Function sdl2_sys::SDL_GameControllerPathForIndex
source ยท pub unsafe extern "C" fn SDL_GameControllerPathForIndex(
joystick_index: c_int,
) -> *const c_char
Expand description
Get the implementation dependent path for the game controller.
This function can be called before any controllers are opened.
joystick_index
is the same as the device_index
passed to
SDL_JoystickOpen().
\param joystick_index the device_index of a device, from zero to SDL_NumJoysticks()-1 \returns the implementation-dependent path for the game controller, or NULL if there is no path or the index is invalid.
\since This function is available since SDL 2.24.0.
\sa SDL_GameControllerPath