1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202
// This file is part of Substrate. // Copyright (C) 2017-2021 Parity Technologies (UK) Ltd. // SPDX-License-Identifier: Apache-2.0 // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. //! The main database trait, allowing Substrate to store data persistently. pub mod error; mod mem; mod kvdb; pub use mem::MemDb; pub use crate::kvdb::as_database; /// An identifier for a column. pub type ColumnId = u32; /// An alteration to the database. #[derive(Clone)] pub enum Change<H> { Set(ColumnId, Vec<u8>, Vec<u8>), Remove(ColumnId, Vec<u8>), Store(H, Vec<u8>), Release(H), } /// An alteration to the database that references the data. pub enum ChangeRef<'a, H> { Set(ColumnId, &'a [u8], &'a [u8]), Remove(ColumnId, &'a [u8]), Store(H, &'a [u8]), Release(H), } /// A series of changes to the database that can be committed atomically. They do not take effect /// until passed into `Database::commit`. #[derive(Default, Clone)] pub struct Transaction<H>(pub Vec<Change<H>>); impl<H> Transaction<H> { /// Create a new transaction to be prepared and committed atomically. pub fn new() -> Self { Transaction(Vec::new()) } /// Set the value of `key` in `col` to `value`, replacing anything that is there currently. pub fn set(&mut self, col: ColumnId, key: &[u8], value: &[u8]) { self.0.push(Change::Set(col, key.to_vec(), value.to_vec())) } /// Set the value of `key` in `col` to `value`, replacing anything that is there currently. pub fn set_from_vec(&mut self, col: ColumnId, key: &[u8], value: Vec<u8>) { self.0.push(Change::Set(col, key.to_vec(), value)) } /// Remove the value of `key` in `col`. pub fn remove(&mut self, col: ColumnId, key: &[u8]) { self.0.push(Change::Remove(col, key.to_vec())) } /// Store the `preimage` of `hash` into the database, so that it may be looked up later with /// `Database::lookup`. This may be called multiple times, but `Database::lookup` but subsequent /// calls will ignore `preimage` and simply increase the number of references on `hash`. pub fn store(&mut self, hash: H, preimage: &[u8]) { self.0.push(Change::Store(hash, preimage.to_vec())) } /// Release the preimage of `hash` from the database. An equal number of these to the number of /// corresponding `store`s must have been given before it is legal for `Database::lookup` to /// be unable to provide the preimage. pub fn release(&mut self, hash: H) { self.0.push(Change::Release(hash)) } } pub trait Database<H: Clone>: Send + Sync { /// Commit the `transaction` to the database atomically. Any further calls to `get` or `lookup` /// will reflect the new state. fn commit(&self, transaction: Transaction<H>) -> error::Result<()> { for change in transaction.0.into_iter() { match change { Change::Set(col, key, value) => self.set(col, &key, &value), Change::Remove(col, key) => self.remove(col, &key), Change::Store(hash, preimage) => self.store(&hash, &preimage), Change::Release(hash) => self.release(&hash), }?; } Ok(()) } /// Commit the `transaction` to the database atomically. Any further calls to `get` or `lookup` /// will reflect the new state. fn commit_ref<'a>(&self, transaction: &mut dyn Iterator<Item=ChangeRef<'a, H>>) -> error::Result<()> { let mut tx = Transaction::new(); for change in transaction { match change { ChangeRef::Set(col, key, value) => tx.set(col, key, value), ChangeRef::Remove(col, key) => tx.remove(col, key), ChangeRef::Store(hash, preimage) => tx.store(hash, preimage), ChangeRef::Release(hash) => tx.release(hash), } } self.commit(tx) } /// Retrieve the value previously stored against `key` or `None` if /// `key` is not currently in the database. fn get(&self, col: ColumnId, key: &[u8]) -> Option<Vec<u8>>; /// Check if the value exists in the database without retrieving it. fn contains(&self, col: ColumnId, key: &[u8]) -> bool { self.get(col, key).is_some() } /// Call `f` with the value previously stored against `key`. /// /// This may be faster than `get` since it doesn't allocate. /// Use `with_get` helper function if you need `f` to return a value from `f` fn with_get(&self, col: ColumnId, key: &[u8], f: &mut dyn FnMut(&[u8])) { self.get(col, key).map(|v| f(&v)); } /// Set the value of `key` in `col` to `value`, replacing anything that is there currently. fn set(&self, col: ColumnId, key: &[u8], value: &[u8]) -> error::Result<()> { let mut t = Transaction::new(); t.set(col, key, value); self.commit(t) } /// Remove the value of `key` in `col`. fn remove(&self, col: ColumnId, key: &[u8]) -> error::Result<()> { let mut t = Transaction::new(); t.remove(col, key); self.commit(t) } /// Retrieve the first preimage previously `store`d for `hash` or `None` if no preimage is /// currently stored. fn lookup(&self, hash: &H) -> Option<Vec<u8>>; /// Call `f` with the preimage stored for `hash` and return the result, or `None` if no preimage /// is currently stored. /// /// This may be faster than `lookup` since it doesn't allocate. /// Use `with_lookup` helper function if you need `f` to return a value from `f` fn with_lookup(&self, hash: &H, f: &mut dyn FnMut(&[u8])) { self.lookup(hash).map(|v| f(&v)); } /// Store the `preimage` of `hash` into the database, so that it may be looked up later with /// `Database::lookup`. This may be called multiple times, but `Database::lookup` but subsequent /// calls will ignore `preimage` and simply increase the number of references on `hash`. fn store(&self, hash: &H, preimage: &[u8]) -> error::Result<()> { let mut t = Transaction::new(); t.store(hash.clone(), preimage); self.commit(t) } /// Release the preimage of `hash` from the database. An equal number of these to the number of /// corresponding `store`s must have been given before it is legal for `Database::lookup` to /// be unable to provide the preimage. fn release(&self, hash: &H) -> error::Result<()> { let mut t = Transaction::new(); t.release(hash.clone()); self.commit(t) } } impl<H> std::fmt::Debug for dyn Database<H> { fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result { write!(f, "Database") } } /// Call `f` with the value previously stored against `key` and return the result, or `None` if /// `key` is not currently in the database. /// /// This may be faster than `get` since it doesn't allocate. pub fn with_get<R, H: Clone>(db: &dyn Database<H>, col: ColumnId, key: &[u8], mut f: impl FnMut(&[u8]) -> R) -> Option<R> { let mut result: Option<R> = None; let mut adapter = |k: &_| { result = Some(f(k)); }; db.with_get(col, key, &mut adapter); result } /// Call `f` with the preimage stored for `hash` and return the result, or `None` if no preimage /// is currently stored. /// /// This may be faster than `lookup` since it doesn't allocate. pub fn with_lookup<R, H: Clone>(db: &dyn Database<H>, hash: &H, mut f: impl FnMut(&[u8]) -> R) -> Option<R> { let mut result: Option<R> = None; let mut adapter = |k: &_| { result = Some(f(k)); }; db.with_lookup(hash, &mut adapter); result }