Function sdl2_sys::SDL_GetWindowSize

source ·
pub unsafe extern "C" fn SDL_GetWindowSize(
    window: *mut SDL_Window,
    w: *mut c_int,
    h: *mut c_int,
)
Expand description

Get the size of a window’s client area.

NULL can safely be passed as the w or h parameter if the width or height value is not desired.

The window size in screen coordinates may differ from the size in pixels, if the window was created with SDL_WINDOW_ALLOW_HIGHDPI on a platform with high-dpi support (e.g. iOS or macOS). Use SDL_GL_GetDrawableSize(), SDL_Vulkan_GetDrawableSize(), or SDL_GetRendererOutputSize() to get the real client area size in pixels.

\param window the window to query the width and height from \param w a pointer filled in with the width of the window, in screen coordinates, may be NULL \param h a pointer filled in with the height of the window, in screen coordinates, may be NULL

\since This function is available since SDL 2.0.0.

\sa SDL_GL_GetDrawableSize \sa SDL_Vulkan_GetDrawableSize \sa SDL_SetWindowSize