Function sdl2_sys::SDL_RenderGetLogicalSize
source ยท pub unsafe extern "C" fn SDL_RenderGetLogicalSize(
renderer: *mut SDL_Renderer,
w: *mut c_int,
h: *mut c_int,
)
Expand description
Get device independent resolution for rendering.
When using the main rendering target (eg no target texture is set): this
may return 0 for w
and h
if the SDL_Renderer has never had its logical
size set by SDL_RenderSetLogicalSize(). Otherwise it returns the logical
width and height.
When using a target texture: Never return 0 for w
and h
at first. Then
it returns the logical width and height that are set.
\param renderer a rendering context \param w an int to be filled with the width \param h an int to be filled with the height
\since This function is available since SDL 2.0.0.
\sa SDL_RenderSetLogicalSize