Function sdl2_sys::SDL_GameControllerGetTouchpadFinger
source ยท pub unsafe extern "C" fn SDL_GameControllerGetTouchpadFinger(
gamecontroller: *mut SDL_GameController,
touchpad: c_int,
finger: c_int,
state: *mut Uint8,
x: *mut f32,
y: *mut f32,
pressure: *mut f32,
) -> c_int
Expand description
Get the current state of a finger on a touchpad on a game controller.
\since This function is available since SDL 2.0.14.