Function sdl2_sys::SDL_SaveBMP_RW
source ยท pub unsafe extern "C" fn SDL_SaveBMP_RW(
surface: *mut SDL_Surface,
dst: *mut SDL_RWops,
freedst: c_int,
) -> c_int
Expand description
Save a surface to a seekable SDL data stream in BMP format.
Surfaces with a 24-bit, 32-bit and paletted 8-bit format get saved in the BMP directly. Other RGB formats with 8-bit or higher get converted to a 24-bit surface or, if they have an alpha mask or a colorkey, to a 32-bit surface before they are saved. YUV and paletted 1-bit and 4-bit formats are not supported.
\param surface the SDL_Surface structure containing the image to be saved \param dst a data stream to save to \param freedst non-zero to close the stream after being written \returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
\since This function is available since SDL 2.0.0.
\sa SDL_LoadBMP_RW \sa SDL_SaveBMP