                info!("Cursor left Window={window_id:?}");
                window.cursor_left();
            }
            WindowEvent::CursorMoved { position, .. } => {
                info!("Moved cursor to {position:?}");
                window.cursor_moved(position);
            }
            WindowEvent::ActivationTokenDone { token: _token, .. } => {
                #[cfg(any(x11_platform, wayland_platform))]
                {
                    startup_notify::set_activation_token_env(_token);
                    if let Err(err) = self.create_window(event_loop, None) {
                        error!("Error creating new window: {err}");
                    }
                }
            }
            WindowEvent::Ime(event) => match event {
                Ime::Enabled => info!("IME enabled for Window={window_id:?}"),
                Ime::Preedit(text, caret_pos) => {
                    info!("Preedit: {}, with caret at {:?}", text, caret_pos);
                }
                Ime::Commit(text) => {
                    info!("Committed: {}", text);
                }
                Ime::Disabled => info!("IME disabled for Window={window_id:?}"),
            },
            WindowEvent::PinchGesture { delta, .. } => {
                window.zoom += delta;
                let zoom = window.zoom;
                if delta > 0.0 {
                    info!("Zoomed in {delta:.5} (now: {zoom:.5})");
                } else {
                    info!("Zoomed out {delta:.5} (now: {zoom:.5})");
                }
            }
            WindowEvent::RotationGesture { delta, .. } => {
                window.rotated += delta;
                let rotated = window.rotated;
                if delta > 0.0 {
                    info!("Rotated counterclockwise {delta:.5} (now: {rotated:.5})");
                } else {
                    info!("Rotated clockwise {delta:.5} (now: {rotated:.5})");
                }
            }
            WindowEvent::PanGesture { delta, phase, .. } => {
                window.panned.x += delta.x;
                window.panned.y += delta.y;
                info!("Panned ({delta:?})) (now: {:?}), {phase:?}", window.panned);
            }
            WindowEvent::DoubleTapGesture { .. } => {
                info!("Smart zoom");
            }
            WindowEvent::TouchpadPressure { .. }
            | WindowEvent::HoveredFileCancelled
            | WindowEvent::KeyboardInput { .. }
            | WindowEvent::CursorEntered { .. }
            | WindowEvent::AxisMotion { .. }
            | WindowEvent::DroppedFile(_)
            | WindowEvent::HoveredFile(_)
            | WindowEvent::Destroyed
            | WindowEvent::Touch(_)
            | WindowEvent::Moved(_) => (),
        }
    }