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// Copyright (C) 2019-2023 Aleo Systems Inc.
// This file is part of the snarkVM library.
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at:
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
use crate::Identifier;
use snarkvm_circuit_network::Aleo;
use snarkvm_circuit_types::{environment::prelude::*, U32};
use std::{
fmt,
fmt::{Debug, Display, Formatter},
str::FromStr,
};
/// A helper type for accessing an entry in a register, struct, array, or record.
#[derive(Clone)]
pub enum Access<A: Aleo> {
/// Access a member of a register, struct, or record.
Member(Identifier<A>),
/// Access an element of an array.
Index(U32<A>),
}
#[cfg(console)]
impl<A: Aleo> Inject for Access<A> {
type Primitive = console::Access<A::Network>;
/// Initializes a new access circuit from a primitive.
/// Note: Access types are always `Mode::Constant`.
fn new(_m: Mode, plaintext: Self::Primitive) -> Self {
match plaintext {
Self::Primitive::Member(identifier) => Self::Member(Identifier::new(_m, identifier)),
Self::Primitive::Index(index) => Self::Index(U32::new(_m, index)),
}
}
}
#[cfg(console)]
impl<A: Aleo> Eject for Access<A> {
type Primitive = console::Access<A::Network>;
/// Ejects the mode of the access.
fn eject_mode(&self) -> Mode {
match self {
Self::Member(member) => member.eject_mode(),
Self::Index(index) => index.eject_mode(),
}
}
/// Ejects the access.
fn eject_value(&self) -> Self::Primitive {
match self {
Self::Member(identifier) => console::Access::Member(identifier.eject_value()),
Self::Index(index) => console::Access::Index(index.eject_value()),
}
}
}
#[cfg(console)]
impl<A: Aleo> Parser for Access<A> {
/// Parses a UTF-8 string into an access.
#[inline]
fn parse(string: &str) -> ParserResult<Self> {
// Parse the identifier from the string.
let (string, access) = console::Access::parse(string)?;
Ok((string, Access::constant(access)))
}
}
#[cfg(console)]
impl<A: Aleo> FromStr for Access<A> {
type Err = Error;
/// Parses a UTF-8 string into an identifier.
#[inline]
fn from_str(string: &str) -> Result<Self> {
match Self::parse(string) {
Ok((remainder, object)) => {
// Ensure the remainder is empty.
ensure!(remainder.is_empty(), "Failed to parse string. Found invalid character in: \"{remainder}\"");
// Return the object.
Ok(object)
}
Err(error) => bail!("Failed to parse string. {error}"),
}
}
}
#[cfg(console)]
impl<A: Aleo> Debug for Access<A> {
fn fmt(&self, f: &mut Formatter) -> fmt::Result {
Display::fmt(self, f)
}
}
#[cfg(console)]
impl<A: Aleo> Display for Access<A> {
/// Prints the identifier as a string.
fn fmt(&self, f: &mut Formatter) -> fmt::Result {
write!(f, "{}", self.eject_value())
}
}
impl<A: Aleo> Eq for Access<A> {}
impl<A: Aleo> PartialEq for Access<A> {
/// Implements the `Eq` trait for the access.
fn eq(&self, other: &Self) -> bool {
self.eject_value() == other.eject_value()
}
}