Function spawn_server_multi

Source
pub fn spawn_server_multi(
    name: &'static str,
    sockets: Vec<UdpSocket>,
    keypair: &Keypair,
    packet_sender: Sender<PacketBatch>,
    exit: Arc<AtomicBool>,
    staked_nodes: Arc<RwLock<StakedNodes>>,
    quic_server_params: QuicServerParams,
) -> Result<SpawnNonBlockingServerResult, QuicServerError>