Function sdl2_sys::SDL_FillRect

source ยท
pub unsafe extern "C" fn SDL_FillRect(
    dst: *mut SDL_Surface,
    rect: *const SDL_Rect,
    color: Uint32,
) -> c_int
Expand description

Perform a fast fill of a rectangle with a specific color.

color should be a pixel of the format used by the surface, and can be generated by SDL_MapRGB() or SDL_MapRGBA(). If the color value contains an alpha component then the destination is simply filled with that alpha information, no blending takes place.

If there is a clip rectangle set on the destination (set via SDL_SetClipRect()), then this function will fill based on the intersection of the clip rectangle and rect.

\param dst the SDL_Surface structure that is the drawing target \param rect the SDL_Rect structure representing the rectangle to fill, or NULL to fill the entire surface \param color the color to fill with \returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

\since This function is available since SDL 2.0.0.

\sa SDL_FillRects