Function sdl2_sys::SDL_PauseAudio
source · pub unsafe extern "C" fn SDL_PauseAudio(pause_on: c_int)
Expand description
This function is a legacy means of pausing the audio device.
New programs might want to use SDL_PauseAudioDevice() instead. This function is equivalent to calling…
SDL_PauseAudioDevice(1, pause_on);
…and is only useful if you used the legacy SDL_OpenAudio() function.
\param pause_on non-zero to pause, 0 to unpause
\since This function is available since SDL 2.0.0.
\sa SDL_GetAudioStatus \sa SDL_PauseAudioDevice