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//! Environment management utilities
//!
//! This module provide the tools to automatically bind the wayland global objects you need in your program.
//!
//! At the heart of this is the `environment!` macro, which allows you to signal the globals you need
//! and a struct to manage them as they are signaled in the registry.
//!
//! ## Global handlers
//!
//! Wayland globals are split in two kinds, that we will call here "single" globals and "multi" globals.
//!
//! - "single" globals represent a capability of the server. They are generally signaled in the registry
//! from the start and never removed. They are signaled a single time. Examples of these globals are
//! `wl_compositor`, `wl_shm` or `xdg_wm_base`.
//! - "multi" globals represent a resource that the server gives you access to. These globals can be
//! created or removed during the run of the program, and may exist as more than one instance, each
//! representing a different physical resource. Examples of such globals are `wl_output` or `wl_seat`.
//!
//! The objects you need to handle these globals must implement one the two traits
//! [`GlobalHandler<I>`](trait.GlobalHandler.html) or [`MultiGlobalHandler<I>`](trait.MultiGlobalHandler.html),
//! depending on the kind of globals it will handle. These objects are responsible for binding the globals
//! from the registry, and assigning them to filters to receive their events as necessary.
//!
//! This module provides a generic implementation of the [`GlobalHandler<I>`](trait.GlobalHandler.html) trait
//! as [`SimpleGlobal<I>`](struct.SimpleGlobal.html). It can manage "single" globals that do not generate
//! events, and thus require no filter.
//!
//! ## the `environment!` macro
//!
//! This macro is at the core of this module. See its documentation for details about how to
//! use it: [`environment!`](../macro.environment.html). You can alternatively use the
//! [`default_environment!`](../macro.default_environment.html) macro to quickly setup things and bring
//! in all SCTK modules.
use std::io::Result;
use std::rc::Rc;
use std::{cell::RefCell, fmt};
use wayland_client::{
protocol::{wl_display, wl_registry},
Attached, DispatchData, EventQueue, GlobalEvent, GlobalManager, Interface, Proxy,
};
/*
* Traits definitions
*/
/// Required trait for implementing a handler for "single" globals
pub trait GlobalHandler<I: Interface> {
/// This global was created and signaled in the registry with given id and version
fn created(
&mut self,
registry: Attached<wl_registry::WlRegistry>,
id: u32,
version: u32,
ddata: DispatchData,
);
/// Access the global if it was signaled
fn get(&self) -> Option<Attached<I>>;
}
/// Required trait for implementing a handler for "multi" globals
pub trait MultiGlobalHandler<I: Interface> {
/// A new instance of this global was created with given id and version
fn created(
&mut self,
registry: Attached<wl_registry::WlRegistry>,
id: u32,
version: u32,
ddata: DispatchData,
);
/// The instance with given id was removed
fn removed(&mut self, id: u32, ddata: DispatchData);
/// Access all the currently existing instances
fn get_all(&self) -> Vec<Attached<I>>;
}
/*
* General Environment<E>
*/
/// A Wayland Environment
///
/// This struct is generated by the `environment!` macro, see module-level documentation
/// for more details about this.
///
/// This is the central point for accessing globals for your Wayland app. Any global that has
/// previously been declared in the `environment!` macro can be access from this type via the
/// `get_global`, `required_global` and `get_all_globals` methods.
///
/// This `Environment` is a handle that can be cloned.
pub struct Environment<E> {
/// The underlying `GlobalManager`, if you need to do manual interaction with the
/// registry. See `wayland-client` documentation for details.
pub manager: GlobalManager,
inner: Rc<RefCell<E>>,
}
impl<E: InnerEnv + 'static> Environment<E> {
/// Create new `Environment`
///
/// This requires access to a `wl_display` attached to the `event_queue`.
/// You also need to provide an instance of the inner environment type declared
/// using the [`environment!`](../macro.environment.html) macro.
///
/// If you instead used the [`default_environment!`](../macro.default_environment.html), then
/// you need to initialize your `Environment` using the
/// [`new_default_environment!`](../macro.new_default_environment.html) macro.
///
/// `std::io::Error` could be returned if initial roundtrips to the server failed.
///
/// If this call indefinitely blocks when doing initial roundtrips this can only be
/// caused by server bugs.
pub fn new(
display: &Attached<wl_display::WlDisplay>,
queue: &mut EventQueue,
env: E,
) -> Result<Environment<E>> {
let environment = Self::new_pending(display, env);
// Fully initialize the environment.
queue.sync_roundtrip(&mut (), |event, _, _| {
panic!(
"Encountered unhandled event during initial roundtrip ({}::{})",
event.interface, event.name
);
})?;
queue.sync_roundtrip(&mut (), |event, _, _| {
panic!(
"Encountered unhandled event during initial roundtrip ({}::{})",
event.interface, event.name
);
})?;
Ok(environment)
}
/// Create new pending `Environment`
///
/// This requires access to a `wl_display` attached to an event queue (on which the main SCTK logic
/// will be attached). You also need to provide an instance of the inner environment type declared
/// using the [`environment!`](../macro.environment.html) macro.
///
/// If you instead used the [`default_environment!`](../macro.default_environment.html), then you need
/// to initialize your `Environment` using the
/// [`new_default_environment!`](../macro.new_default_environment.html) macro.
///
/// You should prefer to use `Environment::new`, unless you want to control initialization
/// manually or you create additional environment meaning that the initialization may be fine
/// with just `dispatch_pending` of the event queue, instead of two roundtrips to
/// fully initialize environment. If you manually initialize your environment two sync
/// roundtrips are required.
pub fn new_pending(display: &Attached<wl_display::WlDisplay>, env: E) -> Environment<E> {
let inner = Rc::new(RefCell::new(env));
let my_inner = inner.clone();
let my_cb = move |event, registry, ddata: DispatchData| {
let mut inner = my_inner.borrow_mut();
inner.process_event(event, registry, ddata);
};
let manager = GlobalManager::new_with_cb(display, my_cb);
Self { manager, inner }
}
}
impl<E> Environment<E> {
/// Access a "single" global
///
/// This method allows you to access any "single" global that has previously
/// been declared in the `environment!` macro. It is forwarded to the `get()`
/// method of the appropriate `GlobalHandler`.
///
/// It returns `None` if the global has not (yet) been signaled by the registry.
pub fn get_global<I: Interface>(&self) -> Option<Attached<I>>
where
E: GlobalHandler<I>,
{
self.inner.borrow().get()
}
/// Access a "single" global or panic
///
/// This method is similar to `get_global`, but will panic with a detailed error
/// message if the requested global was not advertized by the server.
pub fn require_global<I: Interface>(&self) -> Attached<I>
where
E: GlobalHandler<I>,
{
match self.inner.borrow().get() {
Some(g) => g,
None => panic!("[SCTK] A missing global was required: {}", I::NAME),
}
}
/// Access all instances of a "multi" global
///
/// This will return a `Vec` containing all currently existing instances of the
/// requested "multi" global that has been previously declared in the `environment!`
/// macro. It is forwarded to the `get_all()` method of the appropriate
/// `MultiGlobalHandler`.
pub fn get_all_globals<I: Interface>(&self) -> Vec<Attached<I>>
where
E: MultiGlobalHandler<I>,
{
self.inner.borrow().get_all()
}
/// Access the inner environment
///
/// This gives your access, via a closure, to the inner type you declared
/// via the [`environment!`](../macro.environment.html) or
/// [`default_environment!`](../macro.default_environment.html) macro.
///
/// This method returns the return value of your closure.
pub fn with_inner<T, F: FnOnce(&mut E) -> T>(&self, f: F) -> T {
let mut inner = self.inner.borrow_mut();
f(&mut *inner)
}
}
impl<E> Clone for Environment<E> {
fn clone(&self) -> Environment<E> {
Environment { manager: self.manager.clone(), inner: self.inner.clone() }
}
}
impl<E> fmt::Debug for Environment<E>
where
E: fmt::Debug,
{
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("Environment")
.field("manager", &self.manager)
.field("inner", &self.inner)
.finish()
}
}
/// Internal trait for the `Environment` logic
///
/// This trait is automatically implemented by the [`environment!`](../macro.environment.html)
/// macro, you should not implement it manually unless you seriously want to.
pub trait InnerEnv {
/// Process a `GlobalEvent`
fn process_event(
&mut self,
event: GlobalEvent,
registry: Attached<wl_registry::WlRegistry>,
data: DispatchData,
);
}
/*
* Simple handlers
*/
/// A minimalist global handler for "single" globals
///
/// This handler will simply register the global as soon as the registry signals
/// it, and do nothing more.
///
/// It is appropriate for globals that never generate events, like `wl_compositor`
/// or `wl_data_device_manager`.
#[derive(Debug)]
pub struct SimpleGlobal<I: Interface> {
global: Option<Attached<I>>,
}
impl<I: Interface> SimpleGlobal<I> {
/// Create a new handler
pub fn new() -> SimpleGlobal<I> {
SimpleGlobal { global: None }
}
}
impl<I: Interface + Clone + From<Proxy<I>> + AsRef<Proxy<I>>> GlobalHandler<I> for SimpleGlobal<I> {
fn created(
&mut self,
registry: Attached<wl_registry::WlRegistry>,
id: u32,
version: u32,
_: DispatchData,
) {
self.global = Some((*registry.bind::<I>(version, id)).clone())
}
fn get(&self) -> Option<Attached<I>> {
self.global.clone()
}
}
/*
* environment! macro
*/
/// Macro for declaring an environment
///
/// It needs to be used in conjunction with a a `struct` you declared, which will serve as the inner
/// environment and hold the handlers for your globals.
///
/// The macro is invoked as such:
///
/// ```no_run
/// # extern crate smithay_client_toolkit as sctk;
/// # use sctk::reexports::client::protocol::{wl_compositor::WlCompositor, wl_subcompositor::WlSubcompositor, wl_output::WlOutput};
/// # use sctk::environment::SimpleGlobal;
/// # use sctk::environment;
/// # use sctk::output::OutputHandler;
/// struct MyEnv {
/// compositor: SimpleGlobal<WlCompositor>,
/// subcompositor: SimpleGlobal<WlSubcompositor>,
/// outputs: OutputHandler
/// }
///
/// environment!(MyEnv,
/// singles = [
/// WlCompositor => compositor,
/// WlSubcompositor => subcompositor,
/// ],
/// multis = [
/// WlOutput => outputs,
/// ]
/// );
/// ```
///
/// This will define how your `MyEnv` struct is able to manage the `WlCompositor`, `WlSubcompositor` and
/// `WlOutput` globals. For each global, you need to provide a pattern
/// `$type => $name` where:
///
/// - `$type` is the type (implementing the `Interface` trait from `wayland-client`) representing a global
/// - `$name` is the name of the field of `MyEnv` that is in charge of managing this global, implementing the
/// appropriate `GlobalHandler` or `MultiGlobalHandler` trait
///
/// It is possible to route several globals to the same field as long as it implements all the appropriate traits.
#[macro_export]
macro_rules! environment {
($env_name:ident,
singles = [$($sty:ty => $sname:ident),* $(,)?],
multis = [$($mty:ty => $mname:ident),* $(,)?]$(,)?
) => {
impl $crate::environment::InnerEnv for $env_name {
fn process_event(
&mut self,
event: $crate::reexports::client::GlobalEvent,
registry: $crate::reexports::client::Attached<$crate::reexports::client::protocol::wl_registry::WlRegistry>,
ddata: $crate::reexports::client::DispatchData,
) {
match event {
$crate::reexports::client::GlobalEvent::New { id, interface, version } => match &interface[..] {
$(
<$sty as $crate::reexports::client::Interface>::NAME => $crate::environment::GlobalHandler::<$sty>::created(&mut self.$sname, registry, id, version, ddata),
)*
$(
<$mty as $crate::reexports::client::Interface>::NAME => $crate::environment::MultiGlobalHandler::<$mty>::created(&mut self.$mname, registry, id, version, ddata),
)*
_ => { /* ignore unkown globals */ }
},
$crate::reexports::client::GlobalEvent::Removed { id, interface } => match &interface[..] {
$(
<$mty as $crate::reexports::client::Interface>::NAME => $crate::environment::MultiGlobalHandler::<$mty>::removed(&mut self.$mname, id, ddata),
)*
_ => { /* ignore unknown globals */ }
}
}
}
}
$(
impl $crate::environment::GlobalHandler<$sty> for $env_name {
fn created(&mut self, registry: $crate::reexports::client::Attached<$crate::reexports::client::protocol::wl_registry::WlRegistry>, id: u32, version: u32, ddata: $crate::reexports::client::DispatchData) {
$crate::environment::GlobalHandler::<$sty>::created(&mut self.$sname, registry, id, version, ddata)
}
fn get(&self) -> Option<$crate::reexports::client::Attached<$sty>> {
$crate::environment::GlobalHandler::<$sty>::get(&self.$sname)
}
}
)*
$(
impl $crate::environment::MultiGlobalHandler<$mty> for $env_name {
fn created(&mut self, registry: $crate::reexports::client::Attached<$crate::reexports::client::protocol::wl_registry::WlRegistry>, id: u32, version: u32, ddata: $crate::reexports::client::DispatchData) {
$crate::environment::MultiGlobalHandler::<$mty>::created(&mut self.$mname, registry, id, version, ddata)
}
fn removed(&mut self, id: u32, ddata: $crate::reexports::client::DispatchData) {
$crate::environment::MultiGlobalHandler::<$mty>::removed(&mut self.$mname, id, ddata)
}
fn get_all(&self) -> Vec<$crate::reexports::client::Attached<$mty>> {
$crate::environment::MultiGlobalHandler::<$mty>::get_all(&self.$mname)
}
}
)*
};
}