Function sdl2_sys::SDL_GameControllerGetAxis
source ยท pub unsafe extern "C" fn SDL_GameControllerGetAxis(
gamecontroller: *mut SDL_GameController,
axis: SDL_GameControllerAxis,
) -> Sint16
Expand description
Get the current state of an axis control on a game controller.
The axis indices start at index 0.
The state is a value ranging from -32768 to 32767. Triggers, however, range from 0 to 32767 (they never return a negative value).
\param gamecontroller a game controller \param axis an axis index (one of the SDL_GameControllerAxis values) \returns axis state (including 0) on success or 0 (also) on failure; call SDL_GetError() for more information.
\since This function is available since SDL 2.0.0.
\sa SDL_GameControllerGetButton