Expand description
Overloadable operators.
Implementing these traits allows you to overload certain operators.
Some of these traits are imported by the prelude, so they are available in
every Rust program. Only operators backed by traits can be overloaded. For
example, the addition operator (+
) can be overloaded through the Add
trait, but since the assignment operator (=
) has no backing trait, there
is no way of overloading its semantics. Additionally, this module does not
provide any mechanism to create new operators. If traitless overloading or
custom operators are required, you should look toward macros or compiler
plugins to extend Rust’s syntax.
Implementations of operator traits should be unsurprising in their
respective contexts, keeping in mind their usual meanings and
operator precedence. For example, when implementing Mul
, the operation
should have some resemblance to multiplication (and share expected
properties like associativity).
Note that the &&
and ||
operators are currently not supported for
overloading. Due to their short circuiting nature, they require a different
design from traits for other operators like BitAnd
. Designs for them are
under discussion.
Many of the operators take their operands by value. In non-generic
contexts involving built-in types, this is usually not a problem.
However, using these operators in generic code, requires some
attention if values have to be reused as opposed to letting the operators
consume them. One option is to occasionally use clone
.
Another option is to rely on the types involved providing additional
operator implementations for references. For example, for a user-defined
type T
which is supposed to support addition, it is probably a good
idea to have both T
and &T
implement the traits Add<T>
and
Add<&T>
so that generic code can be written without unnecessary
cloning.
Examples
This example creates a Point
struct that implements Add
and Sub
,
and then demonstrates adding and subtracting two Point
s.
use std::ops::{Add, Sub};
#[derive(Debug, Copy, Clone, PartialEq)]
struct Point {
x: i32,
y: i32,
}
impl Add for Point {
type Output = Self;
fn add(self, other: Self) -> Self {
Self {x: self.x + other.x, y: self.y + other.y}
}
}
impl Sub for Point {
type Output = Self;
fn sub(self, other: Self) -> Self {
Self {x: self.x - other.x, y: self.y - other.y}
}
}
assert_eq!(Point {x: 3, y: 3}, Point {x: 1, y: 0} + Point {x: 2, y: 3});
assert_eq!(Point {x: -1, y: -3}, Point {x: 1, y: 0} - Point {x: 2, y: 3});
See the documentation for each trait for an example implementation.
The Fn
, FnMut
, and FnOnce
traits are implemented by types that can be
invoked like functions. Note that Fn
takes &self
, FnMut
takes &mut self
and FnOnce
takes self
. These correspond to the three kinds of
methods that can be invoked on an instance: call-by-reference,
call-by-mutable-reference, and call-by-value. The most common use of these
traits is to act as bounds to higher-level functions that take functions or
closures as arguments.
Taking a Fn
as a parameter:
fn call_with_one<F>(func: F) -> usize
where F: Fn(usize) -> usize
{
func(1)
}
let double = |x| x * 2;
assert_eq!(call_with_one(double), 2);
Taking a FnMut
as a parameter:
fn do_twice<F>(mut func: F)
where F: FnMut()
{
func();
func();
}
let mut x: usize = 1;
{
let add_two_to_x = || x += 2;
do_twice(add_two_to_x);
}
assert_eq!(x, 5);
Taking a FnOnce
as a parameter:
fn consume_with_relish<F>(func: F)
where F: FnOnce() -> String
{
// `func` consumes its captured variables, so it cannot be run more
// than once
println!("Consumed: {}", func());
println!("Delicious!");
// Attempting to invoke `func()` again will throw a `use of moved
// value` error for `func`
}
let x = String::from("x");
let consume_and_return_x = move || x;
consume_with_relish(consume_and_return_x);
// `consume_and_return_x` can no longer be invoked at this point
Structs
FromResidual<Yeet<T>>
on your type to enable
do yeet expr
syntax in functions returning your type.start..end
).start..
)...
).start..=end
)...end
)...=end
).Enums
Traits
DispatchFromDyn
is used in the implementation of object safety checks (specifically allowing
arbitrary self types), to guarantee that a method’s receiver type can be dispatched on.crate::ops::Try
types.OneSidedRange
is implemented for built-in range types that are unbounded
on one side. For example, a..
, ..b
and ..=c
implement OneSidedRange
,
but ..
, d..e
, and f..=g
do not.Try
that has this type
as its residual and allows it to hold an O
as its output.?
operator and try {}
blocks.+
.+=
.&
.&=
.|
.|=
.^
.^=
.*v
.*v = 1;
./
./=
.container[index]
) in immutable contexts.container[index]
) in mutable contexts.*
.*=
.-
.!
.RangeBounds
is implemented by Rust’s built-in range types, produced
by range syntax like ..
, a..
, ..b
, ..=c
, d..e
, or f..=g
.%
.%=
.<<
. Note that because this trait is implemented
for all integer types with multiple right-hand-side types, Rust’s type
checker has special handling for _ << _
, setting the result type for
integer operations to the type of the left-hand-side operand. This means
that though a << b
and a.shl(b)
are one and the same from an evaluation
standpoint, they are different when it comes to type inference.<<=
.>>
. Note that because this trait is implemented
for all integer types with multiple right-hand-side types, Rust’s type
checker has special handling for _ >> _
, setting the result type for
integer operations to the type of the left-hand-side operand. This means
that though a >> b
and a.shr(b)
are one and the same from an evaluation
standpoint, they are different when it comes to type inference.>>=
.-
.-=
.