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//! The `timing` module provides std::time utility functions. use std::time::Duration; use std::time::{SystemTime, UNIX_EPOCH}; // The default tick rate that the cluster attempts to achieve. Note that the actual tick // rate at any given time should be expected to drift pub const DEFAULT_NUM_TICKS_PER_SECOND: u64 = 10; // At 10 ticks/s, 8 ticks per slot implies that leader rotation and voting will happen // every 800 ms. A fast voting cadence ensures faster finality and convergence pub const DEFAULT_TICKS_PER_SLOT: u64 = 8; // 1 Epoch = 800 * 4096 ms ~= 55 minutes pub const DEFAULT_SLOTS_PER_EPOCH: u64 = 4096; pub const NUM_CONSECUTIVE_LEADER_SLOTS: u64 = 8; /// The time window of recent block hash values that the bank will track the signatures /// of over. Once the bank discards a block hash, it will reject any transactions that use /// that `recent_blockhash` in a transaction. Lowering this value reduces memory consumption, /// but requires clients to update its `recent_blockhash` more frequently. Raising the value /// lengthens the time a client must wait to be certain a missing transaction will /// not be processed by the network. pub const MAX_HASH_AGE_IN_SECONDS: usize = 120; // This must be <= MAX_HASH_AGE_IN_SECONDS, otherwise there's risk for DuplicateSignature errors pub const MAX_RECENT_BLOCKHASHES: usize = MAX_HASH_AGE_IN_SECONDS; /// This is maximum time consumed in forwarding a transaction from one node to next, before /// it can be processed in the target node #[cfg(feature = "cuda")] pub const MAX_TRANSACTION_FORWARDING_DELAY: usize = 4; /// More delay is expected if CUDA is not enabled (as signature verification takes longer) #[cfg(not(feature = "cuda"))] pub const MAX_TRANSACTION_FORWARDING_DELAY: usize = 12; pub fn duration_as_ns(d: &Duration) -> u64 { d.as_secs() * 1_000_000_000 + u64::from(d.subsec_nanos()) } pub fn duration_as_us(d: &Duration) -> u64 { (d.as_secs() * 1000 * 1000) + (u64::from(d.subsec_nanos()) / 1_000) } pub fn duration_as_ms(d: &Duration) -> u64 { (d.as_secs() * 1000) + (u64::from(d.subsec_nanos()) / 1_000_000) } pub fn duration_as_s(d: &Duration) -> f32 { d.as_secs() as f32 + (d.subsec_nanos() as f32 / 1_000_000_000.0) } pub fn timestamp() -> u64 { let now = SystemTime::now() .duration_since(UNIX_EPOCH) .expect("create timestamp in timing"); duration_as_ms(&now) } /// Slot is a unit of time given to a leader for encoding, /// is some some number of Ticks long. Use a u64 to count them. pub type Slot = u64; /// Epoch is a unit of time a given leader schedule is honored, /// some number of Slots. Use a u64 to count them. pub type Epoch = u64;