Function sdl2_sys::SDL_GameControllerGetProduct
source · pub unsafe extern "C" fn SDL_GameControllerGetProduct(
gamecontroller: *mut SDL_GameController,
) -> Uint16
Expand description
Get the USB product ID of an opened controller, if available.
If the product ID isn’t available this function returns 0.
\param gamecontroller the game controller object to query. \return the USB product ID, or zero if unavailable.
\since This function is available since SDL 2.0.6.