Function sdl2_sys::SDL_JoystickSetVirtualButton
source · pub unsafe extern "C" fn SDL_JoystickSetVirtualButton(
joystick: *mut SDL_Joystick,
button: c_int,
value: Uint8,
) -> c_int
Expand description
Set values on an opened, virtual-joystick’s button.
Please note that values set here will not be applied until the next call to SDL_JoystickUpdate, which can either be called directly, or can be called indirectly through various other SDL APIs, including, but not limited to the following: SDL_PollEvent, SDL_PumpEvents, SDL_WaitEventTimeout, SDL_WaitEvent.
\param joystick the virtual joystick on which to set state. \param button the specific button on the virtual joystick to set. \param value the new value for the specified button. \returns 0 on success, -1 on error.
\since This function is available since SDL 2.0.14.