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use crate::types::*;
#[derive(Debug, Clone)]
pub struct TableIndex {
pub(crate) name: Option<String>,
pub(crate) columns: Vec<IndexColumn>,
}
#[derive(Debug, Clone)]
pub struct IndexColumn {
pub(crate) name: DynIden,
pub(crate) prefix: Option<u32>,
pub(crate) order: Option<IndexOrder>,
}
#[derive(Debug, Clone)]
pub enum IndexOrder {
Asc,
Desc,
}
pub trait IntoIndexColumn {
fn into_index_column(self) -> IndexColumn;
}
impl Default for TableIndex {
fn default() -> Self {
Self::new()
}
}
impl<I> IntoIndexColumn for I
where
I: IntoIden,
{
fn into_index_column(self) -> IndexColumn {
IndexColumn {
name: self.into_iden(),
prefix: None,
order: None,
}
}
}
impl<I> IntoIndexColumn for (I, u32)
where
I: IntoIden,
{
fn into_index_column(self) -> IndexColumn {
IndexColumn {
name: self.0.into_iden(),
prefix: Some(self.1),
order: None,
}
}
}
impl<I> IntoIndexColumn for (I, IndexOrder)
where
I: IntoIden,
{
fn into_index_column(self) -> IndexColumn {
IndexColumn {
name: self.0.into_iden(),
prefix: None,
order: Some(self.1),
}
}
}
impl<I> IntoIndexColumn for (I, u32, IndexOrder)
where
I: IntoIden,
{
fn into_index_column(self) -> IndexColumn {
IndexColumn {
name: self.0.into_iden(),
prefix: Some(self.1),
order: Some(self.2),
}
}
}
impl TableIndex {
pub fn new() -> Self {
Self {
name: None,
columns: Vec::new(),
}
}
pub fn name(&mut self, name: &str) -> &mut Self {
self.name = Some(name.into());
self
}
pub fn col(&mut self, col: IndexColumn) -> &mut Self {
self.columns.push(col);
self
}
pub fn get_column_names(&self) -> Vec<String> {
self.columns
.iter()
.map(|col| col.name.to_string())
.collect()
}
}