pub fn spawn_server(
name: &'static str,
sock: UdpSocket,
keypair: &Keypair,
packet_sender: Sender<PacketBatch>,
exit: Arc<AtomicBool>,
staked_nodes: Arc<RwLock<StakedNodes>>,
quic_server_params: QuicServerParams,
) -> Result<SpawnNonBlockingServerResult, QuicServerError>