Function sdl2_sys::SDL_GL_GetDrawableSize
source · pub unsafe extern "C" fn SDL_GL_GetDrawableSize(
window: *mut SDL_Window,
w: *mut c_int,
h: *mut c_int,
)
Expand description
Get the size of a window’s underlying drawable in pixels.
This returns info useful for calling glViewport().
This may differ from SDL_GetWindowSize() if we’re rendering to a high-DPI
drawable, i.e. the window was created with SDL_WINDOW_ALLOW_HIGHDPI
on a
platform with high-DPI support (Apple calls this “Retina”), and not
disabled by the SDL_HINT_VIDEO_HIGHDPI_DISABLED
hint.
\param window the window from which the drawable size should be queried \param w a pointer to variable for storing the width in pixels, may be NULL \param h a pointer to variable for storing the height in pixels, may be NULL
\since This function is available since SDL 2.0.1.
\sa SDL_CreateWindow \sa SDL_GetWindowSize