Function sdl2_sys::SDL_GameControllerGetButton
source ยท pub unsafe extern "C" fn SDL_GameControllerGetButton(
gamecontroller: *mut SDL_GameController,
button: SDL_GameControllerButton,
) -> Uint8
Expand description
Get the current state of a button on a game controller.
\param gamecontroller a game controller \param button a button index (one of the SDL_GameControllerButton values) \returns 1 for pressed state or 0 for not pressed state or error; call SDL_GetError() for more information.
\since This function is available since SDL 2.0.0.
\sa SDL_GameControllerGetAxis