Function sdl2_sys::SDL_QueryTexture

source ·
pub unsafe extern "C" fn SDL_QueryTexture(
    texture: *mut SDL_Texture,
    format: *mut Uint32,
    access: *mut c_int,
    w: *mut c_int,
    h: *mut c_int,
) -> c_int
Expand description

Query the attributes of a texture.

\param texture the texture to query \param format a pointer filled in with the raw format of the texture; the actual format may differ, but pixel transfers will use this format (one of the SDL_PixelFormatEnum values). This argument can be NULL if you don’t need this information. \param access a pointer filled in with the actual access to the texture (one of the SDL_TextureAccess values). This argument can be NULL if you don’t need this information. \param w a pointer filled in with the width of the texture in pixels. This argument can be NULL if you don’t need this information. \param h a pointer filled in with the height of the texture in pixels. This argument can be NULL if you don’t need this information. \returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

\since This function is available since SDL 2.0.0.

\sa SDL_CreateTexture