Function sdl2_sys::SDL_GetWindowSize
source · pub unsafe extern "C" fn SDL_GetWindowSize(
window: *mut SDL_Window,
w: *mut c_int,
h: *mut c_int,
)
Expand description
Get the size of a window’s client area.
NULL can safely be passed as the w
or h
parameter if the width or
height value is not desired.
The window size in screen coordinates may differ from the size in pixels,
if the window was created with SDL_WINDOW_ALLOW_HIGHDPI
on a platform
with high-dpi support (e.g. iOS or macOS). Use SDL_GL_GetDrawableSize(),
SDL_Vulkan_GetDrawableSize(), or SDL_GetRendererOutputSize() to get the
real client area size in pixels.
\param window the window to query the width and height from \param w a pointer filled in with the width of the window, in screen coordinates, may be NULL \param h a pointer filled in with the height of the window, in screen coordinates, may be NULL
\since This function is available since SDL 2.0.0.
\sa SDL_GL_GetDrawableSize \sa SDL_Vulkan_GetDrawableSize \sa SDL_SetWindowSize