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use std::fmt::Debug;
use std::io;
use std::net::{Ipv4Addr, Ipv6Addr, SocketAddr};
use std::pin::Pin;
use std::task::{Context, Poll};
pub trait UdpSocket: Debug + Send + Sync {
fn local_addr(&self) -> io::Result<SocketAddr>;
fn poll_send_to(
self: Pin<&mut Self>,
cx: &mut Context<'_>,
buf: &[u8],
receiver: &SocketAddr,
) -> Poll<io::Result<usize>>;
fn poll_recv_from(
self: Pin<&mut Self>,
cx: &mut Context<'_>,
buf: &mut [u8],
) -> Poll<io::Result<(usize, SocketAddr)>>;
fn broadcast(&self) -> io::Result<bool>;
fn set_broadcast(&self, on: bool) -> io::Result<()>;
fn multicast_loop_v4(&self) -> io::Result<bool>;
fn set_multicast_loop_v4(&self, on: bool) -> io::Result<()>;
fn multicast_ttl_v4(&self) -> io::Result<u32>;
fn set_multicast_ttl_v4(&self, ttl: u32) -> io::Result<()>;
fn multicast_loop_v6(&self) -> io::Result<bool>;
fn set_multicast_loop_v6(&self, on: bool) -> io::Result<()>;
fn ttl(&self) -> io::Result<u32>;
fn set_ttl(&self, ttl: u32) -> io::Result<()>;
fn join_multicast_v4(&self, multiaddr: &Ipv4Addr, interface: &Ipv4Addr) -> io::Result<()>;
fn join_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> io::Result<()>;
fn leave_multicast_v4(&self, multiaddr: &Ipv4Addr, interface: &Ipv4Addr) -> io::Result<()>;
fn leave_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> io::Result<()>;
#[cfg(unix)]
fn as_raw_fd(&self) -> std::os::unix::io::RawFd;
}