Function sdl2_sys::SDL_GL_MakeCurrent
source ยท pub unsafe extern "C" fn SDL_GL_MakeCurrent(
window: *mut SDL_Window,
context: SDL_GLContext,
) -> c_int
Expand description
Set up an OpenGL context for rendering into an OpenGL window.
The context must have been created with a compatible window.
\param window the window to associate with the context \param context the OpenGL context to associate with the window \returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
\since This function is available since SDL 2.0.0.
\sa SDL_GL_CreateContext