Function sdl2_sys::SDL_GameControllerPathForIndex

source ยท
pub unsafe extern "C" fn SDL_GameControllerPathForIndex(
    joystick_index: c_int,
) -> *const c_char
Expand description

Get the implementation dependent path for the game controller.

This function can be called before any controllers are opened.

joystick_index is the same as the device_index passed to SDL_JoystickOpen().

\param joystick_index the device_index of a device, from zero to SDL_NumJoysticks()-1 \returns the implementation-dependent path for the game controller, or NULL if there is no path or the index is invalid.

\since This function is available since SDL 2.24.0.

\sa SDL_GameControllerPath